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VEIN 0.012

[previewyoutube=yAco7LbVygA;full][/previewyoutube] Updates

  • Put away weapon when you enter a vehicle
  • VOIP over handheld radio - click with radio equipped to VOIP to any radios on the same channel
  • Microphones and loudspeaders - speak into a mic to transmit your voice
  • Zombies can smack your hat off
  • Characters have more blemishes/wrinkles
  • You can pin crafting recipes to the HUD
  • Character creation menu has a filter for facial flexes
  • Food items now indicate how much food they satiate
  • Better glass materials
  • Tweak sky lighting
  • Settings to change autosave interval, autosave quantity to keep; add delete all autosaves button
  • Containers are now renamable
  • Clocks are now battery powered
  • Permadeath option, iron man mode
  • Sortable server browser
  • Some equippable items like darts can now be stacked
  • Usable soap dispenser
  • Add lots of perks
  • Press secondary fire to pull grenade pins
  • Some main menu changes and cleanup, new disclaimer
  • Add slider for zombie count multiplier
  • Upgrade to Unreal 5.4
  • Add golf cart vehicle
  • Vehicle names in admin menu are alphabetized
  • Planks are now stackable
  • Inventory items now have tooltips with their descriptions
  • Better build object placement (fix not being able to place shelves in garages)
  • Planters, greenhouses, outdoor details for Redford
  • More work on Saranac
  • Zombie bodybags
  • Zombies will now attack/climb through windows
  • Add timer bar to notifications, differently colored notifications
  • Add quest system (no quests yet)
  • Add journal UI with quests and groups (press J)
  • Using splints and bandages now raises medical skill
  • Gain repair stat by repairing stuff
  • Add ice cream maker, microwave
  • Sky is darker at night
  • Lowered container respawn rate from 25 minutes to 3 hours
  • Zombies are more likely to spawn indoors
  • Magazines and firearms now reflect the weight of the cartridges inside them
  • Add more instructions to stove UI
  • Add compost bin warning if you don't have enough in there
  • Add proper engine oil display (clean and dirty engine oil aren't in separate pools)
  • Add bite wound damage condition, from both zombies and animals
  • Add new vehicle gate construction objects
  • You can now pass out from huffing gasoline or glue etc. too much
  • Add some new vaulting animations
  • Better 'WIP' warning for Saranac
  • Add some text to the cooking menu to hopefully make it clearer
  • No longer smooth the vehicle camera
  • Amount of rain has been reduced
  • Tons of new melee sound effects, fixed a lot of materials/footstep sounds
  • Weapons now have a head animation
  • Getting wet from rain now scales with how much rain there is
  • Exiting a vehicle will now put you where you exited it from (instead of where you entered the vehicle from)
  • Sawing a log now produced 4 planks instead of 1
  • Add a warning if you try to turn on your flashlight with no light
  • Scoped mouse sensitivity now applies only to scopes
  • Add setting to play audio in the background/when alt-tabbed
  • Portable toilet is now enterable
  • Add lodged bullet condition; remove it with tweezers or forceps
  • Rename 'pin' to 'add to quick use' for inventory items
  • Zombies can now attack up and down
  • You can now pin construction menu building recipes to your HUD
  • Improved general CPU performance by 400%
  • Add indicator to charged batteries that shows they're charging
  • Add some tooltips to selected items to make them a bit clearer
  • Health velocity (red/green arrows near health bar) are more sensitive
  • Canned food now needs to be opened to be eaten - use a sharp knife or throw it against a wall repeatedly
  • Moved the map to the Journal window
  • Add Saranac to the ingame map
  • Add support for Steam recording
Fixes
  • Fixed some large inventory performance problems
  • Fix characters blinking too fast
  • Fix a bunch of crashes
  • Fix cemetery typo
  • Fix some errors with translation
  • Fix rain appearing on interior doors
  • Fix destroyed/chopped trees sometimes reappearing
  • Fix grenades blowing you up from afar
  • Item and inventory network optimizations
  • Fix water barrels not always working
  • Fix settings menu not working properly/sticky settings
  • Fix getting stuck in camper vans, box trucks
  • Better zombie -> vehicle collision
  • Fixed diabetes implementation to be more realistic
  • Fix zombies not being alerted by flashlights behind glass
  • Restore old movement code/remove new code (it was not good)
  • Better/more reliable ladders
  • Fix texture memory running out frequently
  • Fix some doors on the farm being locked
  • Fix the game requiring Steam running to play
  • Fix loading screen flickering
  • Fix vehicle camera stuttering
  • Fix flashlight not aggroing zombies reliably
  • Fix friction not working on snow and ice
  • Fix some strange cooking/crafting bugs (e.g. fix cooking canned corn transforming it into canned peas)
  • Fix reconnected players not being able to see their group status
  • Fix headshot damage not being properly applied
  • Fix cars not exploding when shot
  • Fix item names flickering in the distance
  • Fix clothes clipping
  • Fix clothes not showing up in the character portrait
  • Fix poor performance at dawn or dusk


[ 2024-06-29 14:23:42 CET ] [ Original post ]

VEIN
Ramjet Studios Developer
Ramjet Studios Publisher
End of the world Release
Game News Posts: 62
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)
VEIN is a post-apocalyptic survival multiplayer sandbox game.

In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.

Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.

Planned Features:


  • Dynamic Environment
As time passes and seasons change, the world of Vein does too. Persistent, long-scale random events affect gameplay.

  • Intelligent AI
AI can see, hear, feel, and smell you, and react intelligently to those senses. You're being watched. Terrifying zombie variants make survival that much more difficult.

  • Customizable Characters
From your hair to your body type to your stats, you can customize your character and make them truly unique among the survivors.

  • Usable Everything
You can interact with nearly everything you can see. Open mailboxes, adjust faucets, and knock on doors. Throw a can of beans at a zombie if you like.

  • Fortification
Build over the destroyed world and establish safehouses. Defend yourself from raiders and invasions. Maintain your base by yourself or with friends.

  • Long-Term Survivalism
Hunt, fish, and trap. Till land and grow your own food. Chop your own wood. Once canned goods run out, you're on your own.

  • Vehicles and Maintenance
Get around the world of Vein with cars and trucks. Refuel and maintain your vehicle. Upgrade parts to repair damage and improve performance.

MINIMAL SETUP
  • Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 7 GB available space
  • Storage: 7 GB available space
RECOMMENDED SETUP
  • Memory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 30 GB available space
  • Storage: 30 GB available space
GAMEBILLET

[ 6107 ]

16.79$ (16%)
17.59$ (16%)
12.27$ (18%)
33.96$ (15%)
21.22$ (15%)
8.39$ (16%)
6.22$ (11%)
33.97$ (15%)
13.19$ (12%)
12.74$ (15%)
42.46$ (15%)
12.74$ (15%)
12.67$ (15%)
12.59$ (16%)
13.34$ (11%)
25.19$ (16%)
10.67$ (64%)
9.89$ (1%)
33.17$ (17%)
12.42$ (17%)
13.34$ (11%)
8.89$ (11%)
10.79$ (57%)
8.29$ (17%)
49.77$ (17%)
12.71$ (15%)
41.49$ (17%)
34.39$ (14%)
11.89$ (15%)
12.44$ (17%)
GAMERSGATE

[ 1018 ]

2.55$ (87%)
2.13$ (96%)
3.19$ (79%)
7.22$ (28%)
2.17$ (87%)
9.0$ (64%)
2.04$ (83%)
0.53$ (92%)
21.25$ (57%)
1.91$ (87%)
3.19$ (87%)
5.94$ (41%)
0.53$ (95%)
0.85$ (91%)
1.94$ (84%)
0.54$ (91%)
0.85$ (83%)
7.73$ (45%)
0.64$ (87%)
4.67$ (53%)
2.13$ (79%)
1.91$ (79%)
4.25$ (83%)
1.28$ (91%)
2.1$ (79%)
3.49$ (30%)
0.53$ (92%)
5.94$ (41%)
2.21$ (83%)
3.4$ (91%)

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