
VEIN is a post-apocalyptic survival multiplayer sandbox game.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
Planned Features:
- Dynamic Environment
- Intelligent AI
- Customizable Characters
- Usable Everything
- Fortification
- Long-Term Survivalism
- Vehicles and Maintenance
0.022 Hotfix 11 Released
- \n
- Update to Unreal 5.6\n
- Fix some unoptimized landscapes\n
- Localization fixes\n
- Wood logs burn for much longer in fireplaces/fire pits/etc\n
- Ice cream now takes into account scarcity difficulty settings\n
- Fix demo bounds volume saying \'when its out\' as the game is now out :)\n
- Crash fixes\n
- Fix desync from pickpocketing (fix being able to pickpocket desynced players)\n
- Fix furniture not respawning if there was a UC present nearby\n
- Fix pullup bar not being placeable on walls after being built\n
- Air conditioners can be rewired\n
- Fix save game issues where a save could be partially saved\n
- Fix not being able to build wide bookshelves\n
- Search keywords now apply to admin menu (e.g. can search for \'cash\' to select USD/CAD)\n
- Fix chairs, tents being weirdly scaled after being placed on the landscape\n
- Disable exiting the game while a save game is saving\n
- Getting wet from a sprinkler is based on rain efficacy of clothing instead of wetness efficacy of clothing\n
- Fix some banners, posters, targets etc. not being placeable on walls\n
- Fix AFK timer instantly kicking you\n
- Fix bad house wiring near Chateaugay Lake\n
- Fix desync with fired arrows, collision with crawlers, etc.\n
- Fix not being able to remove broken glass from greenhouses\n
- Fix physics for German beer item\n
- Typo fixes\n
- Fix desync from dismantling furniture in multiplayer\n
- Fix tooltips being wrong for clothing slots\n
- Performance fixes\n
- Fix map markers turning into circles in multiplayer\n
- Limit taser distance to 20m\n
- Add \'reset containers\'/\'reset furniture in radius\' buttons to admin menu\n
- Utility cabinet cannot block you from building in singleplayer anymore\n
- Add some more info to the autotraces in admin menu\n
- Fix battery chargers, plants not charging/growing when you\'re not within a few hundred meters of them\n
- Fix the shelf sticking out of the Lyon Mountain QC\n
- Fix glare on TVs displaying camera feeds\n
- Fix impossible difficulty sometimes not spawning stuff (certain tools etc)\n
- Reduce the XP gained from farming\n
- Fix music log spam/music resetting every second after playing for a while\n
- Fix door direction on Abeo Fuel convenience store\n
- Fix falling through the ground after sleeping in a sleeping bag\n
- Fix some vehicles having bad destroyed/exploded fire effect locations\n
- Fix fireplaces not having fluid collection slots\n
- Fix characters occasionally being missing from multiplayer games\n
- Fix some misc. chair positionings\n
- Electric vehicle chargers in gas stations are now rewireable\n
[ 2025-12-04 12:47:20 CET ] [Original Post]
Minimum Setup
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 7 GB available space
- Storage: 7 GB available space
Recommended Setup
- Storage: 30 GB available space
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