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Upcoming Content Updates
We are currently developing back and front end for an armory and build view system that lets you check out the builds, stats and weapons from all players on the leaderboards. This will grant players a whole lot of new inspiration by checking out what other players have played or which weapon and skill combinations they used. Furthermore this will help us balance skills and weapons and also make cheating obvious. Overall this should be positive additon to the online seasons and leaderboard experience.
We did a lot of fundamental from the ground up testing and refactoring the code base to improve performance and convert some of the few remaining older cpu based particle effects to use the GPU. This will further increase the endgame experience for Striving for Light. Since more content and features also means more time needed until you can get your hands on all of this, we decided to repack all of those features into two seperate updates so that you can get your hands on them sooner.
With update 0.8 you will get access to 5 difficulty tiers. In the beginning only the first difficulty is unlocked but as you progress in your runs and reach certain level thresholds you will be unlocking new difficulty tiers. These higher tiers come with a complete fresh leaderboard. So you will need to start a fresh run for these higher tier runs. These difficulty tiers will mainly impose additional challenges and do not come with additional rewards. You will get the chance to compete agains the best players on the highest tier leaderboards. We will release some further information about the 0.8 content update as soon as it is ready, so stay tuned for this. Let us know your thoughts about the new armory and build viewer! Join the official discord and participate in the ongoing development of Striving for Light! Join the official discord!
[ 2023-02-11 19:27:28 CET ] [ Original post ]
As many might already be hyped about the upcoming 0.8 content update we want to give you some news on our progress and plans for all the new stuff coming to Striving for Light. Actually the scope for 0.8 has steadily increased since we last posted our initial plans for the 0.8 content update. Our 0.8 anouncement: https://store.steampowered.com/news/app/1646790/view/3642883289649903034?l=english So lets summarize what was already planed for 0.8:
- New Side Dungeons
- New Item Type
- Difficulty Tiers
- In-game achievements
- Pathfinder rework
Armory and Build View Integration
We are currently developing back and front end for an armory and build view system that lets you check out the builds, stats and weapons from all players on the leaderboards. This will grant players a whole lot of new inspiration by checking out what other players have played or which weapon and skill combinations they used. Furthermore this will help us balance skills and weapons and also make cheating obvious. Overall this should be positive additon to the online seasons and leaderboard experience.
Performance Improvements
We did a lot of fundamental from the ground up testing and refactoring the code base to improve performance and convert some of the few remaining older cpu based particle effects to use the GPU. This will further increase the endgame experience for Striving for Light. Since more content and features also means more time needed until you can get your hands on all of this, we decided to repack all of those features into two seperate updates so that you can get your hands on them sooner.
Update 0.8.0 will contain
- Armory and Build Viewer
- Difficulty Tiers
- Endgame rebalancing
- In-game achievements
- Pathfinder rework
Update 0.8.1will contain
- New Side Dungeons
- New Item Type
- more to be announced...
Difficulty Tiers
With update 0.8 you will get access to 5 difficulty tiers. In the beginning only the first difficulty is unlocked but as you progress in your runs and reach certain level thresholds you will be unlocking new difficulty tiers. These higher tiers come with a complete fresh leaderboard. So you will need to start a fresh run for these higher tier runs. These difficulty tiers will mainly impose additional challenges and do not come with additional rewards. You will get the chance to compete agains the best players on the highest tier leaderboards. We will release some further information about the 0.8 content update as soon as it is ready, so stay tuned for this. Let us know your thoughts about the new armory and build viewer! Join the official discord and participate in the ongoing development of Striving for Light! Join the official discord!
[ 2023-02-11 19:27:28 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
260
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(64 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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