Achievement Poll Followup
[table] [tr] [th]Platform[/th] [th]For Removal[/th] [th]Against Removal[/th] [/tr] [tr] [td]Patreon[/td] [td]6[/td] [td]3[/td] [/tr] [tr] [td]Strawpoll[/td] [td]30[/td] [td]28[/td] [/tr] [tr] [td]Poll Totals[/td] [td]36[/td] [td]31[/td] [/tr] [tr] [td]Strawpoll Comments[/td] [td]0[/td] [td]3[/td] [/tr] [tr] [td]Steam Comments[/td] [td]1[/td] [td]9[/td] [/tr] [tr] [td]Comment Totals[/td] [td]1[/td] [td]12[/td] [/tr] [/table] When we look at the poll numbers, the community seems mostly split down the middle. However, when reading the comments, it seems pretty clear to us that people would prefer them left as is. Many of the comments put forth some great arguments for keeping the achievements as is, especially from those who have already achieved or are in the process of working on these achievements. Any decision like this is going to be tough to make, because we are likely to step on some toes either way! Overall, we think it is in the best interest of CozyTyper to leave the achievements in place as is.
CozyTyper was our first major project outside of a game jam, and was put up on steam as a way of feeling like we had accomplished something. We had never imagined it would reach as many people as it did. This is both exciting and a bit embarrassing; exciting that people are enjoying the game we made, and embarrassing that our web of spaghetti code which best resembles a jenga tower during the penultimate move, is our first introduction to so many people. When we are working on our new titles, both our current work in progress and in new projects going forward, that we QA test the achievements outside of our team not just in a functionality sense but also how it feels as a part of the overall experience. We have learned so much from CozyTyper and are grateful to have a community that is willing to make their voices heard and stick with us while we learn and grow. Thank you to everyone who participated in the polls and commenting! Have any more thoughts/follow up questions? Lets us know in the comments. - imophi
[ 2023-02-15 19:23:12 CET ] [ Original post ]
Last weekend, we made a post about the perfection achievements and if they had a place in CozyTyper. We opened up a patreon poll as well as a straw poll for non patrons. The community voted and left comments to let us know what they were thinking. We are very grateful for everyone who participated and make their voices heard, your feedback helps us make the best decisions we can for our games!
The Results
[table] [tr] [th]Platform[/th] [th]For Removal[/th] [th]Against Removal[/th] [/tr] [tr] [td]Patreon[/td] [td]6[/td] [td]3[/td] [/tr] [tr] [td]Strawpoll[/td] [td]30[/td] [td]28[/td] [/tr] [tr] [td]Poll Totals[/td] [td]36[/td] [td]31[/td] [/tr] [tr] [td]Strawpoll Comments[/td] [td]0[/td] [td]3[/td] [/tr] [tr] [td]Steam Comments[/td] [td]1[/td] [td]9[/td] [/tr] [tr] [td]Comment Totals[/td] [td]1[/td] [td]12[/td] [/tr] [/table] When we look at the poll numbers, the community seems mostly split down the middle. However, when reading the comments, it seems pretty clear to us that people would prefer them left as is. Many of the comments put forth some great arguments for keeping the achievements as is, especially from those who have already achieved or are in the process of working on these achievements. Any decision like this is going to be tough to make, because we are likely to step on some toes either way! Overall, we think it is in the best interest of CozyTyper to leave the achievements in place as is.
What have we learned?
CozyTyper was our first major project outside of a game jam, and was put up on steam as a way of feeling like we had accomplished something. We had never imagined it would reach as many people as it did. This is both exciting and a bit embarrassing; exciting that people are enjoying the game we made, and embarrassing that our web of spaghetti code which best resembles a jenga tower during the penultimate move, is our first introduction to so many people. When we are working on our new titles, both our current work in progress and in new projects going forward, that we QA test the achievements outside of our team not just in a functionality sense but also how it feels as a part of the overall experience. We have learned so much from CozyTyper and are grateful to have a community that is willing to make their voices heard and stick with us while we learn and grow. Thank you to everyone who participated in the polls and commenting! Have any more thoughts/follow up questions? Lets us know in the comments. - imophi
CozyTyper
imophi
imophi
Jul 2022
Indie Simulation Singleplayer
Game News Posts 16
🎹🖱️Keyboard + Mouse
Very Positive
(190 reviews)
https://gearheadrpg.com
https://store.steampowered.com/app/2063420 
[262.4 M]
Overview
CozyTyper is a new take on the typing game genre. By focusing on accuracy above all else, CozyTyper removes the pressure of a ticking clock and lets you focus on learning the muscle memory, through which you will naturally gain speed!In order to simulate the most natural typing experience, in CozyTyper you type out full quotes sourced from games, movies, novels, famous speeches and more. As you progress through the difficulties, the quotes get longer and more technical to push your touch typing to the next level!
Story Mode
Anita has been an enthusiast typist ever since she received her first IBM Selectric back it ’67. Now that she has retired, she worked with her grandson to help bring her teaching technique to anyone willing to learn. Enroll in her course to and watch your stats improve! She sends you progress reports along the way so you can see your improvement in real-time. As you progress through the story, at the end of each in-game day, all of your successfully completed quotes will be unlocked for endless play in the Freeplay game mode. At the end of each in-game week you will also unlock bonus quotes at that level.Freeplay
Freeplay mode allows you to practice quotes without the structure of the course, while still recording and updating your stats. You can have freeplay select between any of your unlocked quotes, or you can have it only select a specific difficulty from the settings menu.Stats
In this page you can find graphs displaying the accuracy and words per minute of your latest quotes, as well as your daily progress reports from story mode.Customize Your Experience
Cozytyper comes with 3 different typing cursors, and 3 different typing modes. You can use either of the two color presets, of choose your own colors, to adjust the text highlighting to what works best for you!Who Are We?
imophi is a small game studio started by two friends with a deep passion for game development. We are so excited to bring our first game, CozyTyper, to anyone who might enjoy it. We have refined this game after a great deal of tester feedback, and look forward to continuing that work to make CozyTyper the best it can be. Thanks for taking the time to consider our game, and we hope you love it as much as we do!MINIMAL SETUP
- OS: Ubuntu 12.04 LTS
- Processor: 2 GhzMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: 256 mb video memory
- Storage: 300 MB available space
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