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Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

        All about exploration
  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system

                Skill system
  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree

            Combat system
  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks

            Weapons & Loot
  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points

               Story & NPCs
  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons
Striving for Light
Igniting Spark GamesDeveloper
Igniting Spark GamesPublisher
2021-11-29Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (147 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Hotfix 0.9.0.8f

New Features:

  • Weapons Stats and tooltips now have frames according to their rarity/stats count
Game Description ImageGame Description ImageGame Description ImageGame Description Image

Balancing:

  • [Condition Damage] Default starting condition damage was reduced to 5 (was 10 before)

Fixes:

  • Sandworm map boss now has larger aggro range to prevent him from blocking pathways before you can aggro him.
  • Companions respawn is now triggered after each performed attack to prevent them being lost in the map when they are locked into an attack loop.
  • Fixed lost map chest key when leaving game and returning run later on.
  • Companion projectiles are now as well affected by player effect transparency setting.

[ 2023-11-02 20:28:28 CET ] [Original Post]

Minimum Setup

  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space

Recommended Setup

  • Storage: 1000 MB available space
GAMEBILLET

[ 6595 ]

19.59$ (22%)
16.39$ (18%)
16.98$ (15%)
4.16$ (79%)
2.08$ (79%)
6.28$ (79%)
2.79$ (72%)
1.36$ (91%)
3.47$ (77%)
4.18$ (79%)
13.34$ (11%)
7.43$ (88%)
7.85$ (74%)
6.60$ (83%)
3.98$ (80%)
5.03$ (83%)
4.79$ (76%)
2.98$ (80%)
4.14$ (17%)
15.00$ (70%)
3.98$ (80%)
0.66$ (92%)
16.96$ (15%)
39.95$ (11%)
12.56$ (79%)
3.93$ (21%)
16.79$ (16%)
0.79$ (91%)
16.49$ (45%)
12.09$ (19%)
GAMERSGATE

[ 4515 ]

30.0$ (50%)
0.43$ (91%)
1.0$ (90%)
1.5$ (70%)
0.43$ (91%)
9.66$ (68%)
0.64$ (87%)
5.1$ (66%)
0.85$ (91%)
3.0$ (70%)
4.88$ (62%)
5.0$ (50%)
1.2$ (85%)
10.0$ (75%)
1.28$ (91%)
2.0$ (80%)
2.0$ (60%)
1.91$ (87%)
3.4$ (91%)
3.4$ (66%)
4.25$ (75%)
0.6$ (91%)
11.24$ (63%)
1.91$ (87%)
0.51$ (91%)
9.37$ (63%)
10.63$ (79%)
1.0$ (90%)
1.91$ (87%)
2.5$ (75%)
MacGamestore

[ 6057 ]

1.19$ (88%)
1.99$ (85%)
1.24$ (75%)
0.99$ (90%)
49.99$ (50%)
1.28$ (87%)
4.99$ (90%)
1.99$ (85%)
1.09$ (82%)
5.24$ (65%)
2.24$ (85%)
42.49$ (15%)
15.39$ (81%)
0.79$ (89%)
1.49$ (85%)
2.99$ (75%)
2.24$ (85%)
4.49$ (89%)
3.99$ (80%)
1.10$ (93%)
0.99$ (90%)
2.79$ (60%)
7.19$ (45%)
13.99$ (7%)
2.99$ (70%)
24.99$ (50%)
3.79$ (81%)
4.49$ (85%)
10.29$ (59%)
3.29$ (67%)

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