Players! It's been 18 months! I can't stress how powerful yesterday was, we launched the game after 18 months of development. The moment we published the page and the game went live was a moment that's equal parts scary and awesome. The floodgates were opened and it was time to race against the clock and make sure we were fixing the game (without breaking it) as reports of issues and bugs started coming in. This was the first time we were launching a larger game on steam, the first time we were in the position where all of the responsibility lied on our shoulders, we know what the product is, but we have yet to find out what the world thinks of it, and that's that, here we go! This is a post putting all of the updates we've pushed since launch together, the changelog below outlines all of the changes which are now live. Thank you all for reporting issues, playing the game and showing support, we very much appreciate it!
Changelog
- ADDED: Dungeon upgrade icons
- ADDED: Arrows indicating a sword should be picked up in the sword room
- CHANGED: Boss Loop energy wave damage reduced
- CHANGED: 2 of the 3 trader stats are hidden now
- CHANGED: Overall dungeon economy balancing
- CHANGED: Healing items spawn too low
- CHANGED: Lower the maximum number of inhabitants that can be spawned
- UPDATED: Upgrade values
- FIXED: Boxes do not fall when the ones below them get destroyed in one hit
- FIXED: Numerous collider issues
- FIXED: Wrong spelling on upgrades
- FIXED: Wrong links in the credits section
- FIXED: Coffee quote text area overflow
Update screenshots
Swords now show animated arrows, making it clearer to know that they're meant to be picked up
upgrade icons have been added as the most requested feature
Thanks for sticking around, stay tuned for the next update!
Cardbob: Revival
Mad Cookies Studio
Mad Cookies Studio
2023-04-28
Indie Adventure Singleplayer
Game News Posts 9
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(24 reviews)
https://cardbob.madcookies.games
https://store.steampowered.com/app/1963670 
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Cardbob: Revival puts the players in the role of an unambitious shopkeeper that gains access to a mysterious dungeon system to go collect items for their shopT The player, in the role of Cardbob, has to haggle for the best price when selling items to NPCs. Look after your shop in a sci-fi cardboard universe, venture out on dungeon runs collecting rare items to sell to customers, grow stronger and become the top antiques merchant in town.
FIGHT, EXPLORE AND COLLECT ITEMS
Find, collect and send home the items you come across in the dungeon, some are dropped by monsters, some by delivery boxes and others received as rewards.Fight and defeat enemies to grow stronger! Every room has its usefulness and having enough currency allows you to make the most out of it.
HAGGLE FOR THE BEST PRICE
Put items in their slots, open your shop and get ready to haggle. Observe the stats of your customers and go for the best price you can get.GROW STRONG
Sell items, explore the dungeons and grow stronger every time you do so. Going further in gives you better loot where you can haggle for a higher price and currency made from haggling gets you permanent upgrades.- OS: Fedora 25. Ubuntu 16.04. SteamOS. Mint 18
- Processor: Requires a 64-bit processor and operating systemMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: GeForce 700 series or similar
- Storage: 200 MB available space
- OS: Fedora 25. Ubuntu 16.04. SteamOS. Mint 18
- Processor: Requires a 64-bit processor and operating systemMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce 900 series or similar
- Storage: 200 MB available space
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