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NicheGamer Review: 8.0 ! Also V.13 Live!

Niche Gamer hosted a thorough review of Serpent in the Staglands worth checking out! Link below image and snippet that made us laugh. [img=http://nichegamer.com/wp-content/uploads/2015/06/Serpent_in_the_staglands-review1.png] "Most of the world’s people are either one foot in the grave or mentally deranged. You have corrupt government officials, a woodworker that tells you about his torture fetish, and bounty hunters who are just as happy to clear out a cave of thieves as they are murdering you for your spare coins. There is very little help to be found in the Staglands." Full review here!

v.13 Live


We've updated some remaining kinks, notes below. This is currently up on Steam and our stand-alone version for updating, and GOG most likely Monday when they are back in the office. V.13 updates: UI
  • Various spelling/grammar updates for Inv items and dialogue
  • Targeting consistency with AI OFF updated - only targeted enemies will be attacked, rather than toggling an attack state. Also fixed various other fringe cases with targeting walk or enemies to follow through as expected.
  • Issue with Fuldea Mare crossing getting visually removed from overworld map fixed
  • Duke of Whales text conversation loop fixed
  • If stat numbers get too low they turned into decimals, fixed
  • Fixed potential issue with arrow count dropping to zero transitional or saving hiccup
  • Fixed issue with Gabi where she wouldn't display correct dialogue if talked to prior to getting quest
Spells/Skills
  • SPELL [Morph into Fiend] displays appropriate game feed info on proc
  • SPELL [Siphon Poisons] game feed display updated
  • Fixed issue with Seismic Swing not displaying/working correctly
  • Fixed fringe issue when polymorphing while polymorphed or interaction and equipment not being usable again
Gameplay
  • Goblin King - removed instance where you could submit Necholai
  • Fixed ending scenario with companions being visual where they shouldn't
  • Fixed a few various quest saving issues if saving/reloading during interactions [Bruul, Lumen Targ Constable, Kreel]
  • Kreel conversation issue in Hallowed Doors fixed
  • Fixed interaction issue with Bloodless prior to polymorph
  • Fixed an issue where there were two clickable locations for a corpse's head on the ground in Lebez, now just the one is there and is easily clickable, the empty one made that difficult to get right
  • If traveling with certain requirements to Lev, only Southern guard gives XP as expected (removed Northern XP gain)
  • Fixed issue in Fuldea Mare crossing with the rope-use to descend where it removed >1, now just removes one to be used.
  • Nobility bookshelf in a Fuldea Mare Crossing Ruin fixed for use with 5 Nobility
  • Fixed visual issues with FOW visual size and night-effect if changing or selecting characters within inside/outside sub-maps during night or day. Visuals as expected now
  • Fixed issue with adding some Companions more than once or twice after removing (without binding)
  • Fixed loot issue where some enemies drop rates were too high (harvesters and some other various non-critical drops)
Cheers!


[ 2015-07-11 03:19:10 CET ] [ Original post ]



Serpent in the Staglands
Whalenought Studios
  • Developer

  • Whalenought Studios
  • Publisher

  • 2015-05-28
  • Release

  • RPG Singleplayer
  • Tags

  • Game News Posts 28  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (150 reviews)


  • Review Score

  • http://serpentinthestaglands.com/
  • Website

  • https://store.steampowered.com/app/335120 
  • Steam Store

  • The Game includes VR Support



    Serpent in the Staglands Depot Linux32 [1.71 G]Serpent in the Staglands Depot Linux64 [1.71 G]

  • Public Linux depots

  • A true role-playing adventure.


    A campaign within the world of Vol, a fully realized setting inspired by the late bronze age in a Transylvanian landscape, with unique politics, races and gods steeped in history. Featuring a chosen party of five, you role-play Necholai, a minor god of a celestial body who descends to the Staglands for a moonlit festival only to find the way home blocked and immortality slipping away. Seeking answers and aid, you take on a mortal body and the guise of a traveling Spicer. This isn't a story of good and evil, saving the world or being a hero, it's about intrigue and your adventure of survival in a harsh land.

    While the game rolls the dice for you, you'll traverse the Staglands on a path narrated by your own wits and choices. A tabletop inspired experience with adventure-game like navigation, Serpent in the Staglands offers no auto-populating map markers, checklist quest grinding and rigid story exposition.

    Examine hand-drawn maps in your inventory for secret locations, diagrams of foreign languages, note encounters of interest in your in-game journal and figure out on your own how best to smuggle Spices. Roleplay, investigate, and pray to the RNG god when combat begins.

    Serpent in the Staglands features:


    • Party-based, real time with pause combat focused on macro tactical decisions and creative party skill combinations
    • Classless role-playing system: create builds via any combination of the over 100 magic, combat and aptitude skills available to create or find up to 5 unique characters
    • Non-linear storyline to explore as your adventure allows
    • No level scaling or story-blocked map barriers impede your adventure
    • Dynamic item use, including an incantation book, hand-drawn maps, and a herbology kit for brewing potions
    • Combat designed for minimal pause spamming and without cooldowns, instead focusing on pre-buffing, positioning and auto-triggering skills
    • An unmarked map filled with wilderness, cities, towers, temples, dungeons and caverns to explore.
    • Write your own journal notes for quests, puzzles and leads as you investigate. The game won't hold your hand or tell you what to do.
    • Huge variety of enemies and challenges, including monsters, rogue mages and mutilated outlaws, which all can have the same spells and skills you do

    You'll never pay for updates, patches, or DLC of any kind for Serpent in the Staglands.


    For more gameplay information and official forums, please visit: http://serpentinthestaglands.com
    MINIMAL SETUP
    • OS: Ubuntu 10.10 +
    • Processor: 2.4 GHz Pentium IV or equivalent AMD Athlon processorMemory: 3 GB RAM
    • Memory: 3 GB RAM
    • Graphics: 512 MB +
    • Storage: 3 GB available space
    GAMEBILLET

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    0.98$ (90%)
    19.59$ (30%)
    13.99$ (30%)
    10.49$ (48%)
    5.7$ (81%)
    1.69$ (89%)

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