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Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

        All about exploration
  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system

                Skill system
  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree

            Combat system
  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks

            Weapons & Loot
  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points

               Story & NPCs
  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons
Striving for Light
Igniting Spark GamesDeveloper
Igniting Spark GamesPublisher
2021-11-29Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (147 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Hotfix 0.9.0.8f

New Features:

  • Weapons Stats and tooltips now have frames according to their rarity/stats count
Game Description ImageGame Description ImageGame Description ImageGame Description Image

Balancing:

  • [Condition Damage] Default starting condition damage was reduced to 5 (was 10 before)

Fixes:

  • Sandworm map boss now has larger aggro range to prevent him from blocking pathways before you can aggro him.
  • Companions respawn is now triggered after each performed attack to prevent them being lost in the map when they are locked into an attack loop.
  • Fixed lost map chest key when leaving game and returning run later on.
  • Companion projectiles are now as well affected by player effect transparency setting.

[ 2023-11-02 20:28:28 CET ] [Original Post]

Minimum Setup

  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space

Recommended Setup

  • Storage: 1000 MB available space
GAMEBILLET

[ 6494 ]

5.87$ (16%)
53.35$ (11%)
26.65$ (11%)
49.77$ (17%)
41.47$ (17%)
11.35$ (24%)
4.00$ (80%)
49.77$ (17%)
16.57$ (17%)
4.95$ (17%)
16.57$ (17%)
20.72$ (17%)
8.39$ (16%)
41.47$ (17%)
4.95$ (17%)
5.78$ (17%)
4.19$ (16%)
20.42$ (18%)
16.57$ (17%)
4.95$ (17%)
15.11$ (24%)
16.79$ (16%)
20.72$ (17%)
16.57$ (17%)
16.57$ (17%)
16.57$ (17%)
8.27$ (17%)
12.25$ (18%)
8.48$ (15%)
17.75$ (11%)
GAMERSGATE

[ 1037 ]

6.0$ (80%)
9.0$ (77%)
1.57$ (47%)
30.0$ (50%)
1.91$ (87%)
3.0$ (50%)
0.42$ (79%)
16.0$ (60%)
4.0$ (90%)
4.5$ (85%)
1.0$ (80%)
0.44$ (56%)
1.5$ (70%)
3.48$ (83%)
2.61$ (83%)
3.92$ (74%)
1.88$ (81%)
3.0$ (90%)
1.05$ (85%)
10.91$ (22%)
10.0$ (75%)
1.0$ (80%)
16.0$ (60%)
1.31$ (91%)
6.96$ (83%)
11.24$ (55%)
30.0$ (50%)
4.0$ (90%)
1.13$ (96%)
7.5$ (75%)
MacGamestore

[ 4146 ]

37.89$ (5%)
17.49$ (20%)
1.19$ (76%)
14.99$ (57%)
15.89$ (21%)
1.19$ (88%)
1.99$ (80%)
2.98$ (80%)
8.99$ (10%)
1.79$ (91%)
4.99$ (50%)
3.99$ (73%)
1.19$ (88%)
2.48$ (50%)
0.99$ (80%)
2.49$ (75%)
53.99$ (10%)
1.19$ (76%)
7.94$ (21%)
2.99$ (75%)
0.99$ (80%)
0.69$ (30%)
1.99$ (85%)
1.98$ (80%)
1.24$ (75%)
4.99$ (75%)
1.09$ (84%)
5.99$ (90%)
4.99$ (83%)
1.09$ (86%)

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