





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Players! It's good to be here again, We're carrying on in improving the game, iterating on issues that have been brought forward by you, but also little tidbits that we've meant to add to the game for a while now, all for the sole purpose of making the game the best version of itself within the context of what can be done.
Cardbob fans! It's been 4 days since the last update and although we've steadily pushed improvements and fixes based on your feedback and reports, it's time to aggregate that data and show it to you in a presentable way.
Players! It's been 18 months! I can't stress how powerful yesterday was, we launched the game after 18 months of development. The moment we published the page and the game went live was a moment that's equal parts scary and awesome. The floodgates were opened and it was time to race against the clock and make sure we were fixing the game (without breaking it) as reports of issues and bugs started coming in. This was the first time we were launching a larger game on steam, the first time we were in the position where all of the responsibility lied on our shoulders, we know what the product is, but we have yet to find out what the world thinks of it, and that's that, here we go! This is a post putting all of the updates we've pushed since launch together, the changelog below outlines all of the changes which are now live. Thank you all for reporting issues, playing the game and showing support, we very much appreciate it!
Cardbob: Revival is participating in this year's Czech & Slovak Games Week!
You can check out the event page HERE!
Live gameplay with the developer will be happening on the 16th of November at 17:00 CET (08:00 PST) here on Steam! You will be able to watch it on Cardbob's store page or on the page of the event! Feel free to ask me questions in the chat! :)
We're still looking for testers who are able to record their gameplay and send it over to us (or even type it through the in-game feedback form). Join our Discord, and shoot us a message in the #cardbob-revival channel or #general - and of course, don't forget to post your favorite meme in #memes.
Cheers!
Hello hello hello! The third annual event celebrating the Czech and Slovak games is here! This time on the occasion of the national holiday of November 17th, which is celebrated nationwide in the Czech and Slovak Republic to commemorate the events of 1939 and 1989.
We were really looking forward to Czech & Slovak Games Week, especially because we are a Slovak studio. At the same time, it's been a month since the last demo update, so we decided to combine this nice event with a new, better, and prettier demo for Cardbob (you can call it version 3) - but enough talk, let's go through the list of new stuff.
There will also be a Direct Showcase live stream today (14.11 at 7 PM CET), which will also feature Cardbob! See you there!
Whoops... Bug happens... We've noticed from your feedback (either from the in-game F1 key or from our Discord) that there are some small "things" that need to be fixed ASAP - so we fixed them, yaay!
Hello everyone! Martin from Mad Cookies here. About a month ago we brought you the Cardbob's demo, and in that time we've received countless amounts of feedback from you (seriously, that in-game feedback form has paid off)
Some of the suggestions were so amazing that we decided to redo some of the core mechanics (but more on that in the future, as they are only in the early stages of development and have not made it into this update yet)
Two days ago we released a demo for Cardbob! It's a big milestone for us and we're extremely happy that you like it and are playing it.
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