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Hunt & Rescue Content Update
Maps can now have a rare new monster type to hunt down. Make sure you hurry up before it escapes to get rewarded with guaranteed loot drops.
Rescue a NPC in a difficult world event to unlock gambling in town for your current run.
Once gambling is unlocked for your current run you can always access a new gamble system in Ankerath. There are different recipes to discover to convert your collected items into new different items.
The limit to 10 fragments of light which you are able to carry has been removed. You can now carry as many fragments of light as you wish. We have heard your feedback regarding the light limit and decided to remove it to have less interruption during your runs and reduce backtracking. The icon for the fragments of light has also been updated with a more accurate representation of what the fragments in the game look like. This should prevent new players from getting confused. As the new light fragment UI displays numbers it will also be easier for new players to connect these numbers to the fragments of light you have already collected.
Damage numbers have been added to the game displaying your dealt damage with all your AoE skills, weapon hits and projectiles. If you receive damage a big red damage number will also be displayed to improve the visibility of received damage. Damage numbers can be deactivated in the options menu anytime.
Temperatures have dropped, and the snowfall has also reached Ankerath. To keep you warm in this cold season two new winter themed weapon have been added to the game. These weapons can of course also be found as legendary versions. Furthermore some small visual surprises are waiting for you.
The main menu now has a bug report button which takes you directly to our webpage where you can fill in all relevant information about the bug/crash you have encountered. You can furthermore attach a screenshot and you can attach your settings.cfg and your save games to help us fixing the issues as fast as possible. This is now the preferred option to report bugs but you can still use the discord channels/ steam forums for this as well.
The cursor is now locked to the elements on the current screen and does not flip outside of the screen when using the node navigation method with the d-pad buttons.
Has an increased chance to be triggered which is now 50% (was 20%). Piercing blow also has now increased traveling speed and a higher range.
[ 2022-12-21 18:33:32 CET ] [ Original post ]
With the Hunt & Rescue Content Update we are introducing two new world events, a gambling system, damage numbers and winter themed weapons to Striving for Light.
With this update we are also kicking off Season 7 of our Early Access Online Leaderbords.
Hunt Event
Maps can now have a rare new monster type to hunt down. Make sure you hurry up before it escapes to get rewarded with guaranteed loot drops.
Rescue Event
Rescue a NPC in a difficult world event to unlock gambling in town for your current run.
Gambling
Once gambling is unlocked for your current run you can always access a new gamble system in Ankerath. There are different recipes to discover to convert your collected items into new different items.
Fragments of Light Limit
The limit to 10 fragments of light which you are able to carry has been removed. You can now carry as many fragments of light as you wish. We have heard your feedback regarding the light limit and decided to remove it to have less interruption during your runs and reduce backtracking. The icon for the fragments of light has also been updated with a more accurate representation of what the fragments in the game look like. This should prevent new players from getting confused. As the new light fragment UI displays numbers it will also be easier for new players to connect these numbers to the fragments of light you have already collected.
Damage Numbers
Damage numbers have been added to the game displaying your dealt damage with all your AoE skills, weapon hits and projectiles. If you receive damage a big red damage number will also be displayed to improve the visibility of received damage. Damage numbers can be deactivated in the options menu anytime.
Winter is here!
Temperatures have dropped, and the snowfall has also reached Ankerath. To keep you warm in this cold season two new winter themed weapon have been added to the game. These weapons can of course also be found as legendary versions. Furthermore some small visual surprises are waiting for you.
New way to report bugs!
The main menu now has a bug report button which takes you directly to our webpage where you can fill in all relevant information about the bug/crash you have encountered. You can furthermore attach a screenshot and you can attach your settings.cfg and your save games to help us fixing the issues as fast as possible. This is now the preferred option to report bugs but you can still use the discord channels/ steam forums for this as well.
Controller Support
The cursor is now locked to the elements on the current screen and does not flip outside of the screen when using the node navigation method with the d-pad buttons.
Further Improvements
- Weapon Shard now also have unique loot beams to make item drops better visible.
- Destroyable world objects can now be destroyed by all skills.
- Explode skills have now smaller distortion VFX which should improve performance using this skill with large AoE increase.
- Piercing blow melee skill got visually reworked.
Condition damage:
- Subsequent damage over time ticks now deal all equal damage instead of slightly reduced damage for continuous ticks. This will ramp up condition damage in general.
- Increased condition damage skill node now increases condition damage by +100% (was 70%) and reduces attack speed by -15% (was -10%), energy regeneration by -20% (was -30%) and endurance regeneration by -20% (was -30%).
[Melee Skill] Piercing blow
Has an increased chance to be triggered which is now 50% (was 20%). Piercing blow also has now increased traveling speed and a higher range.
General Balancing
- Increased Boss HP.
- Increased Gatekeeper HP.
- Adjusted player exp level curve. In the endgame exp curve has been adjusted slightly to give a steeper exp increase for very high player levels.
- Reduced attack speed of great sword.
- Enemy HP now also scale slightly with player levels.
- Fixed corrupted merchant projectiles having too short range.
- Fixed some legendary effects not being triggered.
- Fixed a bug which did not apply projectile damage to burst skills correctly.
- The throwing spear ranged weapon now no longer bypasses the immune to knockback map modifier.
[ 2022-12-21 18:33:32 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
260
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(64 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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