Update 0.10.2 released today rebalances weapons damage to make ships with missiles or projectiles more effective against gauss. You can now configure keyboard keys on the settings dialog. And the skirmish game speed is now controllable with keyboard keys. The tutorial was also improved.
v0.10.2 Changelog:
- Allow to configure keyboard keys
- Allow to control skirmish speed with keyboard keys
- Improve tutorial
- Skirmish opponents ships now have the colors of their faction to help differentiate them from the player own ships during battles
- Rebalanced weapons damage to make ships with missiles or projectiles more effective against gauss
- Fix skirmish mode with seed 0 blocking when moving to the galaxy zoom level
- Fix wrong main menu button text after exiting a skirmish game without a playable faction
- Fix incorrect engine trail color for ships from other players
- Fix gauss shot path sometimes not visible
Stardust Exile is a space RTS game based on the Milky Way galaxy, containing currently known stars and exoplanets with their real characteristics.
The remaining stars and planets are procedurally generated based on currently known data, totaling 202,670,271,189 star systems. This is based on the current estimated number of stars in our galaxy. You can explore and control star systems and rename stars and planets that you control, this will be visible to other players.
You can create your own ship designs with an easy-to-use procedural ship generator.
Spaceships visuals won't change the ship stats. This way players won't have to use ships they don't like because of superior stats.
The game has both a single-player mode and a MMORTS mode. In the MMORTS you compete with other players to retake the Sol star system and end your exile or make your own objectives. All players are in the same universe and it is persistent.