









Design and build your own tracks with a fully featured track editor.
Share your tracks throught an in-game track repository.


Racing gameplay tries to mimic realistic behaviour from real life racing and trying to make it available for more casual players.
Even though it is easy to learn the basics, it has a learning curve that rewards practice.

Sophisticated damage model

Dynamic & destructible environment and vehicles

Realistic tire simulation including tire wear & punctures
Fuel consumption & pit stops

Online multiplayer & competitive AI to race against
Key features
Fully featured in-game track editorIn-game track database
Multiplayer
Realistic physics
Wheel support + FFB
Sophisticated damage system
Online leaderboards & events
And much more to come!
Join our official Discord channel to stay up to date with the development!https://discord.gg/BZjUsXXpFJ
Changelog:
-Fixed inability to validate tracks if previous validation effort was aborted
-Fixed jagged terrain on the edges of roads
-Fixed driving UI not reappearing in multiplayer after a race has finished and a new track has been loaded
-Fixed track records not always updating properly after changing car in garage
-Fixed track lighting not turning on at night if player join a multiplayer session after time of day has been set
-Fixed inconsistent lap count after resetting in multiplayer race sessions
-Fixed radar not working after reset in AI races
-Other cars' engine audio now appears less loud
Minimum Setup
- OS: Any up to date version
Recommended Setup
- OS: Any up to date version
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