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Canary Update March 28, 2023
[ 2023-03-29 01:45:47 CET ] [ Original post ]
Changes:
- Radios consume less battery
- Tools that are powered, accept batteries now
- Workbench crafting results are stackable (you can craft it multiple times if the result can stack)
- Console has autocomplete
- You can start online servers from the New Game menu. Making it Public should have it show up in the server browser.
- Zombie footsteps are slightly louder
- Add help menu that pops up when the game starts
- Make cut wounds heal slower
- Being tired no longer prevents melee - it just makes it slower
- More car parts: brake assembly, 5 engine components
- Cars take damage on impacting stuff, damage you when you crash
- Cars can explode
- Explosions attract zombies
- Cars with damaged batteries can stall
- Wired up car chassis, car radio, headlights, filter, etc to their car parts' damage
- Make vehicles way less flippable
- Add driving animations
- Cars can take damage from being shot, attacked, etc
- New firearm audio
- Make car horn louder
- Removed headbob in third person
- Can close admin menu with tab
- Running into stuff with your car can damage you back if it's a big object
- Radios now sync between players in multiplayer
- Fix convenience store freezer being really loud
- Fix washboard item being usable
- Fix convenience store sign getting people stuck
- Fix some UC crashes, workbench crashes
- Fix item dismantle result notifications being incorrect
- Some vehicle engine/gas fixes
- Fix crash when furniture is run over with a car
- Fix item drink/eat montages playing in third person
- Fix broken baseball bat material
- Fix not being able to open first aid kits
- Fix lockpick being gigantic
- Reduce medical menu flicker
- Fix save games not loading from the main menu
- Fix server browser
- Fix all deaths being from thirst
- Fix some actors being invisible on clients
- Fix scoped weapons going invisible in multiplayer
- Fix clean map command removing items in your inventory
- Fix grenades not always blowing up cars
- Fix some inventories (corpses, etc) needing E held down unlike containers
- Occupations start with their weapons pinned
- Fix multiplayer clients not being able to insert keys into cars
- Fix door, broken glass desync
- Fix built actors appearing invisible for new clients
[ 2023-03-29 01:45:47 CET ] [ Original post ]
VEIN
Ramjet Studios
Developer
Ramjet Studios
Publisher
End of the world
Release
Game News Posts:
65
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
VEIN is a post-apocalyptic survival multiplayer sandbox game.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
Planned Features:
- Dynamic Environment
- Intelligent AI
- Customizable Characters
- Usable Everything
- Fortification
- Long-Term Survivalism
- Vehicles and Maintenance
MINIMAL SETUP
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 7 GB available space
- Storage: 7 GB available space
- Memory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 30 GB available space
- Storage: 30 GB available space
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GAMERSGATE
[ 687 ]
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