Trading & Poison Update Patchnotes
New Features
[ 2024-03-13 12:33:27 CET ] [ Original post ]
Patchnotes 0.6.3
New Features
- Added trading. Once you have constructed a trade post, traders will arrive in regular intervals. This allows you to trade excess resources for other resources or knowledge.
- Completely rebuilt the system behind the spreading of poisonous fungi. The infection does no longer spread over the air; plants have to physically touch the infected ground to be affected. Our goal was to turn it from an all hands on deck emergency event into a more creeping, festering danger. Its a lot easier to bring under control especially on lower difficulties, but can turn into a problem if ignored for too long.
- Theres now a reward for carefully managing the infestation on Onbus back. Harvesting grown fungi yields spores, which can be processed and sold to the trader for a high price.
- Added a setting to disable all gamepad input
- Two new happiness-related Hostility Modifiers, raising the maximum hostility from 14 to 18. Are you up for a challenge?
- Cycle through buildings of same type with the little arrow buttons in the building display
- Trade post: Allows traders to land on Onbu. Additional trade posts increase the amount of resources traders can bring.
- Commune: An improved version of the boarding house
- Mansion: An improved version of the cottage
- Spore Distillery: Can process poisonous spores into valuable essence, highly sought-after by traders
- Improved visuals of poisonous fungi
- Workers who are waiting for a doctor now display a speech bubble
- Decisions encountered while scavenging also utilize trading mechanics, meaning theyll also accept food other than bread now
- Decontaminators now burn poison out of the ground in a large radius, making them a lot more powerful compared to manual harvesting
- Input fields: input caret and highlighted area are now much easier to see
- Tutorial flow improvement (Needs-tutorial is shown a day before the needs first increase)
- Fixed that harvest tool drag affects plants on construction sites
- Fixed wrong worker animation for gourmet kitchen
- Fixed nomad events having no image
- Fixed hornblower tutorial not being cleared
- fixed a bug where onscreen keyboard would not open for gamepad
- Fixed bug where revolt notification was shown upon loading a savefile
- Arabic localization fixes
- Needs increase interval on Novice has been slowed down (every 12 days every 20 days)
- Needs increase interval on Adept has been slowed down (every 10 days every 20 days)
- Needs increase interval on Veteran has been slowed down (every 8 days every 10 days)
- Needs maximum on Veteran has been increased, due to addition of Mansion (12 14). Other difficulties remain unaffected.
- Happiness ceiling has been increased on Adept and Veteran due to the addition of the Mansion.
- Changes to how Onbus trust works, which should reduce cases of death spirals (where having a streak of bad luck would decrease Onbus trust further, and lead to shaking).
- Seawater Collector: increased Saltwater production per cycle from 3 to 10
- Water Evaporator: changed recipe from (9 Saltwater 9 Water + 1 Salt) to (10 Saltwater 8 Water + 2 Salt)
- Reduced the moratlity rate of the Placebo update for the Village Doctor from 10% to 5%.
- Fussy Folks hostility modifier: maximum Needs increase lowered: 6 4
- Monument evaluation also considers happiness status effects
The Wandering Village
Stray Fawn Studio
Stray Fawn Studio
Summer / Fall 2022
Strategy Simulation Singleplayer EA
Game News Posts 63
🎹🖱️Keyboard + Mouse
Very Positive
(4939 reviews)
https://thewanderingvillage.com/
https://store.steampowered.com/app/1121640 
8 - (1711773) Depot [872.47 M]
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In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'.
Become their leader, build their settlement and form a symbiotic relationship with the creature to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds you.
---
We're huge fans of Frostpunk, Timberborn and Airborne Kingdom and all of these games have inspired us to some extent.
You can also join the game's community on Discord:
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'.
Become their leader, build their settlement and form a symbiotic relationship with the creature to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds you.
Build your village
A functioning village is the basis of your survival. Build your settlement and expand it over the creature's back. Plan production chains and optimize them to utilize the limited space as efficiently as possible. Create a society that can overcome any challenge.Live on the creatures back
Living on the back of another organism comes with its own set of challenges. Will you live in symbiosis, bond with the creature and survive on mutual trust? Or will you become a parasite, only aiming to ensure a better life for your villagers? The choice is yours.Discover different biomes
Travel through a multitude of different biomes and adapt your village to their unique opportunities and threats. Scout your environments and send out foraging missions to gather rare resources and ancient artifacts.Research new technologies
Remnants of the old world hold knowledge that has long been forgotten, but can be unearthed by your villagers. Find and research these technologies, but use them wisely, as progress can be a double-edged sword.Survive the wastelands
Ensure the survival of both your villagers and your Onbu, even though poisonous spores, merciless weather, bloodsucking parasites and many more challenges mean that the odds are often stacked against you.---
We're huge fans of Frostpunk, Timberborn and Airborne Kingdom and all of these games have inspired us to some extent.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available spaceAdditional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Quad Core ProcessorMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available spaceAdditional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
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