New update adds Alliances and Bounties to Stardust Exile.
Alliances allow ships to not open fire on other alliance members. Systems can now be safely shared between multiple players. It also disables the disruptors effect between alliance members to allow faster travel.
Bounties allow to earn credits by destroying ships. The amount earned for each ship is proportional to the cost in resources of that ship.
This update also adds a new option to the markets that allow to fulfill ships orders directly from the markets dialog. It automatically picks the closest ships to the selected terminal that matches the selected criteria. It is no longer necessary to create individual sell orders for each ship.
v0.6.0 Changelog:
- Add Bounties
- Add Alliances
- Allow Civilization dialog to sort systems by each resource production or by distance to the Sun
- Allow to fulfill an order to buy ships directly from the markets dialog by automatically picking the closest ships to the selected terminal
- Price and quantity fields values will no longer be changed during typing, instead they will be marked as invalid if their content is not recognized
- Open the order details dialog with the same asset type that is currently selected in the Markets dialog
- Improve Research dialog background
- Fix to not allow to fulfill a market order with a terminal too far away by changing the selected terminal in the order details dialog
- Fix empty max distance dropdown on orders limited to the solar system
Stardust Exile is a space RTS game based on the Milky Way galaxy, containing currently known stars and exoplanets with their real characteristics.
The remaining stars and planets are procedurally generated based on currently known data, totaling 202,670,271,189 star systems. This is based on the current estimated number of stars in our galaxy. You can explore and control star systems and rename stars and planets that you control, this will be visible to other players.
You can create your own ship designs with an easy-to-use procedural ship generator.
Spaceships visuals won't change the ship stats. This way players won't have to use ships they don't like because of superior stats.
The game has both a single-player mode and a MMORTS mode. In the MMORTS you compete with other players to retake the Sol star system and end your exile or make your own objectives. All players are in the same universe and it is persistent.