[img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/smoothtext.png] [img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancypeople.png] [img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancycharacterart.png] [img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancyjournals.png] [img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancytexts.png] Now featuring AAA graphics. Update 15 has a few small fixes, a UI update, and a new accessibility option: there's now a new graphics setting you can access within a game (this will save on start up next time you play) that will smooth out the pixels. It's not a perfect system and may cause a few graphical hiccups, but does a pretty neat job of smoothing pixels together, so if you were having issues reading the text over long periods of time it may help! This setting requires a shader model 3.0 compatible GPU, along with playing the game in at least 200% or 300% scale, obviously we can't do anything when you're playing at actual pixel-level resolutions. Change-log below: UI
- Smooth Pixel option added which blends pixels edges and creates smoother text and 'oil painted' effect on the art.
- Implemented a smoother scroll for the dialogue menu
- FIXED player selection hot keys interrupting incantation typing
- Missiles listed more accurately as 0d2 instead of +2 in inventory descriptions
- new Game Tips
- FIXED locked door in Hallowed Doors after saving
- FIXED Mikalus is in Lebez after leaving your party
- FIXED Kreel can use Quick Strike upon joining your party
- FIXED NPC spell casting aimed at target instead of location to left when casting Magic Shield
- FIXED Snapping Muscle potions working as expected
[img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/smoothtext.png] [img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancypeople.png] [img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancycharacterart.png] [img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancyjournals.png] [img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancytexts.png] Now featuring AAA graphics. Update 15 has a few small fixes, a UI update, and a new accessibility option: there's now a new graphics setting you can access within a game (this will save on start up next time you play) that will smooth out the pixels. It's not a perfect system and may cause a few graphical hiccups, but does a pretty neat job of smoothing pixels together, so if you were having issues reading the text over long periods of time it may help! This setting requires a shader model 3.0 compatible GPU, along with playing the game in at least 200% or 300% scale, obviously we can't do anything when you're playing at actual pixel-level resolutions. Change-log below: UI
- Smooth Pixel option added which blends pixels edges and creates smoother text and 'oil painted' effect on the art.
- Implemented a smoother scroll for the dialogue menu
- FIXED player selection hot keys interrupting incantation typing
- Missiles listed more accurately as 0d2 instead of +2 in inventory descriptions
- new Game Tips
- FIXED locked door in Hallowed Doors after saving
- FIXED Mikalus is in Lebez after leaving your party
- FIXED Kreel can use Quick Strike upon joining your party
- FIXED NPC spell casting aimed at target instead of location to left when casting Magic Shield
- FIXED Snapping Muscle potions working as expected
Serpent in the Staglands
Whalenought Studios
Whalenought Studios
2015-05-28
RPG Singleplayer
Game News Posts 28
🎹🖱️Keyboard + Mouse
Mixed
(150 reviews)
http://serpentinthestaglands.com/
https://store.steampowered.com/app/335120 
The Game includes VR Support
Serpent in the Staglands Depot Linux32 [1.71 G]Serpent in the Staglands Depot Linux64 [1.71 G]
A true role-playing adventure.
A campaign within the world of Vol, a fully realized setting inspired by the late bronze age in a Transylvanian landscape, with unique politics, races and gods steeped in history. Featuring a chosen party of five, you role-play Necholai, a minor god of a celestial body who descends to the Staglands for a moonlit festival only to find the way home blocked and immortality slipping away. Seeking answers and aid, you take on a mortal body and the guise of a traveling Spicer. This isn't a story of good and evil, saving the world or being a hero, it's about intrigue and your adventure of survival in a harsh land.
While the game rolls the dice for you, you'll traverse the Staglands on a path narrated by your own wits and choices. A tabletop inspired experience with adventure-game like navigation, Serpent in the Staglands offers no auto-populating map markers, checklist quest grinding and rigid story exposition.
Examine hand-drawn maps in your inventory for secret locations, diagrams of foreign languages, note encounters of interest in your in-game journal and figure out on your own how best to smuggle Spices. Roleplay, investigate, and pray to the RNG god when combat begins.
Serpent in the Staglands features:
- Party-based, real time with pause combat focused on macro tactical decisions and creative party skill combinations
- Classless role-playing system: create builds via any combination of the over 100 magic, combat and aptitude skills available to create or find up to 5 unique characters
- Non-linear storyline to explore as your adventure allows
- No level scaling or story-blocked map barriers impede your adventure
- Dynamic item use, including an incantation book, hand-drawn maps, and a herbology kit for brewing potions
- Combat designed for minimal pause spamming and without cooldowns, instead focusing on pre-buffing, positioning and auto-triggering skills
- An unmarked map filled with wilderness, cities, towers, temples, dungeons and caverns to explore.
- Write your own journal notes for quests, puzzles and leads as you investigate. The game won't hold your hand or tell you what to do.
- Huge variety of enemies and challenges, including monsters, rogue mages and mutilated outlaws, which all can have the same spells and skills you do
You'll never pay for updates, patches, or DLC of any kind for Serpent in the Staglands.
For more gameplay information and official forums, please visit: http://serpentinthestaglands.com
- OS: Ubuntu 10.10 +
- Processor: 2.4 GHz Pentium IV or equivalent AMD Athlon processorMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 512 MB +
- Storage: 3 GB available space
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