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Update 0.8.2.1
[ 2023-04-07 15:38:55 CET ] [ Original post ]
New Features:
- New Legendary Weapon Skill
Call Bear
Your weapon attacks call a bear that attacks for your. Bear attacks count as your melee attacks. Bear lives for 6s. This can appear as a legendary skill on melee and range weapons. - New Legendary Weapon Skill
Light Ray
Your attacks have a 50% chance to trigger a light ray on enemy hit. This light ray scales with your melee damage and size scales with your AoE size. This can appear as a legendary skill on melee and range weapons.
- New item pickup sound effect
Improvements:
- Performance improvements for all projectiles, this should help improve stuttering issues on mass projectile builds (v.0.8.2.1a)
- Darokin is now more intelligent and stays in town so that you only have to rescue him once per run
- Added unlock description to game difficulty tiers
- Added unlock description to characters in character selection
- Added new images to toggle skill tutorial
- Enemy projectiles are now always layered above enemies to make them better visible
- Ice crystal projectiles have more intense glow
- Performance improvements for range constructs
Balancing:
- Slightly reduced enemy & boss hp scaling for easier progress in mid game and to make transition into endgame more fluid
- Shadow Farmer Chickens have less hp scaling in endgame
Bugfixes:
- Fixed a bug that could prevent you from entering the gatekeeper arena after reloading your run
- Fixed dropped legendary weapons converting to non legendary weapons when switching maps
- Fixed text overflow in weapon stats UI
- Fixed map swap when leaving aeodra arena, secret basement bosses and the hideout bosses
- Fixed melee weapon in crafting weapon not being able to be selected on first clicks (v.0.8.2.1a)
- Fixed removed light fragments when a second "unlock character" dialog is chosen at an NPC (v.0.8.2.1a)
- Corrupt save file uploads now display a corrupt upload info instead of crashing the game (v.0.8.2.1b)
[ 2023-04-07 15:38:55 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
260
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(64 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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