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Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

        All about exploration
  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system

                Skill system
  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree

            Combat system
  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks

            Weapons & Loot
  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points

               Story & NPCs
  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons
Striving for Light
Igniting Spark GamesDeveloper
Igniting Spark GamesPublisher
2021-11-29Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (147 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Hotfix 0.8.5.1

Improvements

  • Fixed memory leaks on scene switch which lead to degraded performance over time.
  • Glaring light has reduced visual stack count to prevent visual blow out
  • Darkness Challenges for receiving skill gems now do not spawn enemies on current player position
  • Fixed wrong displayed shadow on phoenix superboss
  • Fixed stats display fraction of values decimal values
  • Stone Statue enemies now as well have red outline for hands
  • Loading screen now has translations

Balancing

  • Worm enemies now do not deal damage on tail edge

Bugfixes:

  • Fixed world event glitch that makes it possible to activate an event multiple times
  • Rolled back previous change that always difficulty tier 1 is automatically selected. Now always the highest current difficulty tier is selected by default on the start of a run
  • Fixed increased projectile damage skill nodes not affecting the projectile damage (v.0.8.5.1b)

[ 2023-06-21 21:48:02 CET ] [Original Post]

Minimum Setup

  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space

Recommended Setup

  • Storage: 1000 MB available space
GAMEBILLET

[ 6587 ]

3.93$ (21%)
3.11$ (79%)
1.24$ (79%)
2.92$ (85%)
5.03$ (83%)
4.94$ (90%)
7.43$ (88%)
13.02$ (13%)
4.52$ (55%)
9.19$ (54%)
5.98$ (80%)
3.31$ (59%)
1.24$ (79%)
12.59$ (16%)
2.79$ (72%)
16.79$ (16%)
1.36$ (91%)
24.59$ (18%)
0.74$ (92%)
16.79$ (16%)
12.56$ (79%)
16.57$ (17%)
16.34$ (18%)
2.79$ (72%)
4.16$ (79%)
15.00$ (70%)
4.11$ (92%)
2.94$ (85%)
1.57$ (84%)
1.00$ (90%)
GAMERSGATE

[ 4438 ]

2.63$ (74%)
1.02$ (74%)
5.09$ (49%)
0.85$ (83%)
2.5$ (75%)
0.64$ (87%)
3.59$ (55%)
0.68$ (91%)
1.2$ (60%)
0.43$ (91%)
4.5$ (82%)
6.8$ (83%)
1.91$ (87%)
7.2$ (80%)
5.0$ (75%)
0.9$ (91%)
0.85$ (91%)
0.69$ (86%)
1.0$ (90%)
1.11$ (91%)
1.02$ (91%)
5.95$ (83%)
1.98$ (67%)
2.55$ (91%)
2.04$ (87%)
0.64$ (87%)
2.5$ (50%)
10.2$ (74%)
7.5$ (75%)
4.8$ (70%)
MacGamestore

[ 6032 ]

1.99$ (90%)
1.24$ (75%)
3.99$ (80%)
0.99$ (75%)
8.99$ (85%)
0.79$ (89%)
4.49$ (85%)
1.04$ (85%)
13.99$ (7%)
3.99$ (80%)
1.49$ (85%)
1.49$ (75%)
6.59$ (74%)
2.97$ (93%)
4.49$ (85%)
1.71$ (91%)
9.49$ (5%)
17.49$ (20%)
2.49$ (75%)
1.42$ (93%)
1.99$ (89%)
2.54$ (87%)
1.19$ (76%)
1.19$ (88%)
1.19$ (88%)
1.19$ (94%)
1.79$ (91%)
1.99$ (80%)
17.49$ (13%)
1.49$ (85%)

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