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Update 0.6.3.2
Skill stat tooltips now display the calculated total damage of a skill. This is also including additional damage from your general melee or projectile damage stats. This should make it much easier to understand what damage a skill will actually do if you activate it twice or in combination with increased melee damage or projectile damage nodes.
Health bars have been redesigned to directly display the current health with an additional animation of the health reduction. Death spots at endboss health bars have been fixed so that health bars are in general more responsive and less misleading.
[ 2022-10-07 17:39:49 CET ] [ Original post ]
New Features
Dynamic skill damage tooltips
Skill stat tooltips now display the calculated total damage of a skill. This is also including additional damage from your general melee or projectile damage stats. This should make it much easier to understand what damage a skill will actually do if you activate it twice or in combination with increased melee damage or projectile damage nodes.
Health Bars
Health bars have been redesigned to directly display the current health with an additional animation of the health reduction. Death spots at endboss health bars have been fixed so that health bars are in general more responsive and less misleading.
Improvements
- Particle effect culling threshold has been increased to display a few overlapping particle effects.
Balancing changes
- [Skills] Flood: Cooldown time can be now decreased with the amount of active flood skills in the skill tree.
- [Skills] Clash of Steel: Now additionally scales with player melee damage.
- [Skills] Glaring Light: Now additionally scales with player melee damage.
- Increased drop chance for Shard of Augmentation.
Bugfixes
- [Skill] Increased Melee Damage: This skill now increases the melee damage by 15 (this was 10 before).
- Coop-Object in the town now has the right mini map icon.
- Fixed a crash when entering the woods.
- Small adjustments for player light.
- Fixed a bug and crash for spawning multiple companions (v.0.6.3.2b)
[ 2022-10-07 17:39:49 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
260
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(64 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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