Happy New Year from the team behind Rift's Cave and Frost Earth Studio! We've spent an epic 2014 developing Rift's Cave while experiencing the magic of Virtual Reality with the Oculus Rift. We're happy we have made a little community and we want to say a big thank you to all the Rift's Cave supporters. There are people that like it and people that don't like it, but we still thank all of you for the support! This includes the negative feedback that is honest, and helps us create an awesome and better game for everybody.
What you should expect from the 2015?
- Secret chambers to find hidden within the maps of Rift's Cave
- A new map available to play (this map includes the dragon that is visible in every cover of Rift's Cave!)
- An ending to Rift's Cave
- We're going to adjust A LOT the plot itself adding some cut scenes to better implement the story of Rift's Cave!
- Graphical adjustments to the scenery and details of the game. Expect to see better landscapes and detail within the cave!
- A bunch of bug fixes will be ready within the first weeks/months of 2015
HAPPY NEW YEAR!
Andrea Marinelli Founder Frost Earth Studio
Happy New Year from the team behind Rift's Cave and Frost Earth Studio! We've spent an epic 2014 developing Rift's Cave while experiencing the magic of Virtual Reality with the Oculus Rift. We're happy we have made a little community and we want to say a big thank you to all the Rift's Cave supporters. There are people that like it and people that don't like it, but we still thank all of you for the support! This includes the negative feedback that is honest, and helps us create an awesome and better game for everybody.
What you should expect from the 2015?
- Secret chambers to find hidden within the maps of Rift's Cave
- A new map available to play (this map includes the dragon that is visible in every cover of Rift's Cave!)
- An ending to Rift's Cave
- We're going to adjust A LOT the plot itself adding some cut scenes to better implement the story of Rift's Cave!
- Graphical adjustments to the scenery and details of the game. Expect to see better landscapes and detail within the cave!
- A bunch of bug fixes will be ready within the first weeks/months of 2015
HAPPY NEW YEAR!
Andrea Marinelli Founder Frost Earth Studio
Rift's Cave
Frost Earth Studio
Frost Earth Studio
2021-09-09
Indie Singleplayer
Game News Posts 26
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(79 reviews)
http://riftscave.altervista.org/
https://store.steampowered.com/app/335210 
The Game includes VR Support
Standing
 1 
Rift's Cave Linux Content [1.78 G]
Rift's Cave is an adventure/puzzle solving Virtual Reality game designed for the Oculus Rift.
This game was inspired from beautiful, diverse environments and scenery - in Rift's Cave you'll be able to experience such inspirations for the first time in stereoscopic view.
You'll live an epic adventure exploring fantasy landscapes, solving mysteries and using your magic skills to defend yourself from what lies within. Discover epic temples, deserts, snowy forests, giant caves and much more!
Rift's Cave Alpha Features
- Begin the adventure, find out who you are and why you're stranded in a mysterious cavern.
- Use your magic skills to protect yourself against bloodcurdling ghosts, solve puzzles, or just turn a light when you can't see!
- Explore for hours! You'll be projected into a new fantastic fantasy world for the first time in VIRTUAL REALITY!
- Bizarre creatures that will be lurking around any corner.
- Use your special view to relive ancient adventures and secrets including additional backstory on the cave itself!
- A new level of immersion and some epic fantasy maps to explore, just dive in!
Developer Notes
If you have any questions about the development of Rift's Cave, please use this email at frostearthstudio@hotmail.com- OS: Ubuntu 12.04
- Processor: Intel Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 570
- Storage: 2 GB available space
- OS: Ubuntu 12.04
- Processor: Quad-Core i5 or AMD equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Nvidia GTX 670
- Storage: 4 GB available space
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