▶
Coop-Mode
You will now find a mysterious stone in town. Interacting with this stone lets you synchronise your actions with the humming of the stone to connect with another player to start the local coop-mode. Starting the coop mode will slightly empower enemies. You can enter and exit the new coop-mode also no existing runs whenever and however you like. You can activate coop for an already existing run play in coop for a few hours and then turn of coop and continue solo.
In this coop mode each player gets a specific role (range or melee) and the skill tree as well as the resources are shared between both players. Therefore strategic gameplay as well as a new way of theorycrafting your builds is mandatory to master the coop-mode.
Coop-Mode for now will not get an own leaderbord as balancing should mostly remain comparable with the non-coop mode.
The new Coop-Mode can also be played through internet by using the steam remote player together feature. Information on how to use the remote play together mode: https://store.steampowered.com/remoteplay/ If you are looking for someone to play Coop we created a coop-lfg (looking-for-group) channel on our discord at: Join the official Discord!
[ 2022-09-25 17:04:13 CET ] [ Original post ]
With Update 0.6.2.0 we are adding an extensive new feature to Striving for Light. A local multiplayer coop-mode. And here is how it looks in action. [previewyoutube=FWBzFbrudn8;full][/previewyoutube]
New Features
Local Coop-Mode
You will now find a mysterious stone in town. Interacting with this stone lets you synchronise your actions with the humming of the stone to connect with another player to start the local coop-mode. Starting the coop mode will slightly empower enemies. You can enter and exit the new coop-mode also no existing runs whenever and however you like. You can activate coop for an already existing run play in coop for a few hours and then turn of coop and continue solo.
In this coop mode each player gets a specific role (range or melee) and the skill tree as well as the resources are shared between both players. Therefore strategic gameplay as well as a new way of theorycrafting your builds is mandatory to master the coop-mode.
Coop-Mode for now will not get an own leaderbord as balancing should mostly remain comparable with the non-coop mode.
Steam Remote Play Together
The new Coop-Mode can also be played through internet by using the steam remote player together feature. Information on how to use the remote play together mode: https://store.steampowered.com/remoteplay/ If you are looking for someone to play Coop we created a coop-lfg (looking-for-group) channel on our discord at: Join the official Discord!
Bugfixes
- Fixed wrong displayed melee weapon damage in weapon pick up stats
- Improved layering in gatekeeper arenas to make all skill effects visible. Some skills previously got hidden behind the ground layer of the gatekeeper arena.
- Fixed lightning staff projectiles not triggering scattering projectiles or other projectile related skills.
- Fixed a crash related to skill gem placement on controller input.
[ 2022-09-25 17:04:13 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
270
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(67 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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