Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.


All about exploration


Skill system


Combat system


Weapons & Loot


Story & NPCs


All about exploration

- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system


Skill system

- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree


Combat system

- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks


Weapons & Loot

- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points


Story & NPCs

- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
Update 0.9.5.8
Major Changes and Improvements
- Pause Menu now has updated UI elements
- League selection/ Savegame Manager window UI has been updated
- Join Create Private/Public League Window UI has been updated and improved
- Decreased interaction hint of various portal world objects portal
- Increased projectile size of Twilight Quiver legendary trinket ability
- Skilltree node search highlight now uses a slightly tuned down green tone
- Improved options menu text alignement for all translations
Bugfixes
- Fixed trial events ground tiles covering traps and other world elements
- Fixed wrong squished enemy AoE effects
- Fixed interacting with crafting window game overlay triggers attacks
- Fixed interacting with sky forge ui window triggers attacks
- Fixed melee attack properly reverting after deactivating an attack replacer skill node
- Fixed double trigger of sfx on echo ballista attacks
- Fixed tree of light node could be unspeced with wrong conditions
- Fixed persistent trail of Nature Calls legendary trinket ability after shapeshifting back to normal form
- Fixed trinket stats window screen overflow when exchanging trinkets and navigating with arrow keys or gamepad
- Fixed translation fonts for trinket stats being too big causing screen overflow
- Fixed clipping font in save game manager for all translations
[ 2024-10-30 21:55:39 CET ] [Original Post]
Minimum Setup
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
Recommended Setup
- Storage: 1000 MB available space
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