Bit Liberator is a strategy/puzzle game where you get rid of corrupted programs by either destroying or reprogramming them. You can control friendly reprogrammed programs and connect them into more powerful structures. You can also make nearby friendly programs move toward your position. But beware, with time corrupted programs will detect you and start moving toward you. As we have announced in the previous news, we have put the Court of Crowns project on a hiatus, to make a smaller and simpler game which does not require a professional translator nor additional funds. We are encouraging everyone to play and give their feedback! https://placeholder-name-studio.itch.io/bitliberator-prototype
[ 2023-01-26 18:54:09 CET ] [ Original post ]
So, our Kickstarter was able to gather only 180 euros out of 3000. Not a result to be thrilled about, but whats the big deal anyway?
Lets quote ourselves from our campaign:
So far, we have been developing our game as hobbyists in our free time, when we wanted to work on it, in between jobs and other forms of leisure. We need that confidence to be able to work as professionals at any available time, all the time, between only our jobs and necessities. This is why we are humbly asking for a small pledge of 3000, during our first of two planned Kickstarter campaigns, to gauge the interest in our game.
The Kickstarter campaign was meant to gauge if our hobby project is viable enough, for us to abandon all forms of leisure, to work on it professionally. As it turns out, we still need to keep on improving ourselves, for that to happen. As a hobby.
Still, we wish to put the project on a bit of a hiatus, to make another, smaller and not requiring funding, game. Because PlaceHolder Name Studio is not a sad bunch of e-begger. Sure, we have tried that, to get some easy buck. And sure, we may end up trying that again, because wed like to get some easy buck. But we are not e-beggers, we are game creators. So we will make a game, one that is designed to not need outside funding.
Stay tuned for the start of the next year, for an update on that!
[ 2022-12-11 18:41:58 CET ] [ Original post ]
We're happily announcing launch of our Kickstarter Campaign! The campaign will run for 30 days, with a humble goal of 3000. You can support us, and get in return fabulous rewards, HERE: https://www.kickstarter.com/projects/phns/court-of-crowns-a-historical-drama-visual-novel
[ 2022-11-11 10:48:22 CET ] [ Original post ]
We are happily announcing preview of our Kickstarter Campaign! The campaign will start at November 11 and will run for 30 days, with a humble goal of 3000. Follow our campaign here: https://www.kickstarter.com/projects/phns/court-of-crowns-a-historical-drama-visual-novel We are also updating our demo to version 1.8.1. Based on feedback and observations of playing it content creators, we have made following improvements: Demonstrate buttons placement has been changed, for better visibility. Clarification for second phase of Clash of Arguments tutorial. We have added an indicator, when you are supposed to click an area on the map. We also have added a link to our Kickstarter Campaign.
[ 2022-10-23 13:58:00 CET ] [ Original post ]
Based on feedback, we have added following improvements to our demo:
- You can now reduce or turn off comedic sound effects
- Screen shake effect has been improved
- You can turn off screen shake
- Tutorial for Interrogation gameplay section has been added
- You can turn off tutorials (in Interrogation and Clash of Arguments)
[ 2022-07-26 17:34:59 CET ] [ Original post ]
- OS: Ubuntu 18
- Processor: AMD A6-3650 Llano 32nm TechnologyMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB ATI AMD Radeon HD 6450
- Storage: 200 MB available space
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