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Pricing & next Content Update!
Since our initial Early Access release, less then a year ago, the amount of content has grown tremendously with around 40 released content updates and over 50 smaller updates with improvements and bugfixes. Until now we have not raised the price for Striving for Light. As we are approaching the full release in 2023 we will increase the price as planed and communicated during Early Access and with the final 1.0 release. The price for Striving for Light will raise from the current $7.99 USD (6.59) to $9.99 USD (9.75) (we have adjusted the pricing accordingly to steam's recently updated pricing since our last announcement).
The skill gem window will be reworked featuring filter options to sort gems by melee, range, basic and misc nodes to have an better overview and make finding a certain skill gem easier if a lot of them have been collected.
Weapon stats will be viewable independently from picking up a new weapon.
Plenty of skills will receive a rework and rebalancing based on your recent feedback. This is only a fraction of what we have in store for the 0.7.1 update.
New side dungeons where you can acquire a new item type which hold passive as well as new active abilities when the set is completed. These items can hold set bonuses as well as single buffs. Enter the dungeon multiple times to complete item sets or combine those items as it suits your build.
The active abilities of the new items can be actively triggered using the right mouse button. This can be powerful new attacks temporal buffs and more. This is also just a small hint what is to come with the 0.8 update. We will give more information on the next updates as we approach the release of those updates. Thanks for being part of our game development journey for Striving for Light. We want to share our current early access roadmap to give you a basic idea of the upcoming content & feature updates. You are invited to join our discord and participate in the ongoing development of Striving for Light! [url=https://discord.com/invite/GNEBkQDyUb] Join the official Discord!
[ 2022-11-16 17:40:15 CET ] [ Original post ]
Almost a week has past since our 0.7 Aeodra content update release with plenty of smaller improvements and bugfixes already, so you might ask yourself whats next. On this post we will give you some insight in what we are working on for the next bigger update 0.7.1 and give a hint for the scope of the 0.8 content update. As already mentioned before our 0.7 update release we will adjust the pricing for Striving for Light tomorrow (17.11.22) 7pm CET. So there is still time to get the game on the lower price before the adjustment happens.
Pricing
Since our initial Early Access release, less then a year ago, the amount of content has grown tremendously with around 40 released content updates and over 50 smaller updates with improvements and bugfixes. Until now we have not raised the price for Striving for Light. As we are approaching the full release in 2023 we will increase the price as planed and communicated during Early Access and with the final 1.0 release. The price for Striving for Light will raise from the current $7.99 USD (6.59) to $9.99 USD (9.75) (we have adjusted the pricing accordingly to steam's recently updated pricing since our last announcement).
Update 0.7.1
Reworked Skill Gem Window
The skill gem window will be reworked featuring filter options to sort gems by melee, range, basic and misc nodes to have an better overview and make finding a certain skill gem easier if a lot of them have been collected.
New Weapon Stats
Weapon stats will be viewable independently from picking up a new weapon.
Skill Rework
Plenty of skills will receive a rework and rebalancing based on your recent feedback. This is only a fraction of what we have in store for the 0.7.1 update.
Update 0.8
New side dungeons
New side dungeons where you can acquire a new item type which hold passive as well as new active abilities when the set is completed. These items can hold set bonuses as well as single buffs. Enter the dungeon multiple times to complete item sets or combine those items as it suits your build.
New item type
The active abilities of the new items can be actively triggered using the right mouse button. This can be powerful new attacks temporal buffs and more. This is also just a small hint what is to come with the 0.8 update. We will give more information on the next updates as we approach the release of those updates. Thanks for being part of our game development journey for Striving for Light. We want to share our current early access roadmap to give you a basic idea of the upcoming content & feature updates. You are invited to join our discord and participate in the ongoing development of Striving for Light! [url=https://discord.com/invite/GNEBkQDyUb] Join the official Discord!
[ 2022-11-16 17:40:15 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
270
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(67 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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