DIMENSIONAL SLAUGHTER
Bashir "ManliestDev" Kashalo Developer
Manliest Interactive Publisher
Probably at the October Steam Next Fest Release
🎹🖱️Keyboard + Mouse
Very Positive
(77 reviews)
Power Up Update - Sigma 6.3Small patch for now. The upgrades were supposed to appear in the next major update but that's gonna take a long time so I said "Screw it" and decided to add them in now. They only appear in difficulties under Expert, and have a 1/10 chance of appearing in a level, replacing a random ammo crate.
The list includes:
- Speed Boost
- Infinite Ammo
- Infinite Shocker energy
- Invulnerability (Basically just Mario's Starman)
You can see an example of one of them in action
here.
Disclaimer: The music used in the video is not used in the actual game.
I've also improved the wall jump physics by increasing the height they give you, and I also lowered the wall slide gravity. I'm also considering just removing it entirely so the wall-slide just becomes a wall-run but we'll see.
Various bugs have also been fixed, mainly the Dimension time being counted even during cutscenes. Oh yeah, and I added a screenshake slider.
Anyways, go follow me on
Twitter and join my
Discord and tell your friends and email your favorite Youtubers about how much you love this game and also send them this
Presskit while you're at it.
[ 2023-03-21 01:16:36 CET ] [ Original post ]
DIMENSIONAL SLAUGHTER is a
Fast-Paced Movement Shooter that takes the best parts of what makes both modern shooters such as
DOOM ETERNAL and old shooters like
QUAKE fun and sticks them in a blender with fast paced
Rogue-Like progression and
Perma-Death,
leaving for an even more intense experience with absolutely
NO space for filler.
In
DIMENSIONAL SLAUGHTER gameplay is put first and foremost.
No intrusive story, you hop right into the combat and learn the ropes as you go. (except for the basic stuff in the optional tutorial).
TRAVERSE DIMENSIONS with your
insane movement abilities and
MOW HORDES OF YOUR ENEMIES DOWN TO SHREDS in hopes that you may someday return home.
- Each Dimension introduces two new enemies, each with it's own behavior, so they all add something new to the combat
- But don't worry! Each Dimension also comes with a new weapon specifically tailored for TEARING THEM TO SHREDS!.
- The order of the Dimensions is randomized, and so are the levels you will go through. This Rogue-Like level system means you are going to have a real hard time getting used to the arena design, so you better gIt gud.
You stop moving, you die, - Bullets are fast in this game and deal a lot of damage, as are a lot of the enemies. The only way to evade those attacks is to surpass the speed of your enemies.
- On top of that, Ammunition is a reward for movement, so you better NOT STOP MOVING.
- Jump, Walljump, Stomp, Stomp-Jump? and Slide your way to victory (and ammo)
KILL OR BE KILLED- Kill enemies to heal in the brutal fast-paced combat, and also gain points which are needed to access the next level
- Obliterate them using an expanding set of incredibly destructive weapons
- On the harder difficulties, you are ALWAYS Losing health, so your only way to survive is to KEEP KILLING!
The game also has: - Cool Retro graphics except hand-drawn by a 16-17 year old
- Lore that is stored mostly in the manual for a gameplay-centric experience
- Enemy infighting
- Secrets that will eventually be used to unlock the true ending
- A total of 20 levels including a tutorial and secret level
..and MORE!
MINIMAL SETUP- OS: linux
- Processor: 2.4GHZ Dual Core Processor Or HigherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 9800GT Or Equivalent
- Storage: 3 GB available space
RECOMMENDED SETUP- OS: linux
- Processor: 2.4GHZ Dual Core Processor Or HigherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia RTX 600000000
- Storage: 3 GB available space
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