In this post we are going to take a deep dive into some of the UI improvements coming with the Legendary Content Update (Version 0.7.1) and a small hint which features you may also expect with the upcoming Striving for Light Update.
Crafting

A new crafting window will be introduced which can be opened anytime during your run or also from the skill tree. The crafting window will also serve as your gear inventory showcasing your equipped weapons and the new item type we will introduce in the future. You may have noticed the 3 new shards located at the bottom of the crafting windows. And this is exactly what it looks like...
Skill Gem Window

When you have collected plenty of skill gems finding the right one might consume some time and requires some serious scrolling action. With the upcoming update we are introducing optional filters which can be toggled to only show the selected skill gem type. So if you search for a melee skill gem you simply toggle the melee filter and all skills which are not for melee attacks will be hidden.
Stats Window

Futhermore, the stats window has shown its age and its time to replace the stats window with better structured and visually upgraded version. The stats window now also shows your equipped weapons and also the cost related to the attacks are now displayed much clearer which should make it easier for new players to understand the resource system. You may also have noticed the tab menu on the bottom which allows to switch to the skills tab where all active skills are now displayed with a lot more available space compared to the old stats window where icons tend to get very small if plenty of different active skills have been activated.
Skill Tree
We are also improving the skill tree algorithm. So with the new update at least one range and one melee active ability is spawned on each new run so that it is immediatly available. This should prevent having to re-roll a run due to no active ability skills being spawned from the start and a lack of goal to craft a build towards.
Along this we are also balancing spawn possibilities of some skills in the skill tree.
Skill Reworks
With the upcoming update we will rework some skills to improve their usability. We are also adding support skills for condition damage and will rework the companion support skill. Which skills do you never use, and why? Let us know in the comments!
And more...
There is even more to come with the Legendary Content Update, you may already have a guess what we will introduce. Let us know your guess.
To learn more about the upcoming update watch out for the second part of our content update preview.
Thanks for being part of our game development journey for Striving for Light. We want to share our current early access roadmap to give you a basic idea of the upcoming content & feature updates.
You are invited to join our discord and participate in the ongoing development of Striving for Light!
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[ 2022-11-21 21:52:26 CET ] [ Original post ]