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Update 0.7.1.2

New Features


  • When using a shard of power you now see the applied difference in base weapon damage.
  • When using a shard of quality you now see an additional failed or success information.
  • You can now only apply a shard of power if the weapon is not already maxed out. This should prevent re-rolling the base weapon damage from the highest possible value to a much lower value. Its now also displayed once a weapon is maxed outcraft.
  • Companions can now destroy world objects (v.0.7.1.2b)

Improvements


  • Player health bar now scales even further down to make +100 hearts visible on the screen (v.0.7.1.2c)

Balancing


  • Massively increased shard of quality legendary crafting chance.
  • Slightly reduced shard of quality drop rate.
  • Increased the aeodra arena exp reward, the exp reward is now scaling with the dungeon floor you are visiting the arena.
  • Increased melee damage skill node now increases +80% base weapon damage (was +100 %)
  • Exploding Projectile skill nodes now additionally scales with your projectile damage (v.0.7.1.2a)
  • Exploding Hit skill nodes now additionally scales with your projectile damage (v.0.7.1.2a)
  • Bursting Shot skill node now additionally scales with your melee and your projectile damage (v.0.7.1.2a)
  • Fragmentation skill node now additionally scales with your melee and your projectile damage (v.0.7.1.2a)

Bugfixes


  • Fixed a bug which caused shard of quality have a much lower chance to craft a legendary item.
  • Fixed a bug which caused altered base weapon stats from crafting not being saved.
  • Fixed a bug which caused hearts in the aeodra arena getting lost on scene switch.
  • Fixed a bug which caused old save file which have not completed all levels to forever stay on dungeon floor 1.
  • Fixed wrong tooltips on merchant UI when revisiting the merchant later on.
  • Fixed several wrong calculated skill damage numbers in the skill tooltips on when having multiple stacks active (v.0.7.1.2a)
  • Fixed player cloak layering (v.0.7.1.2a)
  • Added further description for emerald staff that spiders count as companions (v.0.7.1.2a)
  • Fixed range weapon shard of recast not changing the embedded skill of a legendary weapon (v.0.7.1.2b)
  • Fixed wrong displayed resource cost on legendary weapons with embedded skills (v.0.7.1.2b)
  • Fixed shard of recast not working on ranged legendary weapons (v.0.7.1.2b)
  • Fixed bosses having to low player detection range (v.0.7.1.2c)
  • Fixed stone smasher gatekeeper projectiles having reduced range (v.0.7.1.2c)
If you encounter any bugs or inintented behaviour please report it on the steam forums or on our discord! This helps us a ton to hunt down those bugs. Thanks for being part of our game development journey for Striving for Light. You are invited to join our discord and participate in the ongoing development of Striving for Light! [url=https://discord.com/invite/GNEBkQDyUb] Join the official Discord!


[ 2022-12-02 14:27:50 CET ] [ Original post ]

Striving for Light
Igniting Spark Games Developer
Igniting Spark Games Publisher
2021-11-29 Release
Game News Posts: 260
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (64 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.



        All about exploration

  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system


                Skill system

  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree


            Combat system

  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks


            Weapons & Loot

  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points


               Story & NPCs

  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons

MINIMAL SETUP
  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • Storage: 1000 MB available space
GAMEBILLET

[ 6132 ]

8.39$ (16%)
1.00$ (90%)
13.79$ (8%)
5.77$ (17%)
10.07$ (16%)
9.23$ (16%)
16.99$ (15%)
13.34$ (11%)
29.74$ (15%)
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5.11$ (83%)
26.39$ (12%)
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12.59$ (16%)
1.51$ (92%)
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6.75$ (73%)
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1.67$ (83%)
9.90$ (67%)
20.48$ (59%)
8.79$ (12%)
10.00$ (50%)
8.39$ (16%)
0.89$ (70%)
8.00$ (73%)
GAMERSGATE

[ 2625 ]

0.49$ (51%)
0.64$ (87%)
1.19$ (83%)
1.0$ (80%)
3.3$ (83%)
9.0$ (70%)
1.76$ (91%)
1.06$ (82%)
1.0$ (80%)
1.29$ (82%)
1.32$ (91%)
14.99$ (25%)
3.3$ (78%)
9.99$ (50%)
0.85$ (91%)
2.5$ (75%)
5.0$ (75%)
1.0$ (80%)
1.69$ (79%)
1.31$ (81%)
3.4$ (57%)
19.79$ (34%)
7.2$ (64%)
2.7$ (55%)
3.3$ (78%)
3.75$ (62%)
6.79$ (32%)
4.0$ (90%)
3.33$ (52%)
19.8$ (67%)

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