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Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

        All about exploration
  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system

                Skill system
  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree

            Combat system
  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks

            Weapons & Loot
  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points

               Story & NPCs
  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons
Striving for Light
Igniting Spark GamesDeveloper
Igniting Spark GamesPublisher
2021-11-29Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (142 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Hotfix 0.9.0.8f

New Features:

  • Weapons Stats and tooltips now have frames according to their rarity/stats count
Game Description ImageGame Description ImageGame Description ImageGame Description Image

Balancing:

  • [Condition Damage] Default starting condition damage was reduced to 5 (was 10 before)

Fixes:

  • Sandworm map boss now has larger aggro range to prevent him from blocking pathways before you can aggro him.
  • Companions respawn is now triggered after each performed attack to prevent them being lost in the map when they are locked into an attack loop.
  • Fixed lost map chest key when leaving game and returning run later on.
  • Companion projectiles are now as well affected by player effect transparency setting.

[ 2023-11-02 20:28:28 CET ] [Original Post]

Minimum Setup

  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space

Recommended Setup

  • Storage: 1000 MB available space
GAMEBILLET

[ 6396 ]

4.00$ (80%)
39.95$ (11%)
20.72$ (17%)
8.39$ (16%)
19.59$ (22%)
16.57$ (17%)
4.95$ (17%)
3.93$ (21%)
8.27$ (17%)
12.44$ (17%)
4.50$ (70%)
5.15$ (83%)
29.02$ (17%)
5.03$ (16%)
12.59$ (16%)
41.47$ (17%)
20.72$ (17%)
49.77$ (17%)
12.42$ (17%)
20.72$ (17%)
12.42$ (17%)
25.19$ (16%)
10.76$ (17%)
8.39$ (16%)
16.57$ (17%)
8.39$ (16%)
43.90$ (-10%)
49.77$ (17%)
1.00$ (90%)
24.87$ (17%)
GAMERSGATE

[ 1953 ]

1.13$ (96%)
3.06$ (74%)
1.5$ (70%)
0.43$ (91%)
1.58$ (77%)
1.84$ (74%)
30.0$ (50%)
1.84$ (74%)
4.5$ (85%)
2.55$ (91%)
3.4$ (91%)
10.2$ (66%)
10.2$ (74%)
1.7$ (91%)
2.13$ (79%)
1.84$ (74%)
0.89$ (87%)
3.19$ (79%)
8.91$ (70%)
6.38$ (57%)
0.85$ (83%)
15.0$ (70%)
0.42$ (79%)
1.36$ (83%)
1.84$ (74%)
2.03$ (86%)
1.31$ (81%)
5.95$ (70%)
1.84$ (74%)
1.84$ (74%)
MacGamestore

[ 4278 ]

37.89$ (5%)
1.19$ (76%)
2.98$ (85%)
4.98$ (88%)
9.49$ (5%)
0.99$ (75%)
1.71$ (91%)
7.94$ (21%)
1.19$ (87%)
2.99$ (85%)
1.19$ (88%)
73.99$ (8%)
9.49$ (5%)
2.99$ (85%)
9.49$ (68%)
1.24$ (75%)
0.74$ (75%)
1.19$ (88%)
1.10$ (45%)
18.99$ (24%)
1.99$ (90%)
1.99$ (85%)
2.09$ (70%)
1.29$ (91%)
1.19$ (80%)
4.99$ (83%)
53.99$ (10%)
0.99$ (80%)
3.99$ (69%)
1.49$ (85%)

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