Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.


All about exploration


Skill system


Combat system


Weapons & Loot


Story & NPCs


All about exploration

- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system


Skill system

- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree


Combat system

- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks


Weapons & Loot

- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points


Story & NPCs

- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
Hotfix 0.5.3.0a
Thanks for all the reports. If you encounter any issue please let us know we will try to resolve them as soon as possible.
Join the chat at our discord
This hotfix fixes reported issues and some regressions from the new added pooling and skill stacking systems for performence improvements.
Bugfixes:
- Fixed crash on using bursting wield and bursting shot
- Fixed spread of skills which scatter projectiles
- Fixed duplicated projectiles on skills which scatter projectiles
- Fixed a bug which caused wrong number of projectiles being spawned on skills which scatter projectiles
- Fixed a bug which caused skill that create scattering projectiles to not spawn at all
- Fixed shadow on fireball projectiles
- Fixed shadow on enemy fire projectiles
- Fixed corrupted boss on void map not shooting projectiles
- Fixed ice trap not shooting projectiles
- Fixed bug boss not shooting projectiles
- Fixed ghost boss not shooting projectiles
- Fixed resetting of projectile trails for new pooling system
Thanks for all the reports. If you encounter any issue please let us know we will try to resolve them as soon as possible.
Join the chat at our discord
[ 2022-07-02 11:05:02 CET ] [Original Post]
Minimum Setup
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
Recommended Setup
- Storage: 1000 MB available space
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