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Legacy Content Update
You can now visit the Tree of Light to sacrifice light to gain permanent power ups which carry over between all future runs. The Tree of Light can also be found on certain maps.
The special thing about the new progression system is that you can dynamically change the Tree of Light on each run to match your current build or to compensate missing stats.
Each time you have defeated the endboss-gatekeeper you will unlock a new map which opens a new pathway on your next playtrough.
3 new maps have been added. Each map comes with 2 new unique enemies and 2 new map bosses.
Over 12 minutes of music have been added to the soundtrack of Striving for Light. Each new map has its own unique music.
All dungeon levels now have a unique gatekeeper. In total 6 new gatekeeper bosses have been added. Each gatekeeper comes with a unique possible weapon drop.
Added chinese (simplified) language support.
Added virtual keyboard for gamepad to allow text input without needing to switch back to the keyboard.
[ 2022-08-06 20:12:49 CET ] [ Original post ]
[previewyoutube=bcOCiCxeYuU;full][/previewyoutube]
The Legacy content update is our largest update for Striving for Light to date. The update features an extensive new meta progression system, 6 new challenging gatekeepers all with their own unique weapon drops, a map progression system along 3 new maps to explore filled with new enemies & bosses to hunt down. We are introducing new "Meteor" skills, some improvements to the controller support and requested chinese language support.
With the Legacy content update the EA-Season 2 will start.
Legacy Progression System
You can now visit the Tree of Light to sacrifice light to gain permanent power ups which carry over between all future runs. The Tree of Light can also be found on certain maps.
The special thing about the new progression system is that you can dynamically change the Tree of Light on each run to match your current build or to compensate missing stats.
Map progression system
Each time you have defeated the endboss-gatekeeper you will unlock a new map which opens a new pathway on your next playtrough.
New Maps
3 new maps have been added. Each map comes with 2 new unique enemies and 2 new map bosses.
Mountains
Cave
Swamps
New soundtracks
Over 12 minutes of music have been added to the soundtrack of Striving for Light. Each new map has its own unique music.
New Gatekeepers
All dungeon levels now have a unique gatekeeper. In total 6 new gatekeeper bosses have been added. Each gatekeeper comes with a unique possible weapon drop.
New Gatekeepers Weapons
New Skills
- Meteor Blow
Your melee attacks have a 30% chance to cast a meteor to a random area in your surroundings. Dealing 2 damage and applying a knockback to enemies. Meteor size scales with your AoE size. - Meteor Cast
Your range attacks have a 50% chance to cast a meteor to a random area in your surroundings. Dealing 2 damage and applying a knockback to enemies. Meteor size scales with your AoE size.
Reworked Town Visuals
Chinese Language Support
Added chinese (simplified) language support.
Controller Support
Added virtual keyboard for gamepad to allow text input without needing to switch back to the keyboard.
- Endgame maps now have diverse background parallax effects like the themed maps in the early game
- When starting the game the save file from your last run will be loaded automatically. So no need to switch to online mode on each game start anymore.
- The ladders in the hidden super boss arena now also need a confirmation to leave the arena similar to the ladders to enter the arena
- New and improved player minimap icon
- Improved performance for the huge skill trees and projectiles
- Language selection does now use translated language names instead of only abbreviations
- Enemies now all have the same base HP for endgame scaling (enemies had their standard base HP which was used for endgame scaling)
- Adjusted gatekeeper exp and hp to allign them with new added gatekeepers
- Fixed a bug which caused the online mode tutorial window to pop up everytime
- Fixed lost focus on main menu when navigating with keyboard or gamepad
- Fixed copying save state into new online league save file
- Fixed missplaced light occluder of tutorial spider boss
- Fixed layer issue for the gatekeeper ancient tree
- Fixed an issue which did not update the tutorials according to the current input type for gamepads
[ 2022-08-06 20:12:49 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
260
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(64 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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