Hi everybody, Andrea Marinelli here! I've personally read and learned about issues reported in some of the most recent bad reviews we've collected on Steam and we're definitely taking those in consideration to improve the game in the next updates. This is what we're working and try to fix right now:
- 1. We're working hard to make the occlusion and pop-up environments much better in the next release.
- 2. We are going to make more polished animations and center the camera even better with the 3D avatar. Also we'll probably add a re-center warning message at the start of each level to remind the user to re-center the position of the camera pressing F12, and soon after that we'll make it automatically center the view.
- 3. We'll try to re-make some records to have more high-quality dialogues.
- 4. We'll try to improve the movement and look into any possible way to reduce the motion-sickness.
- 5. We're going to add the latest levels of the game with the finale of the plot. This should make a more fluent atmosphere in the story of the game and give you more areas to find some cool secrets within!
Hi everybody, Andrea Marinelli here! I've personally read and learned about issues reported in some of the most recent bad reviews we've collected on Steam and we're definitely taking those in consideration to improve the game in the next updates. This is what we're working and try to fix right now:
- 1. We're working hard to make the occlusion and pop-up environments much better in the next release.
- 2. We are going to make more polished animations and center the camera even better with the 3D avatar. Also we'll probably add a re-center warning message at the start of each level to remind the user to re-center the position of the camera pressing F12, and soon after that we'll make it automatically center the view.
- 3. We'll try to re-make some records to have more high-quality dialogues.
- 4. We'll try to improve the movement and look into any possible way to reduce the motion-sickness.
- 5. We're going to add the latest levels of the game with the finale of the plot. This should make a more fluent atmosphere in the story of the game and give you more areas to find some cool secrets within!
Rift's Cave
Frost Earth Studio
Frost Earth Studio
2021-09-09
Indie Singleplayer
Game News Posts 26
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(79 reviews)
http://riftscave.altervista.org/
https://store.steampowered.com/app/335210 
The Game includes VR Support
Standing
 1 
Rift's Cave Linux Content [1.78 G]
Rift's Cave is an adventure/puzzle solving Virtual Reality game designed for the Oculus Rift.
This game was inspired from beautiful, diverse environments and scenery - in Rift's Cave you'll be able to experience such inspirations for the first time in stereoscopic view.
You'll live an epic adventure exploring fantasy landscapes, solving mysteries and using your magic skills to defend yourself from what lies within. Discover epic temples, deserts, snowy forests, giant caves and much more!
Rift's Cave Alpha Features
- Begin the adventure, find out who you are and why you're stranded in a mysterious cavern.
- Use your magic skills to protect yourself against bloodcurdling ghosts, solve puzzles, or just turn a light when you can't see!
- Explore for hours! You'll be projected into a new fantastic fantasy world for the first time in VIRTUAL REALITY!
- Bizarre creatures that will be lurking around any corner.
- Use your special view to relive ancient adventures and secrets including additional backstory on the cave itself!
- A new level of immersion and some epic fantasy maps to explore, just dive in!
Developer Notes
If you have any questions about the development of Rift's Cave, please use this email at frostearthstudio@hotmail.com- OS: Ubuntu 12.04
- Processor: Intel Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 570
- Storage: 2 GB available space
- OS: Ubuntu 12.04
- Processor: Quad-Core i5 or AMD equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Nvidia GTX 670
- Storage: 4 GB available space
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