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Update 0.8.3.2 - 2. Rush Event
At 18.05.2023 7pm - 21.05.2023 7pm CEST we will host our second Rush Event. This time all players will get access to all characters right from the start of the event. All further weapons/skills have to be unlocked as normal but players will get a +100% increased light drop rate during the Rush Event.
Whats different about this event?
[ 2023-05-16 20:29:18 CET ] [ Original post ]
3 Days Character Race Event
At 18.05.2023 7pm - 21.05.2023 7pm CEST we will host our second Rush Event. This time all players will get access to all characters right from the start of the event. All further weapons/skills have to be unlocked as normal but players will get a +100% increased light drop rate during the Rush Event.
Whats different about this event?
- 3 day event duration, giving all players a more time to compete and try out the still pretty new timed event system.
- All characters are unlocked from the start of the event
- Only tier 1 difficulty tier is available for the rush events
Improvements
- Range constructs now more accurately attack near enemies. Fixed a bug that caused range constructs to often times miss enemies. (v. 0.8.3.2b)
- Reduced glaring light sfx sound volume (v. 0.8.3.2b)
- On rush events only difficulty tier 1 can be played and no further tiers can be unlocked
- Rush events now grant you access to all playable characters right from the start of the event
- Visual improvements for the event system
- Tweaks and improvements for the event system
Balancing:
- Character Heleja now does not get additional energy regeneration as starting stat (was +0.5 energy/second) (v. 0.8.3.2b)
- Character Heleja now does not gain additional AoE size as starting stat (was +20%) (v. 0.8.3.2b)
Bugfixes:
- Fixed a bug that could lead to a crash when entering skill tree
- Fixed wrong rounded resource regeneration values in the leaderboard build viewer
- Fixed resposiveness number overlay for healthbar that activates after exceeding a certain health treshold
- Fixed Bear Caller always having active weapon swing effect when switching to this weapon (v. 0.8.3.2b)
[ 2023-05-16 20:29:18 CET ] [ Original post ]
Striving for Light
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2021-11-29
Release
Game News Posts:
260
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(64 reviews)
Public Linux Depots:
- HE4R Content [330.44 M]
Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
All about exploration
Skill system
Combat system
Weapons & Loot
Story & NPCs
All about exploration
- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system
Skill system
- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree
Combat system
- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks
Weapons & Loot
- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points
Story & NPCs
- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
- Storage: 1000 MB available space
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