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[previewyoutube=YV6X-qO84lQ;full][/previewyoutube] Update V0.5 published -Added replacement for Cup car: -Completely new model & physics -New liveries by @Kinichie -All new audio -Added new track selection screen -Ability to favorite database tracks -Ability to search by author -Added new driving line visuals -Added anti-stall clutch to assist starting from standstill -Added support for car selection in drive settings/setup menu -Added distance audio filters for engine audio -Added community names for AI -Improved heightmap tools in the track builder -Minor UI improvements for track builder -Improved AI -Tweaked lighting and post processing -Tweaked slipstream for GG900 -Adjusted wet grip levels -Adjusted headlights -Game time of day is now set to lat 50.3323, lon 6.9405, on 26.7.2022 -Improved rain and wind visuals -Fixed kerb colliders -Fixed cars spawning poorly on uneven surfaces -Fixed prop curve node duplication issue -Fixed damage indicators staying on after reset -Fixed spectate player selection not working properly after reset in AI races -Fixed paint not getting dirty fast enough -Fixed player assignment to pit boxes -Fixed jagged terrain on road edges -Disabled inputs when typing in chat -Fixed poor performance when using many single guardrail props in multiplayer -Fixed radiators not being repaired in pits -Fixed engine not getting repaired at pits -Fixed heightmap shading when using heightmap tool -Fixed lights occasionally not working -Fixed time of day not always syncing in multiplayer -Fixed depth of field slider not working in photo mode -Fixed photo mode adjustments initially displaying incorrect values -Reduced volume of other cars' engine audio -Fixed loud wind audio when driving with AI This update has some good improvements and fixes but nowhere near as many as I would've liked. The improvements & bug fixes will continue on the next update.
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