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1.21.05 - Launcher + Menu Changes

  • Launcher Visual Change
  • Launcher Speed Settings
  • Launcher Instant + Turning Option
  • Option to restart if both mouse clicked --- must be changed in file while game is closed
  • Added Menu videos + option to disable


[ 2024-10-19 02:20:04 CET ] [ Original post ]


1.21.04 - Ghost Viewer Exit Bug

  • Fixed Stick not rotating after exiting ghost viewer


[ 2024-08-05 20:33:01 CET ] [ Original post ]


1.21.03 - Timer and File Bugs

  • Fixed speedrun timer
  • Fixed speedrun timer reset when not on first level
  • Fixed checkpoint timer reset
  • Fixed slower author time
  • Added LeaderOrder file refresh in level select


[ 2024-07-31 17:02:14 CET ] [ Original post ]


1.21.02 - Minor Bugs

  • Fixed Timer Bug in Original Levels
  • Fixed Time Bug when Finish in Launcher


[ 2024-07-15 17:19:58 CET ] [ Original post ]


1.21.01 - Minor Bugs

  • Fixed Level Editor - Play mode bug
  • Fixed Stick push back when finish


[ 2024-07-08 21:16:55 CET ] [ Original post ]


1.21.00 - Bug Fixes and Changes

  • Changed to a more deterministic timer setup
  • Delete Hotkey moved to Ctrl+Shift+D (Ctrl+D = Duplicate)
  • Added Ghost filenames shown on hover
  • Added Mouse Restart Hotkey = Left+Right Click
  • Fixed Rocky Wind Level/Editor Differences
  • Fixed Toucan Ground Offset
  • Fixed Ghost creator names not showing up offline - Name will only be saved to file when connected to Steam
  • Fixed less than 5 ghosts count
  • Added Ghost slider Option for 1-5 (>5 still works if done from file)


[ 2024-07-08 17:49:56 CET ] [ Original post ]


1.20.30 - Minor Launcher Bug

  • Fixed Locked Rotation Launcher Freezing Stick


[ 2024-04-17 16:31:21 CET ] [ Original post ]


1.20.29 - Ghost Viewer Bugs

  • Ghost colliders are only active in 1x play now
  • Fixed mouse rotation bug in launcher
  • Fixed cant change ghost if level complete
  • Fixed deleting multiple ghosts causes errors


[ 2024-04-15 19:38:00 CET ] [ Original post ]


1.20.28 - Water Grapple Bug

  • Fixed Water Grapple from above again... hopefully...


[ 2024-04-10 18:20:48 CET ] [ Original post ]


1.20.27 - Grapple Water/Ice/Checkpoint Bugs

  • Fixed Checkpoint + Death bug
  • Fixed Grapple Ice Glitching
  • Fixed Grapple Water from Top


[ 2024-04-05 18:58:26 CET ] [ Original post ]


1.20.26 - Grapple Interactions

  • Grapple Interactions
    • Changed Wind - Now applies force instead of setting velocity
    • Added Water - Hook pulls and floats upward
    • Added Ice - Flows in the x size - mostly downward
  • Added Hook guard - guarding from attaching to another surface
  • Added Rocky passes Hook on collision
  • Fixed Stick and Rocky ZeroG spawn
  • Fixed Rocky Different Fall speed in level editor


[ 2024-03-30 06:12:23 CET ] [ Original post ]


1.20.25 - Minor Data Bug

  • Fixed data bug when going to next level


[ 2024-03-28 06:21:35 CET ] [ Original post ]


1.20.24 - Grapple Changes and Interactions Part 1

  • Added Player Velo to Grapple
  • Added Grapple Interactions for wind - Move in wind direction
  • Added Grapple Interactions for slime - 1.5x faster
  • Added Grapple to Launcher
  • Still working on Gate/Ice/Water interactions


[ 2024-03-17 06:24:06 CET ] [ Original post ]


1.20.23 - Copy Object Settings + Grapple Bugs

  • Added Copy Object Settings for Grapple, Launcher, Trigger, Gate, Checkpoint
  • Fixed Grapple and Bounce Bug
  • Fixed Rocky getting flung on reset when grapple


[ 2024-03-14 04:21:22 CET ] [ Original post ]


1.20.22 - Grapple Bugs

  • Fixed floating grapple boost bug
  • Fixed Frame dependent grapple pull
  • Fixed no pull when going fast in the wrong direction


[ 2024-03-13 14:23:19 CET ] [ Original post ]


1.20.21 - Grapple + New Settings

  • New Mechanic: Grapple
  • Grapple and Launcher settings for instant and no turn(launcher only)
  • Pressing both buttons when using buttons allows you to do a 180
  • Settings to disable the above
  • Setting to lock cursor to game window
  • Setting to auto save ghost only if personal best


[ 2024-03-13 07:19:55 CET ] [ Original post ]


1.20.20 - Bezier Bugs

  • Fixed Multiplier 0 and Delay 0 bug
  • Fixed Delay timing bugs on different curve types
  • Multiplier range extended to 10


[ 2024-01-03 07:30:06 CET ] [ Original post ]


1.20.19 - Bezier Node Delays + Other minor changes

  • Delay on Bezier nodes
  • Added same layer paste option in Editor Settings
  • Added invisible gate option
  • Fixed visible trigger boxes in game when set to invisible in editor
  • Fixed Creating new folder from Folder Settings
  • Fixed Save as new(Ctrl + Shift + S)
  • Fixed Auto save while in level editor playmode


[ 2024-01-01 07:55:02 CET ] [ Original post ]


1.20.18 - Minor Bugs

  • Rocky 2x Delete
  • Filename spaces


[ 2023-12-04 07:48:26 CET ] [ Original post ]


1.20.17 - Procedural/Editor Fixes

  • Custom Seed Option
  • Fixed blocked paths
  • Turrent Direction workaround - less likely to be facing the wrong direction
  • Fixed Slime collider in one of the procedural rooms
  • Fixed Rocky moving in gate outside of play mode
  • Fixed recommended players > 1 not uploading bug
  • Fixed Ghost file not existing if exit before the ghost end trailing time


[ 2023-11-03 06:27:48 CET ] [ Original post ]


1.20.16 - Procedural Fixed + Custom Cursor

  • Cursor Skin - Edit Skins/Cursor/Cursor.png to change
  • Fix Procedural Pause Boost Bug
  • Added Seeded Procedural + Copy Button


[ 2023-08-07 22:08:46 CET ] [ Original post ]


1.20.15 - Ghosts + Events Changes

  • Copy Paste Events - Copy 1 block -> Ctrl+E selected blocks
  • Undo/Redo Add/Remove Events
  • Fixed object info staying up after auto-deselect
  • Added Skins Pallete to Ghosts
  • Added 1 second extra capture to ghosts unless speedrun or manual save
  • Changed Camera goes free mode when viewed ghost hits end


[ 2023-07-29 22:26:39 CET ] [ Original post ]


1.20.13 - Minor Changes/Fixes

  • Reverted DeadZone Texture
  • Fixed Procedural Rooms Bug


[ 2023-07-19 20:03:35 CET ] [ Original post ]


1.20.12 - Added Sentry Shoot Timer Image

  • Added Sentry Shoot Timer Image


[ 2023-07-05 05:24:33 CET ] [ Original post ]


1.20.11 - Added Gridlines Opacity Slider

  • Added gridlines opacity slider to editor settings


[ 2023-07-04 11:05:18 CET ] [ Original post ]


1.20.10 - Procedural + Cosmetics

  • Skins + Cosmetics
    • If you have old appdata then old colors will override the new colors - delete the CTSAppdata\Skins\Stick\SkinOrder.format to refresh skins/colors or just remove all colors inside the file to refresh colors only
    • Default 4 Textures can be edited not the new skin textures but it is possible to add 9 more textures by pasting a png file into the Stick folder
    • Coins system removed so no longer need to purchase
    • Background have been moved to here and are not skin specific (changing your skin wont change the background)
    • Added Controller navigation
  • Procedural Level
    • Added procedural level
    • Removed coins system
    • Option to remove booster on stick (under gameplay settings in procedural level only)
    • Added controller boost
      • LT, RT, B, LeftDPad all map to boost in this level


[ 2023-07-03 20:31:11 CET ] [ Original post ]


1.19.2 - Minor Fix/Changes

  • Fixed bounce bug - Wall side into Ground bump sometimes didn't bounce - now fixed
  • Beziers + Triggers Limit Increase to 300


[ 2023-03-27 20:06:44 CET ] [ Original post ]


1.19.1 - Minor Bugs

  • Fixed Version Number
  • Fixed Deletable Built-In Levels


[ 2023-03-02 17:09:02 CET ] [ Original post ]


1.19.0 - New Levels + Changes

  • Added 30 New Levels
  • Added 10 New Songs
  • Added Trigger Show outline/number options
  • Changed Gate back reset velocity(ran into a few bugs)


[ 2023-03-02 14:50:26 CET ] [ Original post ]


1.18.4 - Minor Bugs/Suggestions

  • Added default background option under Display settings
  • Added small diamonds background option
  • Added player choice option in level editor - will use default background player has in settings
  • Fixed star's tooltip on after hiding UI
  • Removed creator ghost toggle completely if set to not show unless complete
  • Removed rocky velocity reset on Gate surface
  • Removed placement squares on hide ui
  • Player can no longer self reset if they have completed the level in multiplayer
  • Events and Layers can now be scrolled using mouse wheel
  • Scroll will no longer zoom when mouse is over UI in level editor


[ 2022-11-19 10:06:14 CET ] [ Original post ]


1.18.3 - Background + Gate Changes

  • Gate Bumper Bump Changed to Side Bump
  • Gate Bumps no longer reset velocity
  • Default Background changed
  • Background options available for custom levels in level editor


[ 2022-11-03 19:09:31 CET ] [ Original post ]


1.18.2 - Ghost Viewer Bug

  • Fixed Ghost Viewer Bug


[ 2022-10-23 13:07:30 CET ] [ Original post ]


1.18.2 - Minor Bugs

  • Fixed Surface to Gate bounce bug
  • Fixed Z-Order changing in event when set to none


[ 2022-10-23 10:07:29 CET ] [ Original post ]


1.18.2 - Level Editor Changes 2

  • BG No Collision Blocks can go lower than .5 size
  • Quad + Cubic bezier line generation
  • Width option for bezier line generation
  • Rotation event pivot option
  • Bezier child node change position in bezier option
  • Added Gate block
  • Fixed no events set + start = infinite loop
  • Fixed queued events running after editor stop


[ 2022-10-23 02:44:10 CET ] [ Original post ]


1.18.1 - More Minor Bugs

  • Fixed creator name being saved as 0 or 1
  • Fixed Workshop end level creator name to Steam name instead of name in file
  • Fixed paused text staying on screen after playmode pause -> reset


[ 2022-10-18 09:27:13 CET ] [ Original post ]


1.18.1 - Event Load Bug

  • Fixed only 1Start/3Trigger/1End events would load in - should Load in 3/10/3 now


[ 2022-10-17 20:19:42 CET ] [ Original post ]


1.18.1 - Start Event Bug

  • Start event bug fixed


[ 2022-10-17 19:28:13 CET ] [ Original post ]


1.18.1 - Ghost and Tag Bugs

  • Fixed level editor ghost files not saving reset frames
  • Fixed Loading in creator ghost file frames inside ghost viewer
  • Fixed tags not being applied when updating a level


[ 2022-10-17 03:20:56 CET ] [ Original post ]


1.18.0 - Level Editor Changes

Triggers - Trigger Mask - Trigger Count Displayed - Can be moved with events now Beziers - Children now have a speed multiplier option 0x-5x Events - Trigger Count + Repeat On Every Count(Modulo) - Start Behavior - Interrupt/Queue (Max 10 in queue) - Added Event Dropdown Arrow Indicator Checkpoint - TriggerId can be set manually(-1 will be set on play) Level tags are now required to publish level Limits Increase - 5000 Objects - 100 Triggers - 100 Beziers - Events - 3 Start, 10 Trigger, 3 End Hide Ghost until Level Complete Option New ghost files now have reset frames - will reset to checkpoint if viewed ghost has a reset Editor Settings now shows Editor instead of Display settings


[ 2022-10-16 08:13:41 CET ] [ Original post ]


1.17.10 - Minor Bug Fixes

  • Fixed description being set as the creator name
  • Fixed Description gets unset if going out of pause screen
  • Fixed Level Editor tag toggles causing 4 players option to toggle off/on


[ 2022-10-10 06:43:36 CET ] [ Original post ]


1.17.10 - Minor Bug Fix

  • Fixed Level description not loading into level editor


[ 2022-10-09 02:05:39 CET ] [ Original post ]


1.17.9 - Workshop Tags + Bugs

  • Fixed Publish button appearing after capturing preview image
  • Fixed old preview image showing when creating a new level
  • Separated Editor settings and Level settings
  • Added level tags under Level Settings
  • Added Searching of Level tags on level select - Search Tag states are saved between sessions


[ 2022-10-09 01:33:04 CET ] [ Original post ]


1.17.8 - LevelSelect + Workshop Changes

  • Now able to delete levels In Game - Workshop ones will linger
  • Fixed Timer Rounding Error
  • Fixed bug when playing workshop levels after publish
  • Added refresh button for folders - will only add levels
  • Now able to subscribe to a workshop level in Steam and play while game is open


[ 2022-10-01 05:47:09 CET ] [ Original post ]


1.17.7 - Added Ghost Viewer Suggestions

  • Added a way to delete ghosts - must be turned off
  • Added open ghosts folder - windows only
  • Removed Timer in Ghost View
  • Added Freecam Sprite
  • Added Opacity Slider to Ghost View
  • Added Restart In Ghost View(Will always full restart)
  • Current Viewed Ghost can now set off triggers
    • Can view a full run if reset then play at 1x speed
    • Reseting to checkpoints has a janky workaround(may or may not work in specific cases)


[ 2022-09-26 02:04:54 CET ] [ Original post ]


1.17.6 - Ghost Viewer

Ghost Viewer

  • ***Ghost Viewer Does not work with animated/moving objects***
  • Right Click + Drag to move camera
  • Space - Play/Stop
  • Buttons1 controls
    • Pause Mode - Left + Right scrub (Ctrl to input 1 at a time) (Shift to move by 5)
    • Play Mode - Rewind + Fastforward (x1,x2,x5)


[ 2022-09-24 14:09:05 CET ] [ Original post ]


1.17.5 - Added Workshop Warning

After seeing levels can have flashing colors, I decided to add in a Workshop Warning since I can't guarantee the levels won't include harmful effects like that. I would like to add accessibility settings for that in the future.


[ 2022-09-14 23:22:43 CET ] [ Original post ]


1.17.4 - Level Editor Bug Fixes

  • Fixed disappearing triggers
  • Fixed Multiselect + Delete beziers errors
  • Added Copy+Paste Beziers


[ 2022-09-13 13:07:25 CET ] [ Original post ]


1.17.3 Bug Fixes

  • Full Restart on controllers - Hold Right Trigger + Press Reset/Select/View/Share (Button Opposite of Start)
  • Timers correctly displays zeroes after decimal (.002)
  • Fixed creator time not updating in local cache when publishing a level
  • Fixed AA off not updating sizes bug
  • Fixed Level Editor Scroll after Workshop
  • Fixed Trigger Events not copy pasting
  • Fixed Events not updating on new object selected
  • Show + Capture Ghosts on by default now
  • Added sort workshop levels by date added
  • Added workshop search by text


[ 2022-09-12 01:51:08 CET ] [ Original post ]


Ghost Bug Fixes

  • Fixed editor ghost files being slow when publishing with Show Ghosts off - Old levels will need to be updated/republished for the ghost file to be correct
  • Ghost can now be seen when resetting in level editor
  • Ghosts with same time now save with an extra identifier - (1-99) - 99 will be overwritten if it already exists
  • Fixed Level/Creator font sizes in level select


[ 2022-09-03 10:48:28 CET ] [ Original post ]


Day One Hot Fixes

  • Campaign Achievement now works correctly
  • Quit Button Added To Run Stats
  • Rabbit Level Music Text Size Fixed
  • Can now click on custom colors in color settings
  • Star Changes
    • 1 Star - Completion
    • 2 Stars - Double Creator Time
    • 3 Stars - Creator Time


[ 2022-08-31 02:48:01 CET ] [ Original post ]


Small Day One Update

Added External links to Discord and Speedrun.com/cts


[ 2022-08-30 22:37:18 CET ] [ Original post ]



Cleaning The System
Nasheik
  • Developer

  • Nasheik
  • Publisher

  • Coming Soon
  • Release

  • Indie Racing Singleplayer Multiplayer
  • Tags

  • Game News Posts 51  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Positive

    (19 reviews)


  • Review Score

  • https://mapopi.net
  • Website

  • https://store.steampowered.com/app/1888100 
  • Steam Store



  • [213.73 M]

  • Public Linux depots

  • In this platformer, you are a stick with bumpers that needs to reach the end of the level. You must bounce, slide, swim, or whatever is needed to get there.

    Features

    • Different Mechanics: Bouncing, Swimming, Sliding, Launching, Gliding, Floating
    • Speedrunning: Race against other players' times to be the fastest
    • Split-screen Multiplayer: Race against 3 other friends on the same screen
    • Level Editor: Create and Play levels created by other players
    MINIMAL SETUP
    • OS: Ubuntu 64-bit
    • Processor: Intel Core i3Memory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Integrated
    • Storage: 200 MB available space
    GAMEBILLET

    [ 5817 ]

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    GAMERSGATE

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