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Boost Your Game! Experience New Gameplay & Quality Enhancements!

Welcome to our most significant update yet! We've revamped and improved several key areas of the game to provide a more immersive and engaging experience. This update redefines the game from dynamic weather systems and adaptive music to challenging enemies and visually stunning weapons. This is a preliminary update ahead of the next major one, perfectly timed to coincide with the impending Steam summer sales.

FEATURE ADDITIONS


  • Revamped Weather System: Introducing dynamic day-night cycles across various worlds, along with shifting fog patterns. Prepare for an enhanced challenge under the cover of night or fog.
  • Adaptive Music Integration: Experience our new adaptive music on Korala, Meolia, and Mazir. The tunes will shift according to battle intensity, day-night cycle, and fog presence, enhancing your immersion.
  • Sound Effects Overhaul: We've replaced 80 placeholder sound effects with fresh, immersive ones, amplifying your gaming experience.
  • Bosboon Behavior Revamp: Be ready to face a tougher adversary in Bosboon - its behavior has been overhauled, making it an unpredictable enemy when combined with others.
  • Innovative Spawning System: Experience improved enemy randomness and a fresh concept of territorial defense, along with a heightened AI challenge during battles.
  • Weapons Redesign: The Energy Flux Blaster and Antimatter Railgun have been visually revamped, now featuring firing animations, muzzle flashes, and more. More enhancements are underway!

IMPROVEMENTS & BALANCE CHANGES


  • Game Tutorial Update: We've completed the first part of the tutorial for new players. Expect more improvements in future updates.
  • Planet Korala & Meolia Overhaul: We've redesigned parts of these levels with new textures and assets for a better aesthetic appeal. Meolia's color scheme redesign is also in progress.
  • Baby Birlum & Zirca Scout Balancing: These enemies can now be defeated with a single energy blast.
  • Expanded Scanning Options: We've added many scannable items for more interactive gameplay. Examples include Dimensional Gate, Interstellar Energy Transmitter, Energy Matrix Enhancer, Shield Matrix Enhancer, and Quantum Crafting Station.
  • Enemy Behavior Enhancement: The behavior of Poppox, Zogan, and Bosboon has been improved for more unpredictable combat scenarios.
  • Telekinesis Mechanic Update: We've standardized the distance for holding items, improving gameplay mechanics and player visibility.
  • Draining Crystals Update: These crystals are now more reactive - they'll unleash an electric wave if you're too close while gathering Energium.
  • Crafting UI Enhancement: Expect a smoother user experience while crafting new implants or upgrades - we've animated the padlock to highlight upgradeable items.

KNOWN ISSUES & IMPORTANT INFORMATION


  • Bosboon Enemy: This adversary is currently undergoing a revamp. The new integration into the game is still rough around the edges, with incomplete animation and a lack of sound effects. Completion is expected in the subsequent update.
  • First World: Planet Korala: Despite being the most developed in terms of level design, there still need to be new assets and new enemy spawns. Currently, only 20% of the new enemy spawning system is operational.
  • Second World: Planet Meolia: This planet is under renovation, leading to an incomplete gaming experience. Certain areas pose increased difficulty. The old enemy spawning system is still in effect.
  • Third World: Planet Mazir: Progress in this world is steady. However, it still operates on the old enemy spawning system.
  • Fourth World: Planet Zeros: This world is currently in an unplayable state but can be observed to grasp the direction of our development progress.

COMING SOON


  • Kindra, your AI companion, will, at last, be equipped with offensive capabilities!
  • New asset placement across all worlds.
  • Completion of Meolia's color scheme and design.
  • Major fixes for Mazir.
  • Continued redesign of Zeros.
  • Replacement of old spawning mechanisms across all planets.
  • Replacement of remaining old weapon designs.
  • Redesign and completion of the skill tree.
  • An opening cut-scene.
  • Completion of the in-game tutorial.
  • And much more!


[ 2023-05-14 17:51:49 CET ] [ Original post ]



Spheriums
Braintonik GameStudios
  • Developer

  • Braintonik GameStudios
  • Publisher

  • 2021-12-13
  • Release

  • Indie Adventure Singleplayer EA
  • Tags

  • Game News Posts 37  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Positive

    (17 reviews)


  • Review Score

  • https://braintonik.com/
  • Website

  • https://store.steampowered.com/app/1646390 
  • Steam Store



  • Spheriums Depot - linux [1.55 G]

  • Public Linux depots


  • Game is not tagged as available on Linux on Steam.


    Linux is not in the OS list.

    The Adventure


    Spheriums is a single-player adventure set in a series of enchanting worlds! As Arcos, the last hope of the Spherium race, you will embark on a journey to save your dying homeworld from its depleting energy sources.



    The Elders Secrets


    You will discover the Elders’ secrets by exploring six strange and very different worlds.



    The Drainers



    The Drainers are the sworn enemy of the Spheriums. Before the Great War, they had been defeated once but have recently reappeared after so many generations of peace. These fast-moving alien creatures come in different shapes and forms. They are craving more energy to expand and take over new worlds!


    Fauna and Flora



    You will encounter over 50 different kinds of creatures, each of them having its own behavior and weaknesses. Be careful!


    Key Features



    • A series of contrasting worlds conceived with an emotional palette of colors to convey the player to enjoy the stunning visual atmosphere of the game.
    • A fighting mechanic focuses on choosing the right weapons based on the enemy's vulnerability. A challenging experience as the game progressed.
    • An accessible game that is fun to play for the whole family as the main concepts are easy to catch. Some puzzle elements to solve, and the game reveals strange alien creatures and fauna that resemble nothing you have ever seen.


    About Braintonik GameStudios



    We are a small Indie studio of 2 people working for 18 months on this incredible journey of creating Spheriums. We hope you like it, and don't hesitate to join us on Discord!
    GAMEBILLET

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    3.31$ (78%)
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    17.59$ (16%)
    3.91$ (80%)
    14.27$ (16%)
    12.99$ (35%)
    1.92$ (92%)
    1.92$ (92%)
    4.30$ (78%)
    0.91$ (8%)
    5.20$ (91%)
    29.74$ (15%)
    3.32$ (78%)
    20.99$ (30%)
    18.39$ (8%)
    14.99$ (40%)
    8.30$ (58%)
    5.92$ (15%)
    2.31$ (85%)
    22.75$ (43%)
    12.74$ (15%)
    10.73$ (17%)
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    1.84$ (74%)
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    3.0$ (70%)
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    2.38$ (76%)
    1.5$ (90%)
    3.99$ (20%)
    4.4$ (78%)
    1.88$ (62%)
    4.95$ (67%)
    1.05$ (85%)
    5.0$ (75%)
    8.92$ (40%)
    1.05$ (65%)
    1.05$ (85%)
    1.13$ (92%)
    0.79$ (89%)
    5.63$ (62%)
    0.6$ (88%)
    6.25$ (75%)
    0.77$ (89%)
    1.35$ (89%)
    6.74$ (55%)
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    3.0$ (85%)
    10.3$ (59%)

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