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VEIN
Ramjet Studios Developer
Ramjet Studios Publisher
End of the world Release
Game News Posts: 72
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)
VEIN 0.016

[previewyoutube=q4jmgWD34iw;full][/previewyoutube] Save games from 0.015h4 and prior may or may not work with this version. Changes/Additions:

  • Enhanced locks are no longer pickable - the keys for them might be found in a nearby building
  • Add ability to change/replace car locks
  • Add stat requirements to construction menu
  • Add ability to clone locks inside your UC radius with metal scrap
  • Various texture restorations to original resolutions, art fixes, mesh fixes, etc.
  • Add wind turbines
  • Car body damage is now reflected by rust on vehicles
  • Added stat requirements to some craftable items
  • Added craftable hammer
  • Add gameplay settings presets to new game menu (e.g. difficulty)
  • Sort server browser by player count by default
  • Add ability to hide/unhide servers in the server browser
  • Add ability to play video files on TVs
  • Add ability to export save data as JSON using the console
  • Fists cause bloodspray
  • Container UIs now display the inventory's name
  • Add washing machine UI and usable detergent
  • Prevent being able to enter the back of a locked RV/truck
  • Player inventory remembers what segment was selected
  • Chatbox now has a segment dropdown
  • Start saving characters' creation dates (unused for now)
  • Tooltips are more opaque for readability
  • New cursors
  • Remove computer functionality (none of them were hooked up anyways)
  • Add outgoing VOIP volume settings slider
  • Water barrels etc. continue to fill when you're far away from them
  • Add extra data to admin menu's target menu
  • Improve non-Steam networking
  • Buff vehicle braking across the board
  • Rewritten crafting and cooking functionality
  • Add option to quick-dismantle stuff with alt in the settings menu
  • Add some new inventory item icons
  • Better async loading of assets; this should reduce hitching a bit
  • Remove language selection while it's incomplete
  • Add warning for demo bounds
  • Add pet photo item
  • Add ability to ban players from admin menu
  • Add (very basic, not-super-functional) lua scripting
  • Significantly decrease the amount of cleanliness from washing in a sink
  • You can sit in the school auditorium now
  • XP rebalancing across the board
  • You can now directly fill gas tanks from the onscreen use options
  • Usable spray paint
  • UC, containers will now drop their contents on destruction
  • Performance improvements across the board
  • Raise demo stat cap to 75 (temporarily - will be reduced to 50 for early access)
  • New wiring UI, to plug stuff into electricity/water/natural gas/the internet/etc.
  • Simplify superspeed/superjump commands
  • Don't show visualizers for UCs you don't own
  • Natural gas tanks are turned on by default
  • Add LOD meshes to all assets
  • Third person view can zoom far out in singleplayer
  • Train improvements, coloration, new cabs, performance fixes
  • Clearer error logging for dedicated servers
  • Coffeemaker in convenience stores is now functional
  • New music
  • Use UI coloration & usability improvements
  • Improved foliage appearance in autumn
  • New (actually old) water system
  • New utility cabinet limitations (disallow its use as a dump)
  • Construction item weights reduced significantly
  • Increase built storage capacity
  • Dismantling stuff doesn't go directly to the UC
  • Some cooked food now gives XP boosts
  • New landscape and ground materials, pebbles, twigs etc.
  • Add charcoal kiln buildable; remove charcoal recipe from workbench
  • Add beer branding
  • Update the sky brightness and lighting
  • Nerf TV stress reduction
  • Add notification when digging dirt
  • Add quantity notification to tree chopping; tree chopping now gives you two logs instead of one
  • Don't show who wrote on a notepad in singleplayer (it was you!)
  • Reduce the physics proxy time budget (should increase FPS)
  • Cliffs around the river
  • Add support for playing audio when stuff is used
  • Doors are now scrappable like furniture
  • Lamps are now usable
  • Better power line behavior, physics, performance
  • Print to dedicated server logs when a player selects a character
  • Furniture will now get physics instead of just snapping to the ground when the shelf they're on is destroyed
  • Long hair now has physics
  • Improved zombie blood, improved zombie eyes, zombie expression changes
  • Add the ability to see your legs in first person
  • Remove film grain
  • Increased the sun's shadow resolution
  • Add SFX to all containers
  • You now drop a bag with all your loot on death, instead of it being on your ragdoll corpse
  • You can now place weapons, instruments on the ground or wall
  • Add sound to radiators that are turned on
  • Add new build objects: makeshift windmill generator, log storage, plank storage, scrap storage, sprinkler, etc.
  • Merged the hotwiring stat into the electrical stat
  • Added LearnEveryBuildObject cheat
  • Clamp the values of character appearance data
  • New soundscapes, night soundscapes, underwater sound, etc.
  • Increase the distance trees render at
  • You can now wire directly to water collectors
  • Reduce battery consumption of clock
  • Add use option priority ordering - e.g. trash cans should not have 'trash' as the first option any more
  • TVs now loop whatever they were playing forever
  • New billboards
  • You can now select multiple segments in the inventory to allow for more than one filter (hold ctrl)
  • Prevent eating frozen food
  • "You can clean blood with a towel" goes away 10 minutes after you first see it
  • Corrected vehicle headlights to 5000 K
  • Fix walkie talkie T1 being used in place of handheld radio
  • Increase firearm audible range significantly
  • Enable distance field ambient occlusion
  • Add uniqueness icons to character creation
  • Add the ability to smell the contents of a sink
  • Construction, crafting menus now use thumbnails and should load much quicker
  • Towels, mops can now be equipped and used in hands to clean
  • Add new beards to character creation
  • Piano is now usable
  • Shovel can now dig for fish bait/worms when it is raining
  • Small blunt objects (e.g. thumb tack) can no longer break glass
  • Stoves are now moveable
  • Gunshots are now audible from much further distances
  • Many game settings are now sliders instead of drop downs
  • Better firearm item names
Fixes:
  • Fix 'change door lock' appearing on containers
  • Fix numeric selections (e.g. in admin menu or new game menu) not showing the real value
  • Fix crash when pasting invalid appearance data in character creation
  • Fix radio station beacon not working
  • Fix quick melee doing less damage than expected
  • Fix trash can not being predicted on client
  • Fix a bunch of map clipping bugs
  • Fix character getting rotated by falling off the ATV at weird angles
  • Fix sun position being incorrect in later months
  • Fix some bad logic when moving furniture from just outside your UC radius
  • Fix being able to move wall padding in gym
  • Fix some bad pickup truck collision
  • Fix cupboard with floating drawer with no collision
  • Fix some clothes never being colored
  • Fix planter slots showing conflicts when there were none
  • Fix water fountain not being drinkable
  • Fix lock sound when you first load in
  • Fix eye colors being far too dark
  • Fix placed items not being affected by the temperature of the building they're in
  • Fix many objects in game not applying cull distances
  • Fix European style number inputs (123,4) not working in numeric prompts
  • Fix some metric fluid readouts stating e.g. '55/3.0 L'
  • Fix lanterns not lighting when held in your hands
  • Fix bug where crouching and entering a vehicle puts you above it
  • Fix not being able to re-bind ESC after binding it to something else
  • Fix some crafting/dismantling sounds being audible from far away
  • Fix exploit allowing you to hop between chairs to clip through walls
  • Fix placing certain things in cars causing them to glitch out their physics
  • Fix walkie talkie not working in chat
  • Fix not being able to move some planters
  • Fix performance issue with suddenly large frame drops
  • Fix not being able to move or destroy the basketball hoop
  • Fix some items always being named 'frozen'
  • Fix incorrect kerosene heater error
  • Fix being able to use some things in the camper van from outside it
  • Fix some learned build objects like bookshelves not being able to be moved in a house
  • Improve performance for foliage physics
  • Corrected melting point for aluminum
  • Fix some vehicles not having distinct colors
  • Fix some paintings being oriented incorrectly when moved
  • Fix zombies always starting as sprinters


[ 2025-03-01 14:02:35 CET ] [ Original post ]

VEIN is a post-apocalyptic survival multiplayer sandbox game.

In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.

Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.

Planned Features:


  • Dynamic Environment
As time passes and seasons change, the world of Vein does too. Persistent, long-scale random events affect gameplay.

  • Intelligent AI
AI can see, hear, feel, and smell you, and react intelligently to those senses. You're being watched. Terrifying zombie variants make survival that much more difficult.

  • Customizable Characters
From your hair to your body type to your stats, you can customize your character and make them truly unique among the survivors.

  • Usable Everything
You can interact with nearly everything you can see. Open mailboxes, adjust faucets, and knock on doors. Throw a can of beans at a zombie if you like.

  • Fortification
Build over the destroyed world and establish safehouses. Defend yourself from raiders and invasions. Maintain your base by yourself or with friends.

  • Long-Term Survivalism
Hunt, fish, and trap. Till land and grow your own food. Chop your own wood. Once canned goods run out, you're on your own.

  • Vehicles and Maintenance
Get around the world of Vein with cars and trucks. Refuel and maintain your vehicle. Upgrade parts to repair damage and improve performance.

MINIMAL SETUP
  • Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 7 GB available space
  • Storage: 7 GB available space
RECOMMENDED SETUP
  • Memory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 30 GB available space
  • Storage: 30 GB available space

GAMEBILLET

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MacGamestore

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FANATICAL BUNDLES

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HUMBLE BUNDLES

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