Name | Serpent in the Staglands | ||
Developer | Whalenought Studios | ||
Publisher | Whalenought Studios | ||
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Release | 2015-05-28 | ||
Steam | 11,59€ 10,99£ 13,99$ / 0 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  0  | ||
Steam Rating | Mixed | ||
Steam store | |||
How long to Beat | |||
Main Story + Extras |  30 Hours  | ||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 662 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 662 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Serpent in the Staglands Depot Linux32 [1.71 G] Serpent in the Staglands Depot Linux64 [1.71 G] |
Fixed compatibility issues with OS updates |
We're ready to push out the second part of some optimizations we've been testing to follow up with our last update.
Cheers! |
We're ready to push out the second part of some optimizations we've been testing to follow up with our last update.
Cheers! |
In celebration of the Winter Solstice and Necholai’s worst after party, we’re ready to release update 17! We’ve been poking at Shroomers and Serpent for a while now to optimize a lot of the behind-the-scenes systems, especially load times. The engine has been updated and with some heavy optimization to art and loading structures we’re looking at 60-70% speed increase. Maps should load in at ~5 seconds, depending on your system or how large the map is.
UI
Gameplay
This version is up on Steam, and GOG should be as soon as they push it live on their end. If the game was purchased on our site DRM free you can also re-download it from your purchases page — that's automatically updated with the latest version for you. We're depreciating our old patching application, but if you prompt the download on startup it will instead contain an updated game you can swap with your existing one, there's some brief instructions in the folder if needed. |
In celebration of the Winter Solstice and Necholais worst after party, were ready to release update 17! Weve been poking at Shroomers and Serpent for a while now to optimize a lot of the behind-the-scenes systems, especially load times. The engine has been updated and with some heavy optimization to art and loading structures were looking at 60-70% speed increase. Maps should load in at ~5 seconds, depending on your system or how large the map is.
UI
Gameplay
This version is up on Steam, and GOG should be as soon as they push it live on their end. If the game was purchased on our site DRM free you can also re-download it from your purchases page that's automatically updated with the latest version for you. We're depreciating our old patching application, but if you prompt the download on startup it will instead contain an updated game you can swap with your existing one, there's some brief instructions in the folder if needed. |
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We're back and excited to share some information with you about the free Serpent in the Staglands expansion! Titled "A Fool's Banquet," the expansion takes place in the Lachovinian Isles in the aftermath of the Moon Lord's journey through the Staglands.
The Story Disclaimer: These stories in Vol follow specific characters, and Serpent in the Staglands leads directly into the expansion, so any plot discussion will inevitably involve spoilers. At the end of Serpent in the Staglands, Necholai receives an unexpected summons from the East, and is preparing to sail there with a son of Erlein, a young Varuchov named Lucian. Through the series of events that Necholai's meddling inadvertently triggered, namely the death of the goddess of portals, known as the Wandering Lady, many portals once opened are now sealed, causing the magic harnessed from gods to dwindle to nearly nothing over the course of the months since your original descent. As Necholai and Lucian begin their adventure in A Fool's Banquet, their party has to cope with a world devoid of sorcery. Divine Magic, as it were, has been closed off from Vol, and all that remains is rune writing and some very disgruntled mages. Playing as an acolyte for the Moon Lord that has been posted to gather information on the Lachovinian Isles, you and your fellow celestial spies are sent on a mission by Necholai, leading you to a dangerous castle with an elusive host. Timeline We'll have more updates throughout the year as the expansion comes together, and will be posting more in-depth explanations of features on our blog. Cheers! Hannah and Joe |
We're back and excited to share some information with you about the free Serpent in the Staglands expansion! Titled "A Fool's Banquet," the expansion takes place in the Lachovinian Isles in the aftermath of the Moon Lord's journey through the Staglands.
The Story Disclaimer: These stories in Vol follow specific characters, and Serpent in the Staglands leads directly into the expansion, so any plot discussion will inevitably involve spoilers. At the end of Serpent in the Staglands, Necholai receives an unexpected summons from the East, and is preparing to sail there with a son of Erlein, a young Varuchov named Lucian. Through the series of events that Necholai's meddling inadvertently triggered, namely the death of the goddess of portals, known as the Wandering Lady, many portals once opened are now sealed, causing the magic harnessed from gods to dwindle to nearly nothing over the course of the months since your original descent. As Necholai and Lucian begin their adventure in A Fool's Banquet, their party has to cope with a world devoid of sorcery. Divine Magic, as it were, has been closed off from Vol, and all that remains is rune writing and some very disgruntled mages. Playing as an acolyte for the Moon Lord that has been posted to gather information on the Lachovinian Isles, you and your fellow celestial spies are sent on a mission by Necholai, leading you to a dangerous castle with an elusive host. Timeline We'll have more updates throughout the year as the expansion comes together, and will be posting more in-depth explanations of features on our blog. Cheers! Hannah and Joe |
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There are some late game encounters and enemies that have been tweaked to add difficulty and some resistances, along with an overhaul of smaller changes and improvements to many of the spells.
Gameplay
Balance:
Skills/Spells
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There are some late game encounters and enemies that have been tweaked to add difficulty and some resistances, along with an overhaul of smaller changes and improvements to many of the spells.
Gameplay
Balance:
Skills/Spells
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GAMEPLAY
SKILLS
Cheers! Keep up with news, updates and future games from Whalenought on our blog Or on Twitter! |
GAMEPLAY
SKILLS
Cheers! Keep up with news, updates and future games from Whalenought on our blog Or on Twitter! |
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Cheers! |
Niche Gamer hosted a thorough review of Serpent in the Staglands worth checking out! Link below image and snippet that made us laugh.
Spells/Skills
Gameplay
Cheers! |
"Serpent in the Staglands is a little gem and a great new entrance to the old school RPG renaissance. It has an excellent RPG rule system and a wonderful, magical and unique world." |
Kickstarter Update! |
V.11 includes user requested UI additions for ease-of-use and a slew of other minor updates! Steam available, patches up, and full-games available for standalone download shortly, and GOG should be getting in tomorrow:
Other/Minor updates:
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Patch 6 primary updates include:
Next Update will have some additional minor issues resolved, and some rebalancing which includes:
We’ll be making late game enemies more difficult in some various ways we’ll talk about in the patch notes, including doing increased overall damage to overcome higher potential AC numbers, having larger OCC resistances (like Vra and some sorcerers that are near impervious to magic), INT for offensive spell damage and more spell skills points for sorcerers, and overall higher PHYS dodge chances for late game characters. More details with next patch notes! |
Patch 5 primary updates include:
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