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Testing Branch Update - Trader & Poison Rework

Dear Onbu Riders A new update has made its way onto the testing branch Get your wares ready for the all-new trader!
Trader Design Process:
Weve also reworked the poison system. The poisonous fungus now spreads slower, making it more understandable and manageable. Infested plants drop spores that can be distilled and sold to the trader to turn a nice profit - if you dare live with the risk!
Plus, there are some new buildings and two new hostility modifiers! A lot of stuff is currently happening on our Discord -> https://discord.gg/S8EHFp67bd You can now vote for your favorite features to be added in future updates. Were also voting on the creepy decision whether you should be able to feed your villagers to Onbu or not Come join and let us know what you think Before you jump into the new update, some info: We would greatly appreciate your help with translations over on our Discord. Please report bugs using the in-game feedback tool in the top right corner of the screen. You can make videos for Youtube/stream the testing branch content if you like. This preview is not yet fully functional with controller and misses some localisation. Please note that builds on the testing branch might screw up your game saves! So if you want to make sure, better make a backup first. Here's how. How to access the update:

Full Patch Notes: New Features ---------------- - Added trading. Once you have constructed a trade post, traders will arrive in regular intervals. This allows you to trade excess resources for other resources or knowledge. - Completely rebuilt the system behind the spreading of poisonous fungi. The infection does no longer spread over the air; plants have to physically touch the infected ground to be affected. Our goal was to turn it from an all hands on deck emergency event into a more creeping, festering danger. Its a lot easier to bring under control especially on lower difficulties, but can turn into a problem if ignored for too long. - Theres now a reward for carefully managing the infestation on Onbus back. Harvesting grown fungi yields spores, which can be processed and sold to the trader for a high price. - Added a setting to disable all gamepad input - Two new happiness-related Hostility Modifiers, raising the maximum hostility from 14 to 18. Are you up for a challenge? New Buildings ---------------- - Trade post: Allows traders to land on Onbu. Additional trade posts increase the amount of resources traders can bring. - Commune: An improved version of the boarding house - Mansion: An improved version of the cottage - Spore Distillery: Can process poisonous spores into valuable essence, highly sought-after by traders Improvements ---------------- - Workers who are waiting for a doctor now display a speech bubble - Decisions encountered while scavenging also utilise trading mechanics, meaning theyll also accept food other than bread now - Decontaminators now burn poison out of the ground in a large radius, making them a lot more powerful compared to manual harvesting Bugfixes ---------------- - Fixed that harvest tool drag affects plants on construction sites - Fixed wrong worker animation for gourmet kitchen - Fixed nomad events having no image Balancing ---------------- - Needs increase interval on Novice has been slowed down (every 12 days every 20 days) - Needs increase interval on Adept has been slowed down (every 10 days every 20 days) - Needs increase interval on Veteran has been slowed down (every 8 days every 10 days) - Needs maximum on Veteran has been increased, due to addition of Mansion (12 14). Other difficulties remain unaffected. - Happiness ceiling has been increased on Adept and Veteran due to the addition of the Mansion. - Changes to how Onbus trust works, which should reduce cases of death spirals (where having a streak of bad luck would decrease Onbus trust further, and lead to shaking). - Seawater Collector: increased Saltwater production per cycle from 3 to 10 - Water Evaporator: changed recipe from (9 Saltwater 9 Water + 1 Salt) to (10 Saltwater 8 Water + 2 Salt) - Reduced the moratlity rate of the Placebo update for the Village Doctor from 10% to 5%. Were looking forward to hearing your feedback! Cheers & Thanks for your support, Stray Fawn Studio


[ 2024-02-15 22:02:57 CET ] [ Original post ]



The Wandering Village
Stray Fawn Studio
  • Developer

  • Stray Fawn Studio
  • Publisher

  • Summer / Fall 2022
  • Release

  • Strategy Simulation Singleplayer EA
  • Tags

  • Game News Posts 63  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (4939 reviews)


  • Review Score

  • https://thewanderingvillage.com/
  • Website

  • https://store.steampowered.com/app/1121640 
  • Steam Store



  • 8 - (1711773) Depot [872.47 M]

  • Public Linux depots

  • If you're interested in The Wandering Village, please wishlist and follow us :)


    You can also join the game's community on Discord:



    In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'.
    Become their leader, build their settlement and form a symbiotic relationship with the creature to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds you.

    Build your village

    A functioning village is the basis of your survival. Build your settlement and expand it over the creature's back. Plan production chains and optimize them to utilize the limited space as efficiently as possible. Create a society that can overcome any challenge.



    Live on the creature’s back

    Living on the back of another organism comes with its own set of challenges. Will you live in symbiosis, bond with the creature and survive on mutual trust? Or will you become a parasite, only aiming to ensure a better life for your villagers? The choice is yours.

    Discover different biomes

    Travel through a multitude of different biomes and adapt your village to their unique opportunities and threats. Scout your environments and send out foraging missions to gather rare resources and ancient artifacts.

    Research new technologies

    Remnants of the old world hold knowledge that has long been forgotten, but can be unearthed by your villagers. Find and research these technologies, but use them wisely, as progress can be a double-edged sword.

    Survive the wastelands

    Ensure the survival of both your villagers and your Onbu, even though poisonous spores, merciless weather, bloodsucking parasites and many more challenges mean that the odds are often stacked against you.

    ---
    We're huge fans of Frostpunk, Timberborn and Airborne Kingdom and all of these games have inspired us to some extent.
    MINIMAL SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: Quad Core ProcessorMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+. Vulkan capable
    • Storage: 2 GB available spaceAdditional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: Quad Core ProcessorMemory: 8 MB RAM
    • Memory: 8 MB RAM
    • Graphics: OpenGL 3.2+. Vulkan capable
    • Storage: 2 GB available spaceAdditional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
    GAMEBILLET

    [ 5951 ]

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    16.97$ (15%)
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    15.99$ (20%)
    33.59$ (16%)
    3.35$ (16%)
    3.75$ (85%)
    GAMERSGATE

    [ 3154 ]

    7.92$ (74%)
    0.75$ (92%)
    5.0$ (50%)
    4.4$ (78%)
    0.75$ (92%)
    31.5$ (55%)
    1.13$ (77%)
    1.2$ (85%)
    5.31$ (79%)
    4.0$ (80%)
    1.31$ (81%)
    3.94$ (74%)
    7.49$ (63%)
    11.24$ (63%)
    1.5$ (81%)
    20.09$ (50%)
    19.8$ (67%)
    6.0$ (70%)
    3.6$ (82%)
    8.8$ (65%)
    9.99$ (50%)
    1.05$ (85%)
    11.24$ (25%)
    17.49$ (30%)
    10.19$ (32%)
    4.4$ (78%)
    5.0$ (75%)
    9.89$ (51%)
    2.25$ (89%)
    4.05$ (77%)

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