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Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

        All about exploration
  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system

                Skill system
  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree

            Combat system
  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks

            Weapons & Loot
  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points

               Story & NPCs
  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons
Striving for Light
Igniting Spark GamesDeveloper
Igniting Spark GamesPublisher
2021-11-29Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (142 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Hotfix 0.9.11.0a-l

Major Changes and Improvements

  • Adjustments to auto transparency scaling
  • Legendary and ascended weapon effects are now displayed in character selection screen (v.0.9.11.0c3)
  • Moving the player effect transparency slider will automatically deactivate the auto effect adjustment (v.0.9.11.0d)
  • You can now close stats and crafting window by pressing the esc button on keys and controller (v.0.9.11.0k)

Balancing

  • Slightly increased awakened gatekeeper spawn chance scaling
  • Slightly increased spawn chance of Echoes Of Fate world event
  • Dodge regeneration skill nodes now grant +10 % dodge reg (was +40 before). (v.0.9.11.0g)
  • Slightly reduced grace time after dodge trigger, as with the new added dodge cancelation possibilities would allow for permanent invincibility (v.0.9.11.0g)
  • Heleja blink specialisation now has +1 dodge cost and as compensation grants +1 max dodge (v.0.9.11.0i)
  • Gloomtide has reduced resource cost 6 endurnce (was 10) and 6 energy (was 10) (v.0.9.11.0g)
  • Reduced movement speed of epic map mod enemy effect (0.9.11.0h)
  • Reduced boss spawn rate (v.0.9.11.0k)

Bugfixes

  • Fixed crashes for World Event that spawn specific enemies and bosses
  • Fixed not able to attack after closing crafting window from in game
  • Fixed wrong updated map info
  • Fixed echo weapons showing icons on minimap
  • Fixed multiple generated maps after unlocking the pathfinder for the first time
  • Fixed long idle time for companions after respawn
  • Fixed a bug that caused shapeshift trinket attacks to consume more resources as indicated
  • Fixed lost focus for controller on eacho weapon crafting
  • Fixed auto effect transparency setting not being correctly saved and applied (v.0.9.11.0c2)
  • Fixed legendary and ascened weapon effects not being displayed directly after loading save file (v.0.9.11.0c3)
  • Fix of a performance regression in latest hotfix for companions (v.0.9.11.0d)
  • Fixed normal map bosses take over a shield from last boss fight (v.0.9.11.0d)
  • Fixed a but that caused Echoes of Fate to be removed from maps (v.0.9.11.0f)
  • Fixed shooting traps not shooting consistant (v.0.9.11.0h)
  • Fixed a bug that caused emerald staff not having weapon resource cost applied (v.0.9.11.0j)
  • Fixed condition damage not being updated directly after changing your skills (v.0.9.11.0l)
  • Fixed map reset after completing a rift (v.0.9.11.0l)

[ 2025-02-14 20:58:18 CET ] [Original Post]

Minimum Setup

  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space

Recommended Setup

  • Storage: 1000 MB available space
GAMEBILLET

[ 6140 ]

16.57$ (17%)
6.61$ (17%)
16.79$ (16%)
33.17$ (17%)
14.91$ (17%)
13.25$ (12%)
13.30$ (11%)
9.98$ (67%)
12.42$ (17%)
17.79$ (11%)
22.39$ (55%)
24.87$ (17%)
53.95$ (10%)
7.44$ (17%)
20.99$ (16%)
42.45$ (15%)
16.57$ (17%)
16.59$ (17%)
25.19$ (16%)
5.03$ (16%)
17.75$ (11%)
35.14$ (12%)
12.42$ (17%)
12.59$ (16%)
4.95$ (17%)
7.49$ (50%)
4.14$ (17%)
26.53$ (17%)
16.96$ (15%)
12.42$ (17%)
GAMERSGATE

[ 1891 ]

8.0$ (60%)
1.35$ (73%)
0.9$ (91%)
0.89$ (87%)
3.4$ (91%)
0.85$ (83%)
12.0$ (60%)
6.8$ (83%)
1.8$ (77%)
2.55$ (83%)
0.6$ (91%)
1.19$ (83%)
2.55$ (91%)
8.91$ (70%)
3.4$ (91%)
4.6$ (77%)
3.19$ (79%)
0.43$ (91%)
1.7$ (91%)
6.8$ (66%)
0.09$ (91%)
3.06$ (83%)
12.0$ (70%)
10.49$ (65%)
5.95$ (83%)
2.76$ (86%)
21.59$ (28%)
4.5$ (85%)
2.76$ (86%)
3.83$ (74%)
MacGamestore

[ 4309 ]

1.49$ (85%)
2.24$ (85%)
1.19$ (88%)
1.24$ (75%)
5.99$ (85%)
1.99$ (85%)
0.99$ (75%)
1.19$ (76%)
1.19$ (88%)
4.99$ (50%)
13.49$ (10%)
2.49$ (83%)
67.19$ (16%)
1.19$ (88%)
1.19$ (76%)
42.49$ (15%)
5.99$ (80%)
1.09$ (95%)
1.19$ (60%)
9.49$ (5%)
17.49$ (20%)
1.39$ (90%)
1.99$ (80%)
0.99$ (80%)
51.49$ (26%)
3.49$ (65%)
1.29$ (87%)
1.19$ (70%)
8.49$ (83%)
1.49$ (94%)

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