Regular update ea-1.1.0.0
The new version of the game now uses the new Unity Input system alongside the old one. It handles all player inputs in the game and is now responsible for splitting controls between two players in co-op. This means that the game should now support more controllers (although I can't really guarantee this since I only have the Xbox controller that I use to test everything). Also, the co-op experience should now be smoother now, since I couldn't reproduce old bugs that caused controllers or some keyboard keys to break sometimes.
I have removed all old localization assets in this version. Instead, the game now uses the official Unity localization package. You probably won't notice any changes, but there might be some places, texts and dialogs that I accidentally missed, especially in languages other than English! If you notice any localization issues, be sure to report them.
A lot of core mechanics have been reworked in this update, so there may be some issues. If you find a bug, be sure to report it! The new version also uses an updated version of Unity, so as always, if for some reason you are not satisfied with an update, you can go back to ea-1.0 in the Betas on Steam. Thank you for supporting the development and have fun! :D
[ 2024-04-29 13:33:09 CET ] [ Original post ]
Hello everyone! Back in November 2023 I promised to address some of the Input System and controller issues in the game. So, this update should (sort of) fix most of the bugs.
New Input System
The new version of the game now uses the new Unity Input system alongside the old one. It handles all player inputs in the game and is now responsible for splitting controls between two players in co-op. This means that the game should now support more controllers (although I can't really guarantee this since I only have the Xbox controller that I use to test everything). Also, the co-op experience should now be smoother now, since I couldn't reproduce old bugs that caused controllers or some keyboard keys to break sometimes.
Localization redone from scratch
I have removed all old localization assets in this version. Instead, the game now uses the official Unity localization package. You probably won't notice any changes, but there might be some places, texts and dialogs that I accidentally missed, especially in languages other than English! If you notice any localization issues, be sure to report them.
Afterword
A lot of core mechanics have been reworked in this update, so there may be some issues. If you find a bug, be sure to report it! The new version also uses an updated version of Unity, so as always, if for some reason you are not satisfied with an update, you can go back to ea-1.0 in the Betas on Steam. Thank you for supporting the development and have fun! :D
Come Together
ThatsNotM3
ThatsNotGames
TBD
Indie Strategy Casual Singleplayer Multiplayer Coop
Game News Posts 16
🎹🖱️Keyboard + Mouse
Positive
(16 reviews)
https://www.littleneuron.net/
https://store.steampowered.com/app/2082580 
[0 B]
Come Together is a puzzle game. Your main goal is to connect two squares together while thinking about most optimal solution for the level. Come Together manages to squeeze maximum from this simple, at first sight, mechanic. The game provides a very smooth and enjoyable playstyle.
In terms of Gameplay and Player Movement, Come Together is very easy(unless you are standing on a deadly tile, of course): all you need to know is the main rule - your player changes every time you make a move. Based on that, you need to come up with optimal solutions for different levels and game modes.
Apart from the official levels, Come Together has lots of other gamemodes. Before you can access them, you should unlock them, of course: reach some goals, complete specific level, find somewhere or just buy. But thats not all: there are secret gamemodes in the game as well. They can be unlocked by beating hidden levels or challenges.
Apart from all of that, Come Together has lots of other features, of course. Here are some main examples:
* Secret Levels: hidden all across the game, hidden levels are here to show you the craziest mechanics that pushing the game to it's limits.
* Shop: here you can buy different customizations for your players, cursor, Main Menu and much more.
* Statistics: achivements, counters and your full game reports are included!
* Inventory: find, collect, inspect different stuff and it will appear here. Just like in bestiaries.
What about Multiplayer?
Yes, I will try my best implementing multiplayer into the game before the release, despite the fact that multiplayer is the hardest part.What about release date?
Sorry, I can't tell the exact date of the release. I am making the game alone and I don't know what can happen in future. I want to implement everything I planned. I, and probably you, want quality end product. Thank you!MINIMAL SETUP
- OS: Ubuntu 20.04 or higher
- Processor: Intel Pentium N3700Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 920MX
- Storage: 1 GB available spaceAdditional Notes: Pre-release: subject to change!
- OS: Ubuntu 20.04 or higher
- Processor: Intel Pentium Silver N5030Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 940MX
- Storage: 1 GB available spaceAdditional Notes: Pre-release: subject to change!
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