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Online League System
With the Update 0.5.1 you will have the option to enter online leagues. This feature is purely optional, you can still continue to play offline as you are used to. Each league has its own save file. So if you participate in a new league (like the public league) you will start at the same starting point as every other player. As soon as you have entered a league you will see a new object in town which lets you see your ranking in the leaderboard.
You can now enter the league overview on the top right of the main menu.
When you enter the league window for the first time you will have the possibility to enter your player name which will appear on the leaderboard ranking.
In the league overview you can select the league you want to play or switch back to offline mode. You can also create your own private league.
For creating your own private league you choose your league ID and your player name for the league. The player name of your private league can not be changed later on. Share your private league ID with your community of fellow players to compete on a private leaderboard.
You can switch between the public league, your private leagues and your offline save file at any time. Each save file has its own progress and unlocks. Active runs are also saved so you can have multiple characters alive and continue to play them as you wish in different leagues or in the offline mode.
We can not have a league start without new content. So we added two new map bosses for the Ice and Lava Environment.
[ 2022-06-09 19:46:19 CET ] [ Original post ]
With Update 0.5.1 we are adding a first iteration of an online league system to Striving for Light along highly requested quality of life improvements, balancing changes and bugfixes.
Online League System
With the Update 0.5.1 you will have the option to enter online leagues. This feature is purely optional, you can still continue to play offline as you are used to. Each league has its own save file. So if you participate in a new league (like the public league) you will start at the same starting point as every other player. As soon as you have entered a league you will see a new object in town which lets you see your ranking in the leaderboard.
You can now enter the league overview on the top right of the main menu.
When you enter the league window for the first time you will have the possibility to enter your player name which will appear on the leaderboard ranking.
In the league overview you can select the league you want to play or switch back to offline mode. You can also create your own private league.
Private League System
For creating your own private league you choose your league ID and your player name for the league. The player name of your private league can not be changed later on. Share your private league ID with your community of fellow players to compete on a private leaderboard.
You can switch between the public league, your private leagues and your offline save file at any time. Each save file has its own progress and unlocks. Active runs are also saved so you can have multiple characters alive and continue to play them as you wish in different leagues or in the offline mode.
New Map Bosses
We can not have a league start without new content. So we added two new map bosses for the Ice and Lava Environment.
- Stone Turtle Boss
- Ice Bird Boss
- Improved weapon stats now display your just acquired weapon next to the previous weapon to make it possible to compare weapon stats without the need to switch back to the old weapon again.
- Added weapon tooltips to the merchant trade UI.
- Improved world generation algorithm to prevent special world objects like events and portals to spawn very close or on top of each other
- Improved ice bird enemy animation
- [Range Weapon] Emerald Staff: Increased base weapon attack speed for summoning spiders to 1.0 (was 0.83 before).
- Increased experience for high dungeon floors bosses
- Adjusted maximum HP for map bosses on higher dungeon floors to be more consistent with new added bosses
- Assigned skill points in town are now saved when entering the portal stone to a level.
- Fixed a crash when using the charge attack modifier with the emerald staff.
- Fixed a bug which caused companions to not deal any melee damage before the skill tree was opened for the first time after loading a run. This mostly affected spider companions.
- Fixed not working connections for shard of conjunction on seldom instances.
- Fixed super boss room trap doors not displaying the opened state after defeating the superboss (gride/izamuth).
- Fixed emerald widow dropping loot out of bounds
- Fixed wrong +- for attack speed in skill tooltips
[ 2022-06-09 19:46:19 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
260
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(64 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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