TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
VEIN 0.006

The day has finally come! VEIN 0.006 is now live on Steam. Check the new devlog here: [previewyoutube=4U_tXFtLj74;full][/previewyoutube] We also have a new update summary video as well here: [previewyoutube=3DGPzXEOPlU;full][/previewyoutube]

Map Changes


- New Farm/Sandbox - Added vehicles to Champlain Valley

Gameplay


- New water system - Dirty, putrid, and clean water - You can boil dirty water to clean it - You can filter putrid water to make it just dirty - Drinking unclean water will cause a hit to your sanity and is likely to get you sick - You can use putrid water as fertilizer - Freezing water (you cant drink it) - Insulated flasks - Check ammo key - Alarms flash when active - Coffee, tea - You need a lighter to use cigarettes or cannabis - Control-click to quick eat or drink items - Player climbing/vaulting - Lock changes - Enhanced locks - Code locks - Made lockpicking harder - You can now lock containers - You can remove locks from a door with a screwdriver - Placing items - Placing a container outside will make it act as a makeshift rain barrel - Usable tents, sleeping bags - Dirtiness system, washing in water - Character and clothing dirtiness and wetness - Filling up tubs, sinks, etc. - Underwater weapons changes (Guns are ineffective except at nearly point-blank) - Stove explosions when you cook a grenade - Hair cutting with scissors - Grab and equip option for equippables - Appearance copy and pasting from the character creation menu - Opening parcels with your bare hands if you have any strength - Exercising - Reduces stress, increases strength and endurance, and increases hunger, thirst, and pain. - Map markers are colored and you can now create custom map markers; player rotates on the map if you have a compass

Art


- New arms - Experimenting with unreal water - Character shaders: added wetness - Weather particle improvements, looping/high speed weather - Movement and animation tweaks: movement has more momentum now - Turn animations on feet - Animation fix: looking side to side when actor doesnt turn - Motorcycle helmet refract fix

Items & Loot


- New item container optimizations - should be able to have containers in the thousands or tens of thousands of items - Stuff written on maps saves to that map - New 870 mesh - Moving furniture: costs tiredness, strength and vitality affect moving; gives you strength and vitality XP - Destruction geometry collections - Item placement on counters etc.

World


- Lightning - Fertilizer in farming - Weather debug presets - Admin weather menu - Fog scattering - Weather has wind, grass and precipitation respond to this - Wind chill - Rain forms puddles and splashes on the ground

Usability & Tweaks


- ADS sensitivity option - Reset keybindings button - Construction UI improvements for cost, placement issues - UI unification (fonts, icons, ) and tweaks - New inventory searching UI - Close containers with E key - Performance improvements (cables, nanite) - Help/tutorial menu (F10) - New melee tiredness response (slower instead of blocked) - Fence submerging - Stuck detection, /stuck command - Viewing usable things from a distance - Double click equippable (GPS, flashlights, ) to equip - Main menu news - Moving placed items without picking them up

Characters, Stats & Health


- Gain strength by walking when overencumbered - Stat clarification on hookup in character creation - Sneak stat wired up - Wired up driving stat - It costs tiredness to climb - Auto morphs (strength, obesity) - Better character creation UI (tabs) - Conditions UI bar

Vehicles


- Broken vehicles - Pickup truck - Trunks and glove boxes can be looted - Vehicle handling tweaks (slower, more momentum) - Vehicles save - More labels (car radio) - Vehicle parts - Wrench, new item - RepairMyVehicle cheat - Vehicle horns (H) - New vehicle flipping system - Exploding cars - Car damage to driver - Vehicle handling changes - Vehicle damage from guns, melee, crashes - Vehicle damage is two-way - New vehicle tires - High beams - Press G to cycle headlights

AI


- Emotion AI - NPC emotional response per-damage-type - NPCs can use guns - Dialogue UI improvements

Online


- New online stuff: no need to port forward - Server browser fixes - Passworded servers

Miscellanea


- Fix bugs like crawling zombies climbing over things or gestures not working - QoL: Press space to exit chairs, reduced weapon recoil, etc. - Under-the-hood: Workbench redo - allows for more complicated workbenches, like mixing fluids, heating fluids and items, and multiple outputs - think chemistry workbenches or makeshift forges. - Under-the-hood: new house and building system - allows us to place houses and buildings faster than ever. Just about ready to start work on the map again - Under-the-hood: new use system - can use multiple things from the same menu. Cleans up some stuff like locks & makes it easier for us to add even more interaction to the world - Containers now save and dont regen. In multiplayer they only respawn when the server restarts. - New Game config options in menu - Virtual shadow maps option

In-progress


- Trains - Start on gore holes - Cutting holes in zombies - Friendly NPCs - Dialogue, dialogue checks - New Champlain Valley map - Sky clouds MESSAGE FROM THE DEVS It has been a very, very long time since the last update, and were sorry for that, but all that means is that this update is gigantic. We hope you enjoy it as usual - thanks for playing! Kyle & Azi


[ 2023-05-25 12:55:29 CET ] [ Original post ]

VEIN
Ramjet Studios Developer
Ramjet Studios Publisher
End of the world Release
Game News Posts: 70
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)

VEIN is a post-apocalyptic survival multiplayer sandbox game.

In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.

Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.

Planned Features:


  • Dynamic Environment
As time passes and seasons change, the world of Vein does too. Persistent, long-scale random events affect gameplay.

  • Intelligent AI
AI can see, hear, feel, and smell you, and react intelligently to those senses. You're being watched. Terrifying zombie variants make survival that much more difficult.

  • Customizable Characters
From your hair to your body type to your stats, you can customize your character and make them truly unique among the survivors.

  • Usable Everything
You can interact with nearly everything you can see. Open mailboxes, adjust faucets, and knock on doors. Throw a can of beans at a zombie if you like.

  • Fortification
Build over the destroyed world and establish safehouses. Defend yourself from raiders and invasions. Maintain your base by yourself or with friends.

  • Long-Term Survivalism
Hunt, fish, and trap. Till land and grow your own food. Chop your own wood. Once canned goods run out, you're on your own.

  • Vehicles and Maintenance
Get around the world of Vein with cars and trucks. Refuel and maintain your vehicle. Upgrade parts to repair damage and improve performance.

MINIMAL SETUP
  • Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 7 GB available space
  • Storage: 7 GB available space
RECOMMENDED SETUP
  • Memory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 30 GB available space
  • Storage: 30 GB available space