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Update 0.6.1.2
[ 2022-09-11 13:50:13 CET ] [ Original post ]
Controller Support
- Added a new radial selection menu which makes it possible to open the skilltree and the pathfinder with the same select button on your controllers.
- Added functionality to attack at all angles with the right stick on the controller. You can still use the A/X/Y/B buttons for attacking in fixed angles.
- Now new maps only can red modifiers by default. If you also add new modifiers now also never a green weaken or empower modifier will be added. Those green modifiers can now only be added additionally.
- Improved frenzy mode. Now the frenzy mode is harder to activate the deeper you dive into the dungeon floors. Also a new time scaling algorithm has been implemented to shorten the remaining time based on the amount of already defeated enemies in the frenzy mode. Overall the exp bonus has been lowered to compensate the new time scaling algorithm.
- Improved map modifier shard highlighting. Now only those map modifier shards are highlighted that can actually be applied to a map.
- Changed the drop chance distribution between the map shards.
- Fixed a bug which lead to crashes after character selection (v.0.6.1.2a)
- Fixed a bug which caused parts of old save files to be copied into new save files when switching to a new save file (v.0.6.1.2a)
- Fixed a recursion with the new controller inputs preventing minimap to open and close (v.0.6.1.2a)
- Fixed a bug which caused the pathfinder map to open in menu on controller input. Fixed a bug which caused piercing blow to fly in random directions. Fixed wrong displayed keybindings for opening the pathfinder on the displayed ground tutorial on the first dungeon floors
- Fixed respawning of captured hearts in various gatekeeper arenas.
- Fixed a crash related to the character selection save data.
[ 2022-09-11 13:50:13 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
270
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(67 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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