For a number of reasons, Don't Move has been delayed again. I have a target date in mind but I'm hesitant to announce it for fear of missing it again. Sorry for completely missing the date and super failing to let you all know about that ahead of time. The date really blew right by me, sadly. Before I announce again I'll make sure I have a solid build. Beta users will continue to get updates as they're available. Again, sorry for all the mess.
[ 2016-07-25 01:40:36 CET ] [ Original post ]
For a number of reasons, Don't Move has been delayed again. I have a target date in mind but I'm hesitant to announce it for fear of missing it again. Sorry for completely missing the date and super failing to let you all know about that ahead of time. The date really blew right by me, sadly. Before I announce again I'll make sure I have a solid build. Beta users will continue to get updates as they're available. Again, sorry for all the mess.
[ 2016-07-25 01:40:36 CET ] [ Original post ]
Sadly, I'm going to have to push back the release date a bit. As the beta testers can attest, I am not good at "releasing updates" and "not setting everyone's total play time to 99,999,999" so, yeah. Release is moving back to July 12. Here's some info on what's broken right now: - Most achievements - Windows graphics on some high-resolution screens - Linux builds The first one is easy enough to fix, actually. I just have to set aside a block of time to revise the achievement code. The second one is a bit harder; I use a game engine that has some known rendering issues that I thought I had worked around. That might be a post-release patch. The third one is more complicated. It's not an issue with my game but rather the library I use to interact with Steam. I think I know how to fix it but it will take time, something I don't have much of these days! I apologize for yet another delay and I hope you can bear with me for this short delay. There are still plenty of beta keys if you want one; just message me on Steam and be nice and you'll probably get one unless I'm out. Again, sorry for the wait. ːdmflowerː
[ 2016-06-21 01:25:24 CET ] [ Original post ]
Sadly, I'm going to have to push back the release date a bit. As the beta testers can attest, I am not good at "releasing updates" and "not setting everyone's total play time to 99,999,999" so, yeah. Release is moving back to July 12. Here's some info on what's broken right now: - Most achievements - Windows graphics on some high-resolution screens - Linux builds The first one is easy enough to fix, actually. I just have to set aside a block of time to revise the achievement code. The second one is a bit harder; I use a game engine that has some known rendering issues that I thought I had worked around. That might be a post-release patch. The third one is more complicated. It's not an issue with my game but rather the library I use to interact with Steam. I think I know how to fix it but it will take time, something I don't have much of these days! I apologize for yet another delay and I hope you can bear with me for this short delay. There are still plenty of beta keys if you want one; just message me on Steam and be nice and you'll probably get one unless I'm out. Again, sorry for the wait. :dmflower:
[ 2016-06-21 01:25:02 CET ] [ Original post ]
ːdmstarː Hi there. Don't Move is almost ready for release but I am not a smart man and publishing games is weird and scary. If you want to help make that less scary let me know and I'll send you a key for the beta. How do, you ask? Just send me a message on Steam. There are some rules: 1. If you are rude, you're not getting a key 2. If I run out of keys, you're not getting a key 3. If you don't get a key, I'm sorry, but be nice pls This is mostly just to make sure that users with a variety of settings and whatever can download the game, run it, and get achievements. As a result, if you ask for a key, you have to be willing to let me know if you were able to download the game, run it, and get achievements. If I give you a key and you don't do that I will be very >:( Oh, also, I'm not on Steam all the time, so please be patient. If I log in to Steam and you've sent me 7865432 messages asking about a key, you're not getting a key. Ask nicely, wait patiently, etc Okay that's it. Be nice. Enjoy a key, maybe, if you get one. Thanks for your help ːdmninjaː
[ 2016-06-16 01:15:02 CET ] [ Original post ]
:dmstar: Hi there. Don't Move is almost ready for release but I am not a smart man and publishing games is weird and scary. If you want to help make that less scary let me know and I'll send you a key for the beta. How do, you ask? Just send me a message on Steam. There are some rules: 1. If you are rude, you're not getting a key 2. If I run out of keys, you're not getting a key 3. If you don't get a key, I'm sorry, but be nice pls This is mostly just to make sure that users with a variety of settings and whatever can download the game, run it, and get achievements. As a result, if you ask for a key, you have to be willing to let me know if you were able to download the game, run it, and get achievements. If I give you a key and you don't do that I will be very >:( Oh, also, I'm not on Steam all the time, so please be patient. If I log in to Steam and you've sent me 7865432 messages asking about a key, you're not getting a key. Ask nicely, wait patiently, etc Okay that's it. Be nice. Enjoy a key, maybe, if you get one. Thanks for your help :dmninja:
[ 2016-06-16 01:15:02 CET ] [ Original post ]
Hi there! Sorry for the delay, but I am happy to announce that Don't Move is (finally) coming soon to Steam! Check out the store page! It will be available for all supported Steam platforms (Windows, OS X, Linux, and SteamOS) for the low, low price of one US dollar. Also, the game will be available in 15 (!!) languages, thanks to the generous individuals who have provided translations here. Thanks to everyone for their help! Many people have bought Don't Move through bundles, the Humble Bundle store, Desura, itch.io, etc. Shortly after release, you will all receive Steam keys. The situation with Desura is... complicated, but more information on how to redeem keys will be available after release. That's it for now, just wanted to update everyone on the status and welcome them to the store page! Welcome! If you have any questions let me know and I'll try to address them in the next update! Thank you!
[ 2016-04-17 17:35:53 CET ] [ Original post ]
Hi there! Sorry for the delay, but I am happy to announce that Don't Move is (finally) coming soon to Steam! Check out the store page! It will be available for all supported Steam platforms (Windows, OS X, Linux, and SteamOS) for the low, low price of one US dollar. Also, the game will be available in 15 (!!) languages, thanks to the generous individuals who have provided translations here. Thanks to everyone for their help! Many people have bought Don't Move through bundles, the Humble Bundle store, Desura, itch.io, etc. Shortly after release, you will all receive Steam keys. The situation with Desura is... complicated, but more information on how to redeem keys will be available after release. That's it for now, just wanted to update everyone on the status and welcome them to the store page! Welcome! If you have any questions let me know and I'll try to address them in the next update! Thank you!
[ 2016-04-17 17:35:53 CET ] [ Original post ]
🎮 Full Controller Support
- OS: Ubuntu 14 or similar
- Processor: 1.5 GHz Core2DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 1.4 or better
- Storage: 15 MB available space
[ 6108 ]
[ 1170 ]