Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.


All about exploration


Skill system


Combat system


Weapons & Loot


Story & NPCs


All about exploration

- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system


Skill system

- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree


Combat system

- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks


Weapons & Loot

- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points


Story & NPCs

- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
Update 0.9.6.1
New Features:
- Reset Player Position: A new button has been added to the pause menu directly above the abandon run button. This "Reset Position" button allows to activate a special rescue mode that will recover your player when it got stuck inside walls or world objects.
Bugfixes:
- Fixed a bug that caused transmute/gamble item tooltips to stay open once a item was selected.
- Fixed multiple re-teleport triggers when playing coop on world events that have multiple waves (i.e. devouring darkness or sanguine chest)
- Fixed a crash in coop mode that was caused by the re-teleportation in world events
- Fixed a bug that caused shard of conjunction connections be saved and create unintentional long connections through the entire skilltree
- Fixed a bug that prevented you to spend your skill points when exiting the skilltree with shard of conjunction selection active
- Fixed a bug that caused skill gem placement and skill tree shard placement effects to not get reset when they got terminated by exiting the skilltree
[ 2024-11-16 14:56:01 CET ] [Original Post]
Minimum Setup
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
Recommended Setup
- Storage: 1000 MB available space
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