Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.


All about exploration


Skill system


Combat system


Weapons & Loot


Story & NPCs


All about exploration

- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system


Skill system

- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree


Combat system

- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks


Weapons & Loot

- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points


Story & NPCs

- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
Hotfix 0.9.5.0b-j
Bugfixes
- Fixed crash on unlocking weapons and empty weapon unlock selection
- Fixed wrong portal destinations
- Fixed range attack mouse aim offset
- Fixed remaining echo weapon fragment icons on minimaps
- Fixed crash when viewing challenges
- Performance improvements for ranged companions (v.0.9.5.0e)
- Fixed Legendary Weapons having second legendary ability UI visible (v.0.9.5.0e)
- Fixed skilltree tutorial caption not being hidden when all tutorial have been completed (v.0.9.5.0e)
- Fixed treasure goblin dropping loot outside the map (v.0.9.5.0e)
- Fixed interrupted awaken gatekeeper leaderboard update (v.0.9.5.0f)
- Fixed temporarily wrong calculated weapon resource cost after crafting when using the in game crafting overlay (v.0.9.5.0f)
- Fixed not working rift sub 4 challenge (v.0.9.5.0g)
- Fixed crash when entering awakened gatekeeper arena (v.0.9.5.0h)
- Fixed a crash that can occur when starting trial event with less then 3 light fragments (v.0.9.5.0j)
[ 2024-10-25 16:55:26 CET ] [Original Post]
Minimum Setup
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
Recommended Setup
- Storage: 1000 MB available space
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