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Striving for Light
Igniting Spark Games Developer
Igniting Spark Games Publisher
2021-11-29 Release
Game News Posts: 302
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (69 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
1.0 Release Reveal Marathon #1

Welcome back Wanderers to the 1.0 Release Reveal Marathon #1, where we will unveil a major part of the extensive 1.0 content update. Note that everything which is presented here is still in development and testing and might change until release.

Character Slots


We heard your feedback and have put in tremendous work to expand the file save system to make this dream come true. 4 Character Slots will be added for each Game Mode, so you will be able to have up to 8 active characters on each season or save file. This will now allow you to start new runs without terminating your current active run. All items will be synced anytime between all your characters, so you are able to farm shards on a new character and jump back to your highest character once you found some crafting materials to improve your weapon for example.

Honour System


With the current leaderboard the focus is entirely on the maximum reached level and terminating a run just before reaching your previous milestone just feels not very satisfying. Therefore, we want to further shift the focus away from the maximum level and introduce a gradual progression where every run feels meaningful for the progression on the leaderboards. With coming 1.0 the leaderboard ranking will be based on a new ladder system called honour. After each run you will gain honour based on the amount of experience gained during your run. You will then gain honour levels that determine your sesonal leaderboard placement. For players with the same honour level the ranking will be determined based on your highest character level. Your honour level is unique for each game mode (hardcore and softcore) and is also unique to each season or save file. So each season you will start with honour level 1. This new honour system will let you constantly progress on the leaderboard and prevent runs feeling useless for leaderboard pushes when you did not beat your current max level record.

Unknown Wanderers Rework


Unknown Wanderers starting characters have been redesigned to focus on hybrid build playing styles. Therefore both characters have received plenty of new specialisation skill nodes that empower hybrid playing styles. This should also give those characters a unique space among the roaster of different character options. Male Unknown Wanderer now has +30% increased melee damage and +20% increased projectile damage. Female Unknown Wanderer now has +30% projectile damage and +20% melee damage. Furthermore Unknown Wanderers will be the only character classes that have access to increased spawn rate of a new type of skill nodes: Hybrid Skill Nodes granting endurance and energy resources. New Specialisation Nodes have been added to the Unknown Wanderers Specialisation Trees:
  • Hybrid Mastery: Max Energy +1, Max Endurance +1, Endurance Regeneration +100%, Energy Regeneration +100%, Hybrid Skill Spawn Chance +30%
  • Hybrid Potential: Max Energy +1, Max Endurance +1, Endurance Regeneration +150%, Energy Regeneration +150%, Hybrid Skill Spawn Chance +50%
  • Hybrid Combat: Melee Damage +120%, Projectile Damage +80%
  • Hybrid Aim: Melee Damage +80%, Projectile Damage +120%
  • Hybrid Training: Melee Range +15%, Additional Projectiles +1, Attackspeed +10%, Area of Effect +10%, Projectile Range +20%

New Skill Nodes


2 new hybrid resource skill nodes will be added.
  • Hybrid Empowerment: Increase you maximum endurance +2 and maximum energy +2
  • Hybrid Regeneration: Increase you endurance +100% and energy regeneraton +100%
Evasion that previously was exclusive to the Rogue character class will now be available as a basic skill node in the skill tree. Evasion grants you a chance to decrease your incoming damage by 50%. It will need some investment to effectively utilise this stat, but combined with the Rogue you will be able to push evasion up to 100% to reduce all incoming damage by 50%.
  • Evade: Increase your evasion chance by +2%. Evasion reduces your incoming damage by 50%.
We hope that this preview excites you for the upcoming 1.0 release! We are looking forward to hear your thoughts on all the new features and content. But behold, this is only a fraction of what will come with the 1.0 Release, we will continue the reveal marathon on next Wednesday 14th of May. You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.


[ 2025-05-07 20:28:32 CET ] [ Original post ]

Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.



        All about exploration

  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system


                Skill system

  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree


            Combat system

  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks


            Weapons & Loot

  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points


               Story & NPCs

  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons

MINIMAL SETUP
  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • Storage: 1000 MB available space

GAMEBILLET

[ 6082 ]

16.57$ (17%)
17.59$ (12%)
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26.65$ (11%)
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9.98$ (67%)
24.59$ (18%)
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16.79$ (16%)
25.19$ (16%)
5.03$ (16%)
16.57$ (17%)
17.75$ (11%)
24.87$ (17%)
12.42$ (17%)
41.47$ (17%)
5.03$ (16%)
8.85$ (11%)
10.76$ (17%)
53.35$ (11%)
12.42$ (17%)
GAMERSGATE

[ 1511 ]

8.91$ (70%)
5.94$ (41%)
4.25$ (91%)
3.4$ (91%)
2.55$ (91%)
1.05$ (85%)
10.2$ (74%)
10.2$ (66%)
0.85$ (91%)
4.08$ (66%)
0.85$ (91%)
6.0$ (80%)
1.02$ (87%)
10.91$ (22%)
0.3$ (85%)
19.49$ (35%)
1.5$ (70%)
0.64$ (87%)
20.0$ (50%)
4.46$ (70%)
16.0$ (60%)
25.0$ (50%)
2.55$ (91%)
10.62$ (58%)
3.0$ (85%)
0.68$ (91%)
9.99$ (60%)
0.43$ (91%)
3.0$ (85%)
14.88$ (70%)
MacGamestore

[ 1888 ]

1.19$ (88%)
1.24$ (75%)
3.59$ (80%)
6.24$ (75%)
2.99$ (80%)
3.99$ (80%)
1.09$ (91%)
1.99$ (80%)
9.49$ (81%)
2.49$ (75%)
13.49$ (10%)
1.09$ (84%)
2.48$ (83%)
0.99$ (75%)
1.99$ (85%)
3.99$ (69%)
0.99$ (80%)
1.99$ (90%)
4.99$ (80%)
1.49$ (85%)
1.10$ (93%)
19.09$ (5%)
2.99$ (75%)
8.99$ (10%)
1.19$ (91%)
8.79$ (60%)
3.49$ (65%)
1.19$ (88%)
1.69$ (83%)
1.89$ (81%)

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