Weekly Update - 31st July 2023
The new Settings menu shows a new UI that I plan to bring to the rest of the game, At the moment the games UI is all over the place and looks different from one menu to the next. Over the next few weeks, I will be redesigning the UI of most (if not all) of The Idle Undead to match a similar theme and style to the Settings menu. This settings redesign also includes a rewrite of the old crappy code that was used to manage the games settings and replaces it with new slightly less but still crappy code. You can open the settings in the game now, An amazing never before seen innovation. Also dont worry, Im not done with the Settings redesign, I still need to do the following for it! Add more Settings, Including Keybinds etc Add the ability to Import / Export Settings Its not usually a good idea to store the games settings in the cloud, As settings such as Graphics settings are usually very specific to one device, and you dont really want them matching across every device most of the time. This feature will allow exporting your settings, Then when importing them manually later, You will be able to select what settings to import, and what to exclude.
Heres a screenshot from the game! You may notice, I hope, 2 things: There are no zombies, where are they? The background looks low quality and kinda bad Now I'm not showing anything I'm working on for the background redesign, I want to redesign the Steam page and unveil the new background, Along with the (probably placeholder) zombies, UI etc at the same time, With a new better (hopefully) trailer! Although I may post teasers a few weeks before, or show random props or stuff here! But this week Ive started the redesign for the background, and made a horrible-looking zombie placeholder, Which will be the placeholder to the placeholder, for now!
For this current week, I want to continue work on the background redesign, finish the Settings, and start the redesign of the Save Management screen! The current save system allows you to have multiple saves at once, But thats about it. For the redesign, I want to make it easier to delete save slots, set nicknames for saves, and see stats about the save before loading into it (other than your level), As well as have the UI designed to match the Settings! I hope to see you next Monday when I would have hopefully done this work, and then wrote another post about it! Thanks for Reading! Oliver Macdonald Also, follow my Threads and Instagram at @olivermac_games
[ 2023-07-31 21:24:23 CET ] [ Original post ]
Hello there! This is the first of hopefully many weekly updates on the development of the games Im working on, as well as general stuff! So far the only game Im working on right now is The Idle Undead, So lets talk about that! These weekly updates will release every Monday, Detailing what I worked on for the past week! After that, Ill give my plans for the current week!
Settings Menu Redesign
The new Settings menu shows a new UI that I plan to bring to the rest of the game, At the moment the games UI is all over the place and looks different from one menu to the next. Over the next few weeks, I will be redesigning the UI of most (if not all) of The Idle Undead to match a similar theme and style to the Settings menu. This settings redesign also includes a rewrite of the old crappy code that was used to manage the games settings and replaces it with new slightly less but still crappy code. You can open the settings in the game now, An amazing never before seen innovation. Also dont worry, Im not done with the Settings redesign, I still need to do the following for it! Add more Settings, Including Keybinds etc Add the ability to Import / Export Settings Its not usually a good idea to store the games settings in the cloud, As settings such as Graphics settings are usually very specific to one device, and you dont really want them matching across every device most of the time. This feature will allow exporting your settings, Then when importing them manually later, You will be able to select what settings to import, and what to exclude.
Game City Redesign
Heres a screenshot from the game! You may notice, I hope, 2 things: There are no zombies, where are they? The background looks low quality and kinda bad Now I'm not showing anything I'm working on for the background redesign, I want to redesign the Steam page and unveil the new background, Along with the (probably placeholder) zombies, UI etc at the same time, With a new better (hopefully) trailer! Although I may post teasers a few weeks before, or show random props or stuff here! But this week Ive started the redesign for the background, and made a horrible-looking zombie placeholder, Which will be the placeholder to the placeholder, for now!
Plans For The Week
For this current week, I want to continue work on the background redesign, finish the Settings, and start the redesign of the Save Management screen! The current save system allows you to have multiple saves at once, But thats about it. For the redesign, I want to make it easier to delete save slots, set nicknames for saves, and see stats about the save before loading into it (other than your level), As well as have the UI designed to match the Settings! I hope to see you next Monday when I would have hopefully done this work, and then wrote another post about it! Thanks for Reading! Oliver Macdonald Also, follow my Threads and Instagram at @olivermac_games
The Idle Undead
OliverMacdona1d_ Games
OliverMacdona1d_ Games
Coming Soon
Casual F2P Singleplayer
Game News Posts 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews
(0 reviews)
https://undead.olivermacdonald.net
https://store.steampowered.com/app/1975650 
Overview
The Idle Undead is an Idle Clicker game set in a Zombie Apocalypse!Click to defeat enemies, get loot and cash and spend it to upgrade your base and recruit survivors to help you in your survival.
Gameplay
The Idle Undead is a clicker game where you recruit survivors and purchase various upgrades to progress, You start by clicking on the screen to earn points, that you spend to recruit fellow survivors to defeat the enemies around you!Enemies drop various rewards, such as XP and Cash you put towards levelling up to unlock new areas and upgrades, with more advanced features unlocking the further you progress.
Boosts - These are unlocked at Level 10, and provide you with the ability to get temporary boosts that boost your production for a limited time!
Base Upgrades - You can level up your base with various upgrades to help you in-game!
Cards - Open crates dropped after bosses to earn cards, These cards provide an effect when used and are then destroyed, You can strategize when to use these to help you in difficult situations
Enemy Attacks - Enemies can fight back and can attack the player when spawned by putting various effects on the player that make your gameplay more difficult!
Story
The game is set several years after the outbreak of a virus that transforms the population into mutated zombie-like creatures, Origninating amongst the wealthy who spread the virus slowly down to the common population, it's true origin is unknown, but the mutated creatures show plant like roots within them.
Find newspapers and additional lore as you progress in game to get the full story!
MINIMAL SETUP
- OS: SteamOS 3 / Manjaro / Fedora
- Processor: Ryzen 3 1200Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: RX 560
- Storage: 1 GB available spaceAdditional Notes: May work on additional distros. but builds are only tested for Manjaro. Fedora & SteamOS
- OS: SteamOS 3 / Manjaro / Fedora
- Processor: Ryzen 3 1200Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: RX 570
- Storage: 1 GB available space
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