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VEIN 0.008
This isn't a comprehensive list - we've only listed the noticeable ones.
[ 2023-11-19 13:07:03 CET ] [ Original post ]
VEIN 0.008 is now out. Check the update summary video here: [previewyoutube=lJUe47RO37c;full][/previewyoutube]
Features
- Champlain Valley north and south forest; Saranac river, some lakes; caves; bridges
- 153 new clothes
- Armor ratings on clothes - damage and elemental resistance
- Keys for vehicles now spawn in nearby buildings or on nearby zombies
- You can now label keys
- Hotwiring vehicles
- Car alarms
- Corpses are now persistent & remain until they're destroyed with a heavy cutting tool
- Firearms and melee items now show their stats (fire rate, damage values etc.)
- New game zombie settings (spawn count, damage multiplier, etc.)
- Better dirt texture on humans and zombies
- New ingame map
- New knife melee animations
- You can rest on a bed in multiplayer
- Manual handbrake in vehicles, interior light in vehicles
- Stoves have clocks that reset on power outages
- New WIP character creation level
- Add Nomad uniqueness: spawns you in a remote location
- Add new clothing-related scrap items
- Film grain effect
- Drunkenness now acts as a painkiller
- New grass and landscape texture improvements
- You can dye clothes with hair dye
- Tents and chairs can be packed up
- Bow and arrow has been rebalanced
- Fuel amount now shows in the vehicle part UI for gas tanks
- You can build mattresses in the construction menu
- Overeating and overdrinking will kill you
- Reduce battery consumption for many battery-powered items
- New Flock17 art
- Multiple randomized hair dye colors
- Setting to always go first-person in ADS (eg. if third-person, ADS makes you go first-person)
- New medical condition icons for eg. bandaging, infection, etc.
- Wounds can now be infected; you are more likely to get an infection if you are dirty
- Wounds can now be sutured
- Bandages can be destroyed if you take damage with one on; you can manually remove them through the medical menu
- Players have blood types, pending blood transfusion system
- Syringes: inject yourself with fluids, syringes can communicate disease including the zombie virus
- "Always become zombie" setting - all people that die will become a zombie
- Saws can now cut trees alongside axes
- Various changes to item spawn rates (for example axes now spawn more frequently)
- Warehouse garage doors can be fortified
- Powered tools now need batteries to function
- Hunger and thirst cause damage slower
- Compass will show where you died as a red X
- Tweak spawn rates of some items (eg hot chocolate mix); add fluid-fillable bowls, kettles, etc
- Money now shows it's name as the stack count (instead of "USD x41", you will see "$41")
- Increase audible distance of firearms
- Items can have colored info, clothing has placeholder notice if it is a placeholder
- Keep all equipped utility items when you die
- Some clothes adjust walking friction (some shoes are slipperier)
- Walking on broken glass cuts up your feet
- Clarify which parts belong to the engine in vehicles
- Foley sound effects when using most containers
- Sky lighting tweaks
- TVs cast light in the room they're in when they're on
- Add some streamer friendly settings (show/hide player names, show/hide chat ...)
- Melee animations are more responsive to player input
- Confirmation prompt to overwrite saves
- Only show vehicle part items in the vehicle part UI
- Barn doors open slower
- Add some new vehicles to the farm
Bugfixes
This isn't a comprehensive list - we've only listed the noticeable ones.
- Fix zombies not always going for players
- Fix map being grey sometimes
- Fix not being able to brake when you have no fuel
- Fix really loud paper tear sound
- Fix laggy melee weapons in MP
- Fix persistent blood not replicating properly in MP
- Fix crafting recipes always showing that you just need 1 of the ingredient
- Fix that one driveway ramp's collision
- Fix computers always being on
- Fix batteries being stackable
- Fix all fluids becoming water in stoves
- Fix cooking
- Fix destructible lights not saving
- Add vehicle oil to the farm
- Fix some furniture not being interactable (rugs, paintings, etc.)
- Fix destroying some containers deleting items inside them
- Fix computer monitors not appearing powered when powered
- Fix TVs being always on
- Fix being able to start vehicles without gasoline
- Fix some doors being lockable in the wrong direction
- Fix being stuck in lockpick if someone else unlocks what you're picking
- Fix mining rocks while being encumbered doing nothing
- Fix exploit where you can farm scavenging XP by scavenging your own containers
- Fix glasses etc. appearing on your face after character creation
- Fix brakes not functioning when the brake health is near 0; they now function until the brakes are literally dead
- Fix not being able to refill gas tanks without containers
- Fix not being able to reverse vehicles without brakes
- Fix spoon on a stick causing stabbing damage
- Fix battery powered items not using the best available battery
- Fix painkillers making a bandage sound
- Fix some damage calculations
- Fix sleeping not removing stress
- Fix rain not gathering in containers placed outdoors
- Fix ladder climbing animation being rotate-able
- Fix server browser needing refresh to be clicked the first time
- Fix built door flap not showing the right use option
- Fix crafting recipes not highlighting when you have all the ingredients
- Fix character creation stats not stacking properly
- Fix news dates in the main menu
- Misc small map fixes & crash fixes
[ 2023-11-19 13:07:03 CET ] [ Original post ]
VEIN
Ramjet Studios
Developer
Ramjet Studios
Publisher
End of the world
Release
Game News Posts:
59
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
VEIN is a post-apocalyptic survival multiplayer sandbox game.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
Planned Features:
- Dynamic Environment
- Intelligent AI
- Customizable Characters
- Usable Everything
- Fortification
- Long-Term Survivalism
- Vehicles and Maintenance
MINIMAL SETUP
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 7 GB available space
- Storage: 7 GB available space
- Memory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 30 GB available space
- Storage: 30 GB available space
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