
VEIN is a post-apocalyptic survival multiplayer sandbox game.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
Planned Features:
- Dynamic Environment
- Intelligent AI
- Customizable Characters
- Usable Everything
- Fortification
- Long-Term Survivalism
- Vehicles and Maintenance
0.022 Hotfix 8 Released
- \n
- Fix fireplaces having infinite capacity\n
- Fix small inconsistency with spawnpoint selection\n
- Fix water never turning off\n
- Fix lock attachment exploit\n
- Fix time flickering on TV camera views\n
- Significantly reduce CPU load of electrical and water systems in multiplayer\n
- Prevent player from softlocking themselves inside box trucks\n
- Significantly reduce gasoline consumption of ore crusher\n
- Fix fancy pantry not being moveable\n
- Double the time it takes to get fat if you eat a lot\n
- Change lockpick cooldown penalty from 10% XP to 50% XP; reduce time from 30 seconds to 10 seconds\n
- Waterskins are dismantleable\n
- Fix dryer window help text\n
- Fix garage doors being accessible above warehouses\n
- Reduce RAM usage of dedicated server by a bit\n
- Add \'loading\' to loading screen\n
- Possible fix for alt key being \'sticky\' after alt tabbing\n
- Experimental new algorithm for loading into multiplayer; may be faster\n
- Fix metal brackets dismantling into wood\n
- Mechanical elevators are now wireable\n
- Log all player deaths, not just PvP ones\n
- Possible fix for falling through caves in multiplayer\n
- Enable furniture respawning in singleplayer (if you want), defaults to off\n
- Check keybind validity\n
- Fix map UI caching old marker names\n
- Fix drying rack help button not working\n
- Fix not being able to place items on vehicles\n
- Fix concrete pipe destroy sounds\n
- Fix incorrect tool/item requirements on pinned construction object UI\n
- Fix doubled up shed\n
- Fix water tower collision\n
- Weak cave walls can be damaged by explosives\n
- Fix Lyon Mountain house\'s water being wired into the fuse box\n
- Fix open balaclava looking like a motorcycle helmet\n
- Crash fixes\n
[ 2025-11-09 07:44:33 CET ] [Original Post]
Minimum Setup
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 7 GB available space
- Storage: 7 GB available space
Recommended Setup
- Storage: 30 GB available space
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