Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.


All about exploration


Skill system


Combat system


Weapons & Loot


Story & NPCs


All about exploration

- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system


Skill system

- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree


Combat system

- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks


Weapons & Loot

- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points


Story & NPCs

- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
Update 0.9.8.8
New Features:
- Corrupted Weapon Improvements: Corrupted weapons now have their own visual effect when having them equipped. So that everyone can acknowledge your high level of risk tolerance.
- Countdown for the upcoming Pre-Release Race Event as our very fist Softcore Race have been added. Race announcement at:
Improvements:
- World events that you can not escape now have a new border effect to make these events visually more distinct
- The weapon preview in the softcore/hardcore character selection now properly displayes the weapon vfx for legendary, ascended and corrupted weapons.
- Corrupted weapon tooltips now have the same colored borders as in the stats preview when picking up corrupted weapons.
Bugfixes:
- Fixed bear ornament trinket stating that shapeshifting into a bear will grant you a range attack.
- Fixed unlocking darokin character after rescuing him in ankerath needing 30 light, instead of the displayed 10 light fragments.
- Fixed not calculated damage for character specialisation skill tooltips
[ 2025-01-19 17:51:30 CET ] [Original Post]
Minimum Setup
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
Recommended Setup
- Storage: 1000 MB available space
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