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Changelog: -Optimizations (mostly AI and other CPU-bound things) -Improved render distance -Improved handling -Adjusted tire wear -Brake force has been adjusted -Fixed prop brush delete (holding ctrl) not working -Fixed prop curves sometimes being rendered inoperable -Fixed road ends getting twisted after saving -Fixed timing text's not working properly in practice -Fixed some controllers not getting recognized -Slipstream is temporarily disabled, waiting for optimizations & stability fixes -Various fixes & improvements For the next update, focus will be on improving AI behaviour, further improving handling and fixing multiplayer issues.
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